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CD Projekt Conference Call with the Management Board [pdf] (Dec 14)

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Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)

#71
post #2

So, what sales-related project management questions for the CD Projekt Management Board does this answer for the HN crowd? Are people upset that this AAA game that is trying do everything on all devices for a huge audience doesn't perform well on the last-gen consoles on it's initial rollout?

Various AAA titles released over the last 4 years look better, perform better, and have better AI

Alternatively they could have reskinned the Witcher and people would have been content

This game will be good in 2021 when released again on the new generation of consoles

Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)

#72
post #7

This company has probably the shittiest gamified bonus system that I've ever heard of: "CDPR leaders would hand out tokens every month to staffers who went above and beyond, and those tokens were supposed to be transferrable into bonuses if the game met “certain criteria, like critical acclaim and a timely release,” according to the report." [1] Get paid in "crunch mode experience points" handed out by middle manager…

Lots of companies have a bonus which is a combination of 'corporate wide' bonus, 'performance' bonus and 'personal contribution'.

This just seems to formalize some of the parts which are often just arbitrarily decided by some governance committee.

Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)

#74

Earlier quoted context omitted.

Doesn't sound much different than getting paid in equity at a startup.

I thought that was PascalCase and this is camelCase? Have I been wrong all these years?

Yes. CamelCase is such, you're referring to mixedCase. (The first letter is the camel's head.)

Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)

#75
post #14

Earlier quoted context omitted.

Last-gen consoles? If it wasn't for the most recent delay of release date, Cyberpunk 2077 would've been released before PS5 and the new Xbox were even available for purchase. You're acting like people are trying to play this game on an NES. If the game ain't gonna work on a certain console, don't sell it for that console. Plain and simple. Or if you're going to release it anyway, at least let gaming critics review it…

The complaints aren't about CP77 performance on Xbox Series X or PS5. They're about it's performance on non-X Xbox One and non-Pro PS4s. Which aren't just last-gen consoles, they're the lowest tier of last gen consoles. I don't think CDPR should have released the games on those platforms if they don't have their performance scaling right. I'm not defending their actions, but I think most people just have their expect…

Thats funny because I felt like it was a port because of the horrible control scheme. You cant move slower, so you have to tap keys to move slowly, but tapping keys does dashes, exactly the opposite what you would want. Dig around some conf files to fix it. Crouch button is c, but it doesnt work during dialogue, even if you rebind the dialogue skip button that is also c by default.

Its like nobody playtested it at all on PC

Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)

#76
post #9

I see CDPR being bashed a lot and I wanted to chip in: I bought the game on release day on GOG and am playing it on a Macbook Pro via Geforce Now. It's running very well for me. I've had 0 crashes. Very few glitches, and if, then they were cosmetic i.e. didn't cause any gameplay problems†. The visuals are absolutely amazing. Combat is very nice. The skill tree is interesting. Night city is beautifully immersive and t…

Side question: how do you find the quality of GeForce Now? What games have you tried?

FWIW, I signed up for both GeForce Now and Stadia, and find Stadia to be both easier to use and better-looking. For comparison, I ran Cyberpunk side-by-side and killed the GeForce Now version after a few minutes.

Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)

#77
post #3

If you watch game footage, it's obvious it's half-baked. However, so many people violated the number one rule: no preorders. This is literally the only thing gamers can do to incentivise developers to not release buggy games. But here we are again.

Larian does a great job with their early access releases, soliciting the community to report bugs, play testing etc. I put like 70 hours into the new Baldur’s Gate on different builds and it’s only like a third of the game. There were a lot of bugs and some crashes I reported, but has otherwise been a blast. Don’t understand why CDPR couldn’t have done the same.

Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)

#78

Earlier quoted context omitted.

Doesn't sound much different than getting paid in equity at a startup.

If I got paid in tokens at a startup, I would riot. That’s some “company town” bullshit.

Did you not know about the tokens when you were hired?

Why is your first reaction to "riot" instead of just "quit"? Unless it's in your contract, you don't deserve a bonus.

Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)

#79
post #53
post #9

I see CDPR being bashed a lot and I wanted to chip in: I bought the game on release day on GOG and am playing it on a Macbook Pro via Geforce Now. It's running very well for me. I've had 0 crashes. Very few glitches, and if, then they were cosmetic i.e. didn't cause any gameplay problems†. The visuals are absolutely amazing. Combat is very nice. The skill tree is interesting. Night city is beautifully immersive and t…

So far on PC I’ve had a crash right after the character editor that caused the game to crash every time I open it. The next day a patch was pushed that fixed it. I could’ve even play on Day 1. Dum Dum followed me around until I met Keanu’s character. He would move in front of people during cutscenes and I couldn’t even tell what was going on. Sometimes he would attack Jackie during combat and other times help us. The…

> Combat is like someone took Mass Effect 1 and combined it with a bunch of Bethesda bugs from Fallout and Skyrim.

And removed any semblance of a working cover system.

Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)

#80
post #9

I see CDPR being bashed a lot and I wanted to chip in: I bought the game on release day on GOG and am playing it on a Macbook Pro via Geforce Now. It's running very well for me. I've had 0 crashes. Very few glitches, and if, then they were cosmetic i.e. didn't cause any gameplay problems†. The visuals are absolutely amazing. Combat is very nice. The skill tree is interesting. Night city is beautifully immersive and t…

I got it on Stadia and it’s blowing my mind. I can play it on my Tv or projector thru chromecast ultras, or on my pc seamlessly and it looks great. I got to try it on the iPad Pro next. I love it. This is the breakout game for cloud computing.

How do you find the latency?
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