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Hands-On with Microsoft's New Holographic Goggles
81–90 of 395 posts
Re: Hands-On with Microsoft's New Holographic Goggles
#82So many questions. I can understand light reflecting into the eye from a microdisplay (using the same principle as a car HUD), but are they actually creating opaque imagery as well? How is that physically possible? Then there's 3D spatial interaction: In my experience with Leap Motion, Kinect, and other competing tech, the level of accuracy still limits interactions to broad gestures. If they've made a big enough lea…
One like the ones on the pebble watch would allow you to selectively let light through from the outside or let it be reflective and show the microdisplay instead.
Re: Hands-On with Microsoft's New Holographic Goggles
#83Well I'm impressed. I wasn't initially in the stock promo videos but once she put the actual device on and you could see the quality of the hologram, the spatial tracking, etc, pretty impressive. We're also not getting a feel for the sound system built into it. They mentioned in the demo the sound is also projected virtually from where the hologram is located. I'm curious what the price tag will be? Battery life?
Sound is easy enough - a pair of decent headphones can produce fairly decent 3D sound, and combined with the illusion of depth provided to your visual system, I suspect it will be extremely convincing.
Re: Hands-On with Microsoft's New Holographic Goggles
#84What is the killer app that will get people to go out and buy these? I don't think Holo Studio is it. Where is your imagination racing to?
As a developer, having a wall of holographic desktop screen space in front of me would be amazing. My home office would look much better too!
I have no idea how far away this version of HoloLens is from that reality though.
Re: Hands-On with Microsoft's New Holographic Goggles
#85What is the killer app that will get people to go out and buy these? I don't think Holo Studio is it. Where is your imagination racing to?
Re: Hands-On with Microsoft's New Holographic Goggles
#86Video of it in action here (?): https://www.youtube.com/watch?v=WIiTfdqCUIY
Re: Hands-On with Microsoft's New Holographic Goggles
#87Earlier quoted context omitted.
To get fully immersed in another world. For example, playing games or watching a movie. I go to an IMAX theatre because it engulfs my senses, audio all around me, most of my field of view watching the screen. If the screen were translucent it simply wouldn't be the same. This will no doubt have some incredible applications, most of which augment reality. Not quite the same goal as Occulus.
Correct me if I'm wrong, but couldn't Microsoft just release (or ship this product with) a sort of blinder to put around these glasses to make the dedicated sight come from the glasses themselves while darkening everything else?
Re: Hands-On with Microsoft's New Holographic Goggles
#88Well I'm impressed. I wasn't initially in the stock promo videos but once she put the actual device on and you could see the quality of the hologram, the spatial tracking, etc, pretty impressive. We're also not getting a feel for the sound system built into it. They mentioned in the demo the sound is also projected virtually from where the hologram is located. I'm curious what the price tag will be? Battery life?
Q: Will HoloLens be priced as a consumer product?
Nadella: It'll be priced for both enterprise and consumers to use it.Re: Hands-On with Microsoft's New Holographic Goggles
#89The craziest part about this is that they were embargoed for four months.
Re: Hands-On with Microsoft's New Holographic Goggles
#90Is it really "holographic", or just stereoscopic?
> To create Project HoloLens’ images, light particles bounce around millions of times in the so-called light engine of the device. Then the photons enter the goggles’ two lenses, where they ricochet between layers of blue, green and red glass before they reach the back of your eye. “When you get the light to be at the exact angle,” Kipman tells me, “that’s where all the magic comes in.”