Earlier quoted context omitted.
Or just use the right mouse button for blue.
It would make it hard for touch devices
0h h1 – A little logic game
81–90 of 165 posts
Re: 0h h1 – A little logic game
#82Earlier quoted context omitted.
Just look at the source!
Once the beef has been turned into a hamburger, it's hard to identify the specific animals that went into the hamburger's composition ... if you know what I mean.
Looking at the source it looks like everything is hand rolled except for the jQuery dependency.
Re: 0h h1 – A little logic game
#83Re: 0h h1 – A little logic game
#84This is awesome, but tutorial seems slow and boring. Friendly reminder: launch iOS/Android version before someone else does
Eh? I thought the tutorial was great. Took less than 2 minutes, I totally understood the rules, and had completed a sample puzzle. What more could you want?
Re: 0h h1 – A little logic game
#85A few bits of feedback: - There's no list of rules anywhere. If you forget any rule, you need to go through the tutorial again. - Is the tutorial missing a rule? (It has the "no two identical rows" rule, but it seems like you also can't have two identical columns). - The endgame needs work. Right now it's simply highlighting every square that's wrong, rather than just telling which rule was broken. This is absolutely…
Yes, I believe it is missing a rule. If columns don't need to be identical than this 10x10 puzzle won't have a unique solution: http://i.imgur.com/ZQ8pkfm.png
Re: 0h h1 – A little logic game
#86This is Unruly from Simon Tatham's puzzle collection: http://www.chiark.greenend.org.uk/~sgtatham/puzzles/ I install this on literally every device I own. Windows machines, linux machines, android machines. It's a great source of small, procedurally generated puzzles. I often just put on some music and zone out playing Pearl for a while. e: If you're on Ubuntu: sudo apt-get install sgt-puzzles e2: I misremembered, it…
That collection is technically kind of interesting too. The puzzle code itself is written in portable C, using a custom-built common framework and UI abstraction layer that allows it to run on pretty much any platform. http://www.chiark.greenend.org.uk/~sgtatham/puzzles/devel/
Re: 0h h1 – A little logic game
#87This is Unruly from Simon Tatham's puzzle collection: http://www.chiark.greenend.org.uk/~sgtatham/puzzles/ I install this on literally every device I own. Windows machines, linux machines, android machines. It's a great source of small, procedurally generated puzzles. I often just put on some music and zone out playing Pearl for a while. e: If you're on Ubuntu: sudo apt-get install sgt-puzzles e2: I misremembered, it…
Re: 0h h1 – A little logic game
#88A few bits of feedback: - There's no list of rules anywhere. If you forget any rule, you need to go through the tutorial again. - Is the tutorial missing a rule? (It has the "no two identical rows" rule, but it seems like you also can't have two identical columns). - The endgame needs work. Right now it's simply highlighting every square that's wrong, rather than just telling which rule was broken. This is absolutely…
Yes, I believe it is missing a rule. If columns don't need to be identical than this 10x10 puzzle won't have a unique solution: http://i.imgur.com/ZQ8pkfm.png
Re: 0h h1 – A little logic game
#89This is Unruly from Simon Tatham's puzzle collection: http://www.chiark.greenend.org.uk/~sgtatham/puzzles/ I install this on literally every device I own. Windows machines, linux machines, android machines. It's a great source of small, procedurally generated puzzles. I often just put on some music and zone out playing Pearl for a while. e: If you're on Ubuntu: sudo apt-get install sgt-puzzles e2: I misremembered, it…
That collection is technically kind of interesting too. The puzzle code itself is written in portable C, using a custom-built common framework and UI abstraction layer that allows it to run on pretty much any platform. http://www.chiark.greenend.org.uk/~sgtatham/puzzles/devel/
Want to write an application that does X? Design, build, test, and document a flexible cross-platform framework that can safely and portably run any application in the domain, and then specialize it to do X!
I have to say, though, that it seems to have actually worked out for the best in this case. He added a ton of puzzles at a rapid pace and they've spread to a surprising number of platforms.
Re: 0h h1 – A little logic game
#90The fact that the game doesn't accept valid solutions besides the one it wants is a turn-off.
I've found that it seems to accept any valid solution. Perhaps your solution wasn't as valid as you thought?