Earlier quoted context omitted.
Oh, come on. This level of transparency is really fascinating. What other gaming companies, or tech companies for that matter, do you remember going into the details of a bad launch this soon after it happened. Or really even much later.
It doesn't seem like they address the main issues, like AI. I doubt you can treat the absence of major attributes of an open-world game, like car chases, as a bug. They're cleverly focusing on minor glitches and bugs in their talk.
So, for the first question – whether we’re focusing just on technicalities or gameplay elements; things like AI – for example. To be honest – these are the same for us, from the production standpoint AI and NPC behavior fall within the general category of bugs, so if I can give you an answer – I think it does actually include that as well.