Earlier quoted context omitted.
Not exactly free. I would like to learn from the pro version, but not at the price tag they charge: http://unity3d.com/unity/licenses I can learn from crippled free version, but eventually I'll be running into things stating "you need the pro version features for this, this, and that". With UE4, $19 got me full engine to mess around with.
What is crippled about it? The company I work for literally builds games and we very rarely have to use any of the pro features. The free version contains nearly everything you could ever realistically want to do. And some of the "pro" features can easily be written into the engine manually. The only hard and fast licensing requirement is the sub-100k revenue requirement. Up until then, Unity is about as free as it g…
Except publish to something other than desktop windows - or has that changed?