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CD Projekt Conference Call with the Management Board [pdf] (Dec 14)

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Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)

#181

Earlier quoted context omitted.

I still have no idea why all these big game developers are releasing new titles and still supporting last gen hardware. You would think games like Cyberpunk 2077 and Halo Infinite would be launch titles that would entice people to buy new consoles.

This wasn't originally meant to be only for the next-gen consoles. It was advertised as being for the current gen with improvements for the next-gen consoles once released. On the other hand, there are still games being released now that work and look perfectly fine on PS4. Spider-Man looks and plays great on my base PS4 non-Pro. Miles Morales had some crashes and bugs but those were patched within two weeks and now…

This game was clearly overmarketed early on. Everyone at CDPR was evidently far too optimistic about what could be achieved in a few years on last gen console hardware and how fast they could churn out content vs optimize the core gameplay. The end result is an unfinished mess on anything other than great pc hardware or stadia with a great network connection.

Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)

#182
> After 3 delays, we as the Management Board were too focused on releasing the game. We underestimated the scale and complexity of the issues, we ignored the signals about the need for additional time to refine the game on the base last-gen consoles. It was the wrong approach and against our business philosophy.

Management at game dev company ignores all team feedback about timeline and quality, instead promises an arbitrary release date and pushes to crunch to meet deadlines. What a shocker ;)

Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)

#183
post #76

Earlier quoted context omitted.

FWIW, I signed up for both GeForce Now and Stadia, and find Stadia to be both easier to use and better-looking. For comparison, I ran Cyberpunk side-by-side and killed the GeForce Now version after a few minutes.

You bought the game on both stadia and steam/gog/epic?

If you're only testing compatibility/performance, and so don't play for long, you can request a refund from Steam.

Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)

#184
post #168

Earlier quoted context omitted.

Took me a while to figure out the overheat thing. There's a character skill that highlights who's hacking you, which you should get. Then once you know who's hacking you, you either need to shoot them, or disable the camera (by hacking or shoot) they're using to hack you with (they can use cameras to scan, just like you can).

I Spy only solve half the problem with Overheat. Enemy nethackers can Overheat you behind a cover, and moving out of line of sight doesn't stop Overheat from uploading.

Yeah that is annoying, but you can do the same back. My primary issue with overheat is not the mechanic itself, but the complete lack of education in game on how best to defend yourself.

The whole quickhack, netrunner aspect of the game is completely lacking in tutorials or explanation. Which is a real shame, because it looks like a really interesting mechanic.

Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)

#185
post #38

Earlier quoted context omitted.

CDPR is owned in 66% by investors. And investors want ROI and there is nothing better than holiday season for that. They also knew about how bad the game runs on PS4 and released it either way because “money>everything”. Its really that simple.

I'd think this was worse for the investors than not releasing in December and delaying until ~March? Stock price down over 30%.

It may be good for investors getting in now, however. I picked up a few shares.

Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)

#186
post #67

Earlier quoted context omitted.

I mean, that's great for you, but people are bashing CDPR for a good reason: the last-gen console versions are unfinished buggy messes. In a few hours of playing I've had multiple crashes, constant bugs, drops to 15 FPS, just generally terrible performance. I've literally never played such a buggy game before. For a game that had 8 years of dev time the state of the game is pretty egregious

If it runs well on PC and current gen consoles, then they should have delayed the release on previous gen consoles. I'm going to guess that they released on all platforms at once because of contractual obligations.

There technically isn't a release for current gen consoles. They're running the previous gen version of the game with backwards compatibility.

Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)

#187

Earlier quoted context omitted.

I'd think this was worse for the investors than not releasing in December and delaying until ~March? Stock price down over 30%.

I think they'd care about sales rather than their stock price. The stock price will bounce back, and with the game being on sale, I'd imagine many players will just hold off until patches come through. They probably made more money launching as is than they would have if they had just waited.

Investors don't make money from sales. They just lost 30% of their investment. Literally no one benefited from this.

Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)

#188

Why is everyone just talking about last-gen consoles? My partner has been playing on the PS5 and it still crashes at least every hour. Sure, not every 10 min but nothing to gloss over either. This doesn’t even mention the texture glitches, clipping, unachievable quest glitches, animation bugs, etc

Most people still only have last-gen consoles, so that's where the majority is.

Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)

#189

I completed it twice -more out of boredom and getting my money's worth than actual enjoyment- and my biggest complaint is that the game is totally dumb and a complete waste of time to those more philosophically inclined. It feels like a throwback to the dumbest action games of the 90s: here's a main story and a bunch of quests that you'll be completing on railtracks. Your choices don't really matter, the world is emp…

> My biggest complaint is that the game is totally dumb and a complete waste of time to those more philosophically inclined. What are some modern games that are like this? I came looking for something to scratch my Deus Ex 1 itch and I’ve so far been satisfied. Not terribly engrossed in the world, but otherwise not disappointed.

New Deus Ex games (Human Revolution and Mankind Divided) are pretty good.

Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)

#190

Earlier quoted context omitted.

Doesn't sound much different than getting paid in equity at a startup.

I thought that was PascalCase and this is camelCase? Have I been wrong all these years?

This is something that I miss about forums of yore and sort of hate about HN, Reddit, and their ilk: the deprioritization of a post author's identity. It took me way too long to figure out you were talking about the username of the person you were replying to. I miss being able to scan through a forum's post listing and readily pick out names of posters I recognized after being involved in the site for a while. It was an additional signal of post quality (or lack thereof, depending on the user). Here, the username is hidden in a sentence of status text, on the same visual level of the number of minutes ago the post was made, all of which is rendered in a light grey font. It's clearly intentional, and I can't for the life of me figure out why the forum owners don't want users to be able to build a consistent identity.
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