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Denuvo has been cracked in all single-player games it previously protected

tomshardware.com

201–210 of 292 posts

Re: Denuvo has been cracked in all single-player games it previously protected

#201
post #41

I would hope publishers would take note and remove it, having hundreds of megabytes of junk in the executable is just wasteful to put it mildly

Denuvo is there to prevent piracy within the first 90 days of release. Something like 60 to 80% of a game’s revenue is during that period. They don’t care that it’s eventually cracked, and they absolutely do not care about performance.

[deleted]

Re: Denuvo has been cracked in all single-player games it previously protected

#202
post #200

Earlier quoted context omitted.

Total number of DRM-free games: 1,744 out of 41,266 games in total. https://www.pcgamingwiki.com/wiki/List_of_DRM-free_games_on_...

Is that counting Steam's DRM?

Says "flagged as DRM-free" on Steam

Re: Denuvo has been cracked in all single-player games it previously protected

#203

Earlier quoted context omitted.

While Valve isn't the worst company when you buy on GoG you support a company dedicated to keeping things DRM free and preserving older games. Plus fight the Steam monopoly.

If GoG starts supporting linux I'll be happy to support them.

Note that they recently were hiring someone to work on the Galaxy launcher for Linux

Re: Denuvo has been cracked in all single-player games it previously protected

#204

I've had to take a moral stance and move to just playing games on Gog that I can buy and own the files for. No I can't play the latest and greatest but it's not the end of the world as I've so many classics to still play and enjoy. I can't support lockdown and DRM anymore. If I buy I want to own, otherwise I've not bought. It is true, if buying isn't owning, then piracy isn't stealing.

Surprisingly, there were DRM games praised for good UX, only these were hardware releases.

When Switch 1 launched, it got re-releases (eg: Diablo 3) that were: 1. complete editions with DLCs, 2. came on a cartridge that one could swap between devices or sell, 3. supported offline play.

Online game stores were supposed to offer better UX than hardware releases. I find it interesting, and perhaps a sign of how bad the online experience can get, that the opposite can happen too.

Re: Denuvo has been cracked in all single-player games it previously protected

#205
post #43

Earlier quoted context omitted.

The bigger problem with Denuvo is that it appears to significantly impact game performance as well

The evidence for this supposed performance hit is basically zero.

https://www.youtube.com/watch?v=07NMuobVVwQ

This channel has many comparison videos like this one.

Loading times and 1% or 0.1% low FPS are usually hit the hardest and those stutters are the most immersion-breaking.

Re: Denuvo has been cracked in all single-player games it previously protected

#206

Earlier quoted context omitted.

Denuvo is there to prevent piracy within the first 90 days of release. Something like 60 to 80% of a game’s revenue is during that period. They don’t care that it’s eventually cracked, and they absolutely do not care about performance.

A number of publishers have retroactively added Denuvo to their older games, inexplicably.

Any list?

Re: Denuvo has been cracked in all single-player games it previously protected

#207

Earlier quoted context omitted.

Denuvo is there to prevent piracy within the first 90 days of release. Something like 60 to 80% of a game’s revenue is during that period. They don’t care that it’s eventually cracked, and they absolutely do not care about performance.

> Denuvo is there to prevent piracy within the first 90 days of release [...] They don’t care that it’s eventually cracked Ah, so Denuvo is always removed after ~90 days after release, as there is no point for them to keep it there?

[dead]

Re: Denuvo has been cracked in all single-player games it previously protected

#208
post #116

During the time of the Soviet Union, it was an urban legend that during supply shortages, Soviet factories would have no real work, but workers needed to keep up the appearance of working, so they would have one line of workers continuously assembling devices, feeding into another line that would continuously disassemble them, all in a loop where nothing gets produced. In many ways, it feels like we are seeing this t…

I have a slightly different story, told by a Romanian coworker who was old enough to have worked in a factory under Ceaucescu: the workers stole from the factory, all the time, at every level. Managers would be able to take away complete items for "testing"; ordinary line workers would be limited to what parts they could plausibly conceal in their overalls at the end of the shift, then assemble them in their own time.

As someone who used to be a Pirate Party supporter, piracy has to exist in an equilibrium to avoid killing the host, and I don't know if that's possible on today's internet. Both "absurdly onerous DRM making the game unplayable, especially once abandoned" and "Rockstar spends $265m making the game, one person buys a copy, and everyone else pirates it" are bad outcomes. The optimal one is probably somewhere in the "a small number of people who Know A Guy pirate the game, gradually increasing over time" range. But that may not be sustainable either.

Re: Denuvo has been cracked in all single-player games it previously protected

#209
post #116

During the time of the Soviet Union, it was an urban legend that during supply shortages, Soviet factories would have no real work, but workers needed to keep up the appearance of working, so they would have one line of workers continuously assembling devices, feeding into another line that would continuously disassemble them, all in a loop where nothing gets produced. In many ways, it feels like we are seeing this t…

GTA V got a major update last year that included eg DLSS support. It would perhaps make sense if the DRM changed at that point?

Re: Denuvo has been cracked in all single-player games it previously protected

#210
post #97

Earlier quoted context omitted.

There's still a difference — GOG provides you with downloadable installers you can archive, Steam doesn't.

You can archive the installed files from Steam though. An example is the pixel art program Aseprite. The devs said just to copy the binary out of the Steam folder and place it elsewhere if you wish.

That's still not "archiving" though. It's one thing to download the installer, and quite another to install the game and copy the files hoping it will all still work. Especially on windows when registry entries are involved.
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