Are Denuvo using games marked on Steam these days? I've been getting mostly indies so I feel safe, but maybe I should check...
Denuvo has been cracked in all single-player games it previously protected
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Re: Denuvo has been cracked in all single-player games it previously protected
#12Re: Denuvo has been cracked in all single-player games it previously protected
#13Wonder what will be the consequences of this. I dislike Denuvo for the performance and stability penalties it gives games, but I do wonder if the "security" it gave publishers wasn't a big part of the reason why we've been getting more and more big name games on PC. This isn't about being right or wrong but about what the publishers will do when they see their games are again getting cracked day one, and if it'll be…
i think your underwstimating the anticheat value that still exists. many of the online games are trash when theres not strict cheat control.
Re: Denuvo has been cracked in all single-player games it previously protected
#14Once again I'm at odds with TH reporting. Of course you can spoof a server. That happens all the time, especially with videogames. You may not immediately be able to figure out what the call/response is, but without knowing what the check is, it could just be a simple endpoint that returns "true" on every request. Very speculative to say that whatever they do will be impossible to mimic.
It’s trivially easy to use a signed response that is encoding some part of the metadata of your system in the signature to make it impossible to emulate the server. Don’t think the Denuvo devs would be stupid enough to provide a “return true” request for a server call.
Can the underlying function that checks if the server call is correct be bypassed? Sure, but that’s much harder.
Re: Denuvo has been cracked in all single-player games it previously protected
#15Re: Denuvo has been cracked in all single-player games it previously protected
#16Re: Denuvo has been cracked in all single-player games it previously protected
#17Wonder what will be the consequences of this. I dislike Denuvo for the performance and stability penalties it gives games, but I do wonder if the "security" it gave publishers wasn't a big part of the reason why we've been getting more and more big name games on PC. This isn't about being right or wrong but about what the publishers will do when they see their games are again getting cracked day one, and if it'll be…
i think your underwstimating the anticheat value that still exists. many of the online games are trash when theres not strict cheat control.
Re: Denuvo has been cracked in all single-player games it previously protected
#18Earlier quoted context omitted.
i think your underwstimating the anticheat value that still exists. many of the online games are trash when theres not strict cheat control.
This. There are a lot of online games I loved playing but the cheating got so bad it made it impossible to play. MW1, MW2, Battlefield, CS, etc... you could see the wallhacks and aimbots taking over every lobby. I eventually stopped playing. I tried using Consoles for online gaming after that but never really got into using joysticks.... still prefer mouse and keyboard. Now I play limited games where the cheating isn…
Re: Denuvo has been cracked in all single-player games it previously protected
#19Once again I'm at odds with TH reporting. Of course you can spoof a server. That happens all the time, especially with videogames. You may not immediately be able to figure out what the call/response is, but without knowing what the check is, it could just be a simple endpoint that returns "true" on every request. Very speculative to say that whatever they do will be impossible to mimic.
Re: Denuvo has been cracked in all single-player games it previously protected
#20And I'm not speaking about cost of implementing a technology to actively make the product worse.