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Hands-On with Microsoft's New Holographic Goggles

wired.com

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Re: Hands-On with Microsoft's New Holographic Goggles

#82

So many questions. I can understand light reflecting into the eye from a microdisplay (using the same principle as a car HUD), but are they actually creating opaque imagery as well? How is that physically possible? Then there's 3D spatial interaction: In my experience with Leap Motion, Kinect, and other competing tech, the level of accuracy still limits interactions to broad gestures. If they've made a big enough lea…

If they're making it opaque I'm imagining that they're doing it the way I've wanted to for a transparent monitor. A second pass-through/reflective LCD just after the microdisplay is.

One like the ones on the pebble watch would allow you to selectively let light through from the outside or let it be reflective and show the microdisplay instead.

Re: Hands-On with Microsoft's New Holographic Goggles

#83

Well I'm impressed. I wasn't initially in the stock promo videos but once she put the actual device on and you could see the quality of the hologram, the spatial tracking, etc, pretty impressive. We're also not getting a feel for the sound system built into it. They mentioned in the demo the sound is also projected virtually from where the hologram is located. I'm curious what the price tag will be? Battery life?

Apparently there will be both consumer and enterprise pricing, whatever that means. I'm guessing $500 to start at consumer level with lower resolution, less battery life, etc. Twice that for Holo Pro.

Sound is easy enough - a pair of decent headphones can produce fairly decent 3D sound, and combined with the illusion of depth provided to your visual system, I suspect it will be extremely convincing.

Re: Hands-On with Microsoft's New Holographic Goggles

#84
post #62

What is the killer app that will get people to go out and buy these? I don't think Holo Studio is it. Where is your imagination racing to?

Depending on the resolution, it could replace your monitors at work (assuming the headset is light, comfortable, etc). Using a wireless keyboard and mouse, you'd have your computer with you anywhere in the home or office.

As a developer, having a wall of holographic desktop screen space in front of me would be amazing. My home office would look much better too!

I have no idea how far away this version of HoloLens is from that reality though.

Re: Hands-On with Microsoft's New Holographic Goggles

#87
post #25

Earlier quoted context omitted.

To get fully immersed in another world. For example, playing games or watching a movie. I go to an IMAX theatre because it engulfs my senses, audio all around me, most of my field of view watching the screen. If the screen were translucent it simply wouldn't be the same. This will no doubt have some incredible applications, most of which augment reality. Not quite the same goal as Occulus.

Correct me if I'm wrong, but couldn't Microsoft just release (or ship this product with) a sort of blinder to put around these glasses to make the dedicated sight come from the glasses themselves while darkening everything else?

Certainly possible. It'll be interesting to see how feasible it is for these goggles to render entire 3d worlds in this scenario, since normally they'd be rendering a small fraction of the space you're in.

Re: Hands-On with Microsoft's New Holographic Goggles

#88

Well I'm impressed. I wasn't initially in the stock promo videos but once she put the actual device on and you could see the quality of the hologram, the spatial tracking, etc, pretty impressive. We're also not getting a feel for the sound system built into it. They mentioned in the demo the sound is also projected virtually from where the hologram is located. I'm curious what the price tag will be? Battery life?

From the Q&A session that followed:

   Q: Will HoloLens be priced as a consumer product?
   Nadella: It'll be priced for both enterprise and consumers to use it.

Re: Hands-On with Microsoft's New Holographic Goggles

#89

The craziest part about this is that they were embargoed for four months.

Yeah, I'd guess that someone leaked to wired accidentally or on purpose (but the person wasn't cleared to leak) and to keep any info from getting out they gave Wired an exclusive on condition that Wired keep it's mouth shut until today.

Re: Hands-On with Microsoft's New Holographic Goggles

#90
post #8

Is it really "holographic", or just stereoscopic?

I doubt it actually has a holographic display; I assume that processing power of those glasses isn't enough and current display don't have high enough resolution yet. But then again the following description could be a holographic display (or it could be a description of antireflective coating -- those dumbed down explanations are sometimes worse than useless)

> To create Project HoloLens’ images, light particles bounce around millions of times in the so-called light engine of the device. Then the photons enter the goggles’ two lenses, where they ricochet between layers of blue, green and red glass before they reach the back of your eye. “When you get the light to be at the exact angle,” Kipman tells me, “that’s where all the magic comes in.”

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