Live data from Hacker News

Oculus Rift

oculus.com

131–140 of 378 posts

Re: Oculus Rift

#131
post #61

Does anyone know of a list of PCs that meet (or exceed) the recommended hardware specs for the Rift? Not that I'm going to run out and buy one of these machines in anticipation of the Rift's release next year, but I'm interested in knowing roughly what a premium VR experience costs today (excluding the headset, obviously) Edit: To rephrase my question, can anyone point me to a list of PCs manufactured by companies li…

> To rephrase my question, can anyone point me to a list of PCs manufactured by companies like Dell, HP, Lenovo, etc. that meet or exceed these requirements? Buying a prebuild is a bad idea. Apart from being overpriced, they often have strange custom motherboards and cases which make upgrades complicated. There's always those places where you select the parts and they assemble the machine for you, but I can't recomme…

I normally build. But recently I was helping someone purchase a new desktop. I noticed that it is extremely difficult to match the price of some pre-built systems. What he ended up getting came equipped with a Gigabyte motherboard as well as a load of standard parts that I costed out to be more than the purchase price.

Re: Oculus Rift

#132
post #19
post #7

I am still not sold on VR, but I feel that AR (Augmented Reality) really is the future. 1) AR seems to help in real world situations vs VR which actually makes you feel vulnerable due to lack of vision and impaired hearing of what is around you. 2) VR also has the issue with physical issues with nausea and 10% of people with lazy eyes or other optical issues that make them unable to see 3D clearly. 3) Star Trek Holos…

But AR requires several technological leaps beyond VR in terms of transparent screens and location tracking. So I'd expect to see usable VR headsets to appear in homes a generation two before AR ones. I mean, the HoloLens is additive . That means if you want to show a dark object in a room with white walls, you cant .

Magic Leap, however, is apparently not exclusively additive

Re: Oculus Rift

#133
post #106

I'm curious to see how they intend to solve the glasses problem. Ideally, they'd partner with someone like Zenni Optical to provide $10 drop-in lenses for any prescription.

It isn't a problem.

Just like monitor manufacturers don't offer prescription glasses along with the purchase, Oculus won't offer lenses.

Corrective eye-wear is very individual and requires some amount of expertise( exam, specialist ), so it doesn't make sense, and it isn't very feasible, for Oculus to provide that for you. Also contacts are very cheap.

Re: Oculus Rift

#134

Earlier quoted context omitted.

It's not 1997; wireless controllers aren't shit and Microsoft makes good hardware and has some great software.

Not sure why I'm getting downvoted and why you think I'm saying the controller is bad. Oculus keeps spreading tons of hype and making very disappointing announcements. A bundled xbox one controller is nothing to get excited over. Their supposed new input is, but they had virtually nothing to show for that.

>Not sure why... you think I'm saying the controller is bad

Because it caused you to abandon the livestream literally at the very beginning.

Re: Oculus Rift

#135
post #58

Earlier quoted context omitted.

Since OR is under Facebook, and Facebook has been fairly Microsoft friendly in the past (opting for bing maps and some office docs stuff etc), it doesn't seem like a huge surprise, especially since Sony/PS4 has their own thing in development (Morpheus) I guess this also explains the earlier announcement dropping OSX and Linux support.

I think it is more than Facebook being MS "friendly". Like it or not, Windows is still the dominant platform for PC gaming period. As much as many would like this to change, it is not even close to happening.

The Xbox One controller isn't the only controller for PC gaming. It isn't even the only Xbox controller for PC gaming.

Re: Oculus Rift

#136
post #106

I'm curious to see how they intend to solve the glasses problem. Ideally, they'd partner with someone like Zenni Optical to provide $10 drop-in lenses for any prescription.

It isn't a problem. Just like monitor manufacturers don't offer prescription glasses along with the purchase, Oculus won't offer lenses. Corrective eye-wear is very individual and requires some amount of expertise( exam, specialist ), so it doesn't make sense, and it isn't very feasible, for Oculus to provide that for you. Also contacts are very cheap.

I thought the dev kit came with lenses specifically for near-sighted people.

Re: Oculus Rift

#137

I really want VR computer monitors so that I sit at a desk with no monitors so that I can run 4,5,6, any number I want or just 1 big monitor. Also it would give me a lot more privacy as no one else could see my monitors unless I shared the monitor to them which I imagine would be a little easier to do with virtual monitors than when physical ones (even considering screen sharing which is iffy sometimes).

Your use case is particularly apt for frequent fliers. I've almost had a tray table-supported laptop destroyed on more than one occasion by a reclining passenger in front of me. It would be amazing to just set up a small keyboard+trackpad on my lap and not have to even pull the computer out of its bag. If I could do this, I wouldn't even care how ridiculous I looked.

A podcast I listen to recently discussed the theoretical horror of flying while being stuck next to a passenger strapped into an Oculus Rift who is totally oblivious to how annoying they are being to their fellow passengers with their gestures and reactions to the VR experience that no one else is seeing.

Please don't be that guy.. :-)

Re: Oculus Rift

#138

I really want VR computer monitors so that I sit at a desk with no monitors so that I can run 4,5,6, any number I want or just 1 big monitor. Also it would give me a lot more privacy as no one else could see my monitors unless I shared the monitor to them which I imagine would be a little easier to do with virtual monitors than when physical ones (even considering screen sharing which is iffy sometimes).

This exists. http://www.vrdesktop.net/

I haven't tried it yet since I have no HMD but I read some good stuff about it. Don't know if it will run more than one monitor though but that feature seems obvious to me.

Like others have mentioned the big problem is the resolution at this moment. You have basically about the same res as a 1080p screen strapped to your face, so the res that you see will actually be lower than 1080p. Reading stuff will be more difficult as you can imagine.

Re: Oculus Rift

#139

I really want VR computer monitors so that I sit at a desk with no monitors so that I can run 4,5,6, any number I want or just 1 big monitor. Also it would give me a lot more privacy as no one else could see my monitors unless I shared the monitor to them which I imagine would be a little easier to do with virtual monitors than when physical ones (even considering screen sharing which is iffy sometimes).

Your use case is particularly apt for frequent fliers. I've almost had a tray table-supported laptop destroyed on more than one occasion by a reclining passenger in front of me. It would be amazing to just set up a small keyboard+trackpad on my lap and not have to even pull the computer out of its bag. If I could do this, I wouldn't even care how ridiculous I looked.

I, too, want to be a gargoyle. The abundance of virtual space is one of the main draws that I don't think people really understand yet. But if you have a sufficiently hi-resolution display, you could easily watch an imax movie or put an insanely large amount of data in front of you in an intuitive, customisable way. This is one of the main points where I think people really need to see it done well to understand the potential. Good thing Carmack is on the case.

Re: Oculus Rift

#140
post #78

Anyone else disappointed that they announced a new interface controller (Oculus Touch), but did not show any type of demo?

Yes. Also lackluster considering cooler possibilities like leap motion[1]. 1. https://www.leapmotion.com/product/vr

The original Leap Motion doesn't really cut it. The company is moving on with a new technology called Dragonfly for VR:

http://www.roadtovr.com/ces-2015-leap-motion-co-founders-tal...

Post reply on HN