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Fear of Apple

elischiff.com

211–220 of 276 posts

Re: Fear of Apple

#211

Earlier quoted context omitted.

You could also publish on Android or the web and have access to a "the global audience". Comparing the App Store with 20 years old methods is a fallacy. To be realistic you should compare using the Android/Mozilla/Windows/Web distribution methods.

The Android model i.e. the Google model is now the same as Apple's. Only it has the ability to sideload applications which let's be honest as primarily been used for installing pirated applications.

There is this thing called the Amazon Appstore. Perhaps you've heard of it? On anything but an official Amazon device, it works entirely by sideloading [1]. And considering the broad impact this particular use (not to mention other important ones) has had (e.g. Amazon's official devices probably wouldn't exist without their use of sideloading to bootstrap the app ecosystem), saying sideloading primarily used for piracy is just wrong.

[1] Ironically, I think the pervasive sideloading third-party app stores on Android require is a bug, not a feature. I'd much rather see an official way to add "known sources" so that, after the initial install, you didn't need to leave sideloading enabled in order to use them.

Re: Fear of Apple

#212
post #207

You're a sharecropper. It doesn't matter how much you pour your heart and soul into someone else's platform it's still their platform. They don't owe you anything, they care about one thing, maximizing their profits. People sometimes appeal to the large corporation pleading that helping the "ecosystem" will make more money for everybody. But this is not necessarily true. There are many situations where screwing over…

Well said. I made the mistake of investing in a closed ecosystem once with Adobe and Flash. They pulled the rug out from under their developers (Flash was dying, they said it wasn't and then it died anyway and they dropped it like a sack of potatoes)and I promised myself not to EVER invest any time on any closed platform. I don't even use PaaS systems as much as possible as we've seen what happens when they go bust.

Re: Fear of Apple

#213
post #56

This article summarizes the epitome of my experience as an Apple developer. I'm 17 years old and a developer on the app store. The App Store feels opaque and like a black box where I submit builds with little to no feedback or control. I get paid when Apple decides, and could be eradicated from the App Store at a moment's notice. I realized early on that being featured by Apple was unlikely, and have adopted a sustai…

Your experience is the price of admission to gain access to a global audience. The low barrier to entry is why you're fighting for pennies. Twenty years ago when I was in high school, I worked at CompUSA. They sold a lot of software in their day... in my region of the country, 40% of software sold passed through our store's door. To sell software at CompUSA or similar retailers, you needed to interface with a publish…

no it is not.

your argument is the same as saying "i can only fill my gas tank at BP stations, oh well, that is the price i pay to be able to fill up at BP stations since they are the most common around here"

then you proceed to an example, which does not work. because you wrongly confuse apple store with some convenience to reach users. which it is not. 99.9% of non-block buster purchases come from the developer website. the post you are replying to (probably without reading :( even mention that he has no hope of being discovered by users on the app store or being promoted there.

so, physical store or something that advertises or facilitate your sale == ok. apple store is none of those. they actually make it harder for both things to happen.

Re: Fear of Apple

#214
post #190

Earlier quoted context omitted.

Imagine if Microsoft got a third of the revenue from Turbotax, Photoshop, AutoCAD, World of Warcraft, etc.

A better analogy might be to ask how much Wal-Mart marks up software in their store. The answer is more than Apple does. Apple's value proposition is they bring x hundred million paying customers with credit cards ready to go into the store and you will sell at least 30% more than if they didn't bring those customers to you.

Is Wal-Mart's markup still bigger than Apple's once you take out the incremental costs of dealing with physical boxes in stores [1]? Considering the substantial markups we see on things like books and DVDs, I suspect not.

[1] To be precise we should also take out Apple's incremental (not fixed) costs for delivering apps, but I suspect those are negligible on a per-app basis.

Re: Fear of Apple

#215

Earlier quoted context omitted.

There are a lot of ideas out there (and in the article) Apple could implement. Here's a few I remember off the top of my head: * Improve App Store search results * Remove the top lists and blunt the 'rich getting richer' effect the lists amplify * Put their share of App sales on sliding scale, so you only start giving Apple the full 30% after you've reached $X in sales

* Improve how? Isn't that the whole discussion? * That will just amplify the effect of featured apps and then you lose all meaningful organic app discovery and a large chunk of the meritocracy of the store. * Great but that will probably not make a huge difference.

If Apple's engineers have no other ideas, I'm sure they could improve search by scraping the result of the Google (or even Bing, I suppose) search:

site:itunes.apple.com

and then using that to drive their app search results.

Re: Fear of Apple

#216
post #56

This article summarizes the epitome of my experience as an Apple developer. I'm 17 years old and a developer on the app store. The App Store feels opaque and like a black box where I submit builds with little to no feedback or control. I get paid when Apple decides, and could be eradicated from the App Store at a moment's notice. I realized early on that being featured by Apple was unlikely, and have adopted a sustai…

>Every part of developing for Apple leads me to this conclusion: I do not matter. My app does not matter.

Well, it's not any different for any other marketplace, including the general internet.

There are millions of apps and millions of developers out there. Of course they don't matter...

Re: Fear of Apple

#217

Earlier quoted context omitted.

You could also publish on Android or the web and have access to a "the global audience". Comparing the App Store with 20 years old methods is a fallacy. To be realistic you should compare using the Android/Mozilla/Windows/Web distribution methods.

The Android model i.e. the Google model is now the same as Apple's. Only it has the ability to sideload applications which let's be honest as primarily been used for installing pirated applications.

That sounds highly disingenuous. F-Droid appears to have over 8 million downloads[0]. Amazon's store is probably well patronized too (and they seem to have good deals on paid apps). I'm sure there's some piracy, but I don't think it's that prevalent (at least not in the US). Either way, as a user, I'd rather be on a platform that is open enough that piracy is possible.

[0]: https://gitlab.com/fdroid/fdroiddata/blob/master/stats/total...

Re: Fear of Apple

#218

Earlier quoted context omitted.

Your experience is the price of admission to gain access to a global audience. The low barrier to entry is why you're fighting for pennies. Twenty years ago when I was in high school, I worked at CompUSA. They sold a lot of software in their day... in my region of the country, 40% of software sold passed through our store's door. To sell software at CompUSA or similar retailers, you needed to interface with a publish…

Or, more realistically, he could pay shit all for a domain name (.io, .ly is so last year) 10 usd/month for a VPS, 3% to Stripe (which is criminally high, but there you go) and have access to the global market. He is more likely to get customers and he isn't constrained to change pennies.

People have tried that, e.g. with Android apps. It doesn't turn out to be much better, actually quite worse sales wise.

Re: Fear of Apple

#219
post #212
post #207

You're a sharecropper. It doesn't matter how much you pour your heart and soul into someone else's platform it's still their platform. They don't owe you anything, they care about one thing, maximizing their profits. People sometimes appeal to the large corporation pleading that helping the "ecosystem" will make more money for everybody. But this is not necessarily true. There are many situations where screwing over…

Well said. I made the mistake of investing in a closed ecosystem once with Adobe and Flash. They pulled the rug out from under their developers (Flash was dying, they said it wasn't and then it died anyway and they dropped it like a sack of potatoes)and I promised myself not to EVER invest any time on any closed platform. I don't even use PaaS systems as much as possible as we've seen what happens when they go bust.

I can't find the reference at the moment, but apparently Apple's commodization of iOS developers was intended to prevent any iOS ISV gaining the negotiating power that Adobe once had against Apple.

Re: Fear of Apple

#220
post #207

You're a sharecropper. It doesn't matter how much you pour your heart and soul into someone else's platform it's still their platform. They don't owe you anything, they care about one thing, maximizing their profits. People sometimes appeal to the large corporation pleading that helping the "ecosystem" will make more money for everybody. But this is not necessarily true. There are many situations where screwing over…

Absolutely. What Apple is or isn't doing isn't the real issue. The issue is, do you want to put yourself in a position where they could do things to you and you'd have no recourse?

As a corporation, Apple is obligated to maximize profit for their investors. That means if they could raise their take to 40% or 70%, and make more net money by doing it- they are supposed to do it. Corporations are not charities. If Google could do it, they would do it. If Softie could do it, they would do it too. Stop expecting companies to do things out of the kindness of their hearts. Apple is doing what they are supposed to do. But if more developers moved to the web, they might even start doing things to attract them back.

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