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Sublime Text 3 builds picking up steam again

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Re: Sublime Text 3 builds picking up steam again

#91
post #72

Earlier quoted context omitted.

It seems to be mostly an Atom problem. Brackets and Lighttable built on same technology are way faster.

Brackets also feels slow compared to ST. Switching tabs has a visible delay (up to 1s) for me.

ST is faster and if you want the fastest it is probably slickedit. However, just pointing out Atom could be better than what it is. Multi cursor editing in Atom absolutely can crawl. In brackets it is much more usuable.

Everyone says it is DOM rendering that makes these editors slow. Since Reactjs just announced native support for android and ios, I'm wondering if this can be applied to the desktop for much better desktop app performance.

Re: Sublime Text 3 builds picking up steam again

#92
post #73
post #59

One thing that blows me away about Sublime is its grep performance on Windows. I am an emacs user but use Sublime on Windows since I havent been able to find a way to make emacs match the speed of a recursive grep search on Windows. Another place where Sublime text is noticeably faster is in syntax highlighting large files.

Interesting, do you grep for e.g. finding symbol references? i.e. doesn't emacs have a feature of finding symbols semantically?

Often I am working with files that are not code.

Re: Sublime Text 3 builds picking up steam again

#94
post #54

Earlier quoted context omitted.

No, it isn't acceptable. That's why I use tools like vi/m, ed, and sam to open gigabyte sized files. On my intel dual core laptop with 3GB of RAM (yes 3GB, it is weird).

3GB... 4GB - 1GB carved off for shared memory graphics?

If he has got 4Gb of RAM it's more likely he's using a 32bit OS that can't address the extra memory.

Re: Sublime Text 3 builds picking up steam again

#95
post #93
post #58

As someone who finally shelled out the money for it and a few paid plugins, I'm really glad to hear this!

+1 I'd like to know what plugins people have found worth paying for.

Most notably for myself: Sublime SFTP, SublimeGit, and Sublimerge.

I'd pay for Anaconda or SublimeLinter beyond donations in a heartbeat if it did have a paid option, as well.

http://wbond.net/sublime_packages/sftp https://sublimegit.net/ http://www.sublimerge.com/

http://damnwidget.github.io/anaconda/ http://www.sublimelinter.com/en/latest/

Re: Sublime Text 3 builds picking up steam again

#96
post #86
post #25

Earlier quoted context omitted.

The plugin system dies for me regularly. I wish I didn't have to quit ST3 to fix that.

I use like 15 plugins. None has died on me (OS X). What exactly dies on you? I use the Linter (and several plugins for that), AutoPEP, GoSublime, etc.

I'll check next time.

Re: Sublime Text 3 builds picking up steam again

#97
Meh, I'm trying to just switch over to emacs, so far its been a blast, even with implementations of AC, speedbar,yasnippit, and other packages,i dont feel that ST is going to cut it for me anymore.... ill keep it installed still its a very beautiful application. :)

I'm starting to get called neckbeard at work for being a emacs advocate..... :\

Re: Sublime Text 3 builds picking up steam again

#98
post #16
post #10

Earlier quoted context omitted.

Atom is far too slow, and eats battery life. This is because of the technical decision to render text in a web view. The slowness is not a solvable problem. Therefore Atom will fail. On a more positive note, I am so happy to see SublimeText re-activated. The previous builds worked fine for me, but it's always good to see progress.

I see this argument over and over but I've never heard why it's too slow. I enter a key, the text is immediately updated. Sure, starting the editor takes 3 seconds but that's about it. Not only that, but Atom gets a faster startup with every update. The only thing I found bothersome was the 2 MB filesize restriction.

One thing I've noticed about Atom's sluggishness is that it's slow even to scroll. I've never understood this, as scrolling on Safari/Chrome (or most other windows on my computer) is usually buttery. Scrolling in Atom feels janky though.

Re: Sublime Text 3 builds picking up steam again

#99
post #32

Earlier quoted context omitted.

How can it "improve as time goes on"? The developers chose a technology stack that suited them the developers, but which didn't suit the end users of the software. This happens sometimes when developers make business decisions. Any improvements will be in the 20%-30% range. Meanwhile, Sublime Text is 10-100 times faster. Atom is dead, in the long term.

That's ill-informed. 1. Atom is an open-source developer tool. 'Business decisions' (whatever they are) should take a back seat to 'developer decisions'. 2. The technology stack is not a long-term constraint on performance. It's perfectly feasible that performance will increase substantially over time. 3. Sublime text is not '10-100' times faster. I'm a massive Sublime fan, and won't be using Atom. But you're spreadi…

User experience should definitely be more important than the technology stack. Also, the technology stack is a constraint on performance now, and now is what is important.

Re: Sublime Text 3 builds picking up steam again

#100
post #55

Earlier quoted context omitted.

The ST3 API is actually quite terrible. Superficially, it looks OK, but in truth it is: 1. extremely buggy (its trivial to crash ST3). 2. extremely limited (basically 3 pre-made widgets) 3. subject to buggy third party software for distribution (package manager often ships broken/buggy code). Of course, one can work around the bugs with sufficient time by figuring out the magic order in which API calls can be made, o…

I'd appreciate it if you could take the time to report issues that you find with Package Control - I looked and couldn't find a single bug report from you. I guess sometimes it is easier to complain on HN than submit bug reports. BTW, all of the issues you have with Floobits on Sublime are trivial to work around (in fact PC 3.0 fixes them all for you). But from your comments here it sounds like you dislike Sublime so…

Yes, we should report up stream. I apologize for speaking ill of Package Control- it has been quite stable lately.

The problems with ST3 don't make it impossible to develop plugins, they just make it harder than it should be. Bugs in the API and the 2/3 split have wasted weeks of our time.

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