Earlier quoted context omitted.
they only share a similar name and UI/UX it doesn't even support 10% of what Photoshop is capable of, including performance and handling of RAW files
Most people use less than 10% [1] of what Photoshop is capable of. It is the subset of features that is used by 90% [2] of people that Photopea covers. That means Photopea could take 90% of the market share of Photoshop, which is pretty good return on investment! [1][2]: Like in the parent's comments, all percentages are made up.
Photoshop’s journey to the web
191–200 of 203 posts
Re: Photoshop’s journey to the web
#192It worries me that this is so Chrome focused. I only use Firefox. Will it work in Firefox? Are we moving back to "Works best on Netscape Navigator 4"?
https://twitter.com/BenDelarre/status/1453038054503944194
TL;DR they're using everything that's on the standards track - just waiting for the others to implement them
Re: Photoshop’s journey to the web
#193Earlier quoted context omitted.
What engine are you building it with?
Experimented with several. Have used Unity, Godot, and doing my own stuff using Three.js as well. Mostly prototyping and “spike” research into the key architecture bits to make sure everything will meet my needs.
Discord link: https://discord.gg/zUSZ3T8
Re: Photoshop’s journey to the web
#194Someone did a really funny presentation on all apps moving to the web and then eventually OS's, followed by OS's running on OS's on the web. If anyone know's where I can find it I would really appreciate a link! It's pretty relevant to this seeing as it does seem to be where we are going.
I believe you are looking for Gary Bernhardt's talk: https://www.destroyallsoftware.com/talks/the-birth-and-death...
Re: Photoshop’s journey to the web
#195Re: Photoshop’s journey to the web
#196Earlier quoted context omitted.
That bug is only about Single Site Browser mode (SSB), where a desktop link would open a website in a Firefox browser window with no browser controls.
The relevant information is presented in the comment section below the bug report proper. If you would like a particular post to be pointed towards, here is one reprinted and slightly edited for clarity: —————————————————————————————— Dave Townsend [:mossop] Assignee Comment 15 • 10 months ago (In reply to Hexandcube from comment #12) >I disagree, many people have been waiting for PWA support in Firefox. Removing thi…
Nothing to do with running webapps in the browser normally.
Re: Photoshop’s journey to the web
#197> Why Photoshop came to the web The entire section is a deception. The real reason is to strong arm everyone into a subscription model where you never own the software that runs on your computer. That's the real end game, not this nonsense about how easy it is to launch an application if its a URL in a browser.
I am still able to run my copy of CS6 without problems thank God... I had to do some tweaks to get it to run on Windows 10 though. Not upgrading to Windows 11 until I have to because I hear that is even more designed to force users into mandatory software updates by creating new incompatibility with older apps. It's really future OS updates that threaten that. There have been no major advancements in PhotoShop for my…
Re: Photoshop’s journey to the web
#198Earlier quoted context omitted.
> I've been working in games for the better part of a decade, at AAA scale for the last three years, and this is pure fantasy. Maybe we should stop caring for AAA games then? What happened to gameplay instead of "this new game has 10% more detailed graphic assets"?
Yes, also let's stop going to see Marvel movies and focus on arthouse cinema instead. I'll see you at the next Solaris (1972) screening !
And viewers in general would gain much more subtle understanding of the world, appreciation of art, mature emotions and storytelling, exposure to global cultures (not just heroes-in-spandex-Hollywood-commercial monoculture) and lots of other things besides, if they didn't watch Marvel movies and watch arthouse cinema instead.
Or, as we call it here, just "cinema" (it doesn't need a qualifier, we call the rest "Hollywood crap" instead).
Re: Photoshop’s journey to the web
#199Earlier quoted context omitted.
I've been working in games for the better part of a decade, at AAA scale for the last three years, and this is pure fantasy. It is extremely difficult to develop high-quality games for a console, which has fixed hardware specs and a single vendor for the SDK. Any layer of emulation on top of that creates new problems and dilutes every single aspect of performance, sometimes in unpredictable ways. On top of that, buil…
This is the Innovators Dilemma writ large. "The technology can never compete", but it gets better every year. The new Microsoft Flight Simulator is amazing, and they took that same rendering and can stream it to the browser (though not as a game as far as I understand) with Project Anywhere https://developer.nvidia.com/blog/streaming-simulation-and-t... I'm not saying that WebGL is ready to take on AAA games today, b…
Although I do see a future of Gaming on browser. Not everything has to be AAA 3D Games. I want retro 2D Games. Games that were even possible with good old Flash.
Re: Photoshop’s journey to the web
#200Earlier quoted context omitted.
I feel your excitement and wish it were true. I'm even building a game to leverage this newly supported tech. The good news is that the tech works really really well and is very performant in the browser. You can do a lot of cool stuff! The bad news is that it's not the tech that is holding back web based game dev. It's the users. Market research and testing has shown that users dislike "just playing" a game in the b…
> Players who play the high profile games that web assembly would allow you to make games for (think Fortnite, CS:GO, etc) all want to play games from a trusted download from a trusted store, not some random website. People just don't want to invest/search for random new games on random websites. For games people want to play, and already have heard about, it wouldn't matter if they are on a website or a "trusted sto…