Curious to know how far the average visitor bothered clicking.
Super Pixel Quest
21–30 of 43 posts
Re: Super Pixel Quest
#22Re: Super Pixel Quest
#23This is great. Scott McCloud and others have said that this is what comics would evolve to on the web for a long time. I appreciated the clever use of pacing and space. A great work and I hope it inspires more creators! So cool!
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[1]: http://www.ifwiki.org/index.php/FAQ
[2]: http://www.mspaintadventures.com/ (NB. Homestuck is the fourth adventure comic by this particular author. It's on hiatus while he writes and animates the last few chapters.)
Re: Super Pixel Quest
#24Aren't pixels obsolete? I mean in the sense that you have to use scalable graphics these days.
Isn't oil on canvas obsolete? Pixel art (and pixel-based graphics) may be obsolete in the sense that you no longer need to work within the constraints of large pixels making up an image. But content creation is still not vector based in many scenarios. And even if vector-based graphics would be the universal standard, pixel art could still be used as an art style or for a retro look or to invoke nostalgia.
pixels, and their limited colors where the result of limited technology, As technology has advanced past those limits, pixels are now an aesthetic used to create art.
Much the same way plastic and metal models don't make origami obsolete, these things have their place.
Re: Super Pixel Quest
#25It's in French, but you just have to click the right arrow to make your way through the story. Very nice work!
He could map arrow to keyboard. Also, spoiler: http://superpixelquest.com/164.html
Re: Super Pixel Quest
#26Re: Super Pixel Quest
#27Interesting how this inadvertently showcases modern browsers redrawing the page content based on what has actually changed. Even though each "frame" is a new page, you only see a flash where the new image is being shown or replaced.
Try going back to page 1 — each page will appear to load instantly if you have all the images cached.
Re: Super Pixel Quest
#28Re: Super Pixel Quest
#29Aren't pixels obsolete? I mean in the sense that you have to use scalable graphics these days.
http://www.theverge.com/2014/7/3/5865849/pixel-art-is-here-t...