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Super Pixel Quest

superpixelquest.com

21–30 of 43 posts

Re: Super Pixel Quest

#21
post #4

Curious to know how far the average visitor bothered clicking.

I gave up after about 15 because the images were loading a little slowly (a few hundred milliseconds is too much) and driving me crazy. It would be nice if it prefetched the next few images.

Re: Super Pixel Quest

#23

This is great. Scott McCloud and others have said that this is what comics would evolve to on the web for a long time. I appreciated the clever use of pacing and space. A great work and I hope it inspires more creators! So cool!

Worth pointing out that this type of experiment has been playing out for years already. The most popular type, usually called an "adventure comic," borrows from interactive fiction[1] to present itself as a dialogue between the author and the audience, complete with narration in second person. Among these, the most influential/notorious is Homestuck[2], which goes completely off the rails incorporating animation, music, and different types of gameplay into its narrative. Less ambitious uses of the same format, like Prequel[3], have followed in its wake.

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[1]: http://www.ifwiki.org/index.php/FAQ

[2]: http://www.mspaintadventures.com/ (NB. Homestuck is the fourth adventure comic by this particular author. It's on hiatus while he writes and animates the last few chapters.)

[3]: http://www.prequeladventure.com/

Re: Super Pixel Quest

#24
post #20

Aren't pixels obsolete? I mean in the sense that you have to use scalable graphics these days.

Isn't oil on canvas obsolete? Pixel art (and pixel-based graphics) may be obsolete in the sense that you no longer need to work within the constraints of large pixels making up an image. But content creation is still not vector based in many scenarios. And even if vector-based graphics would be the universal standard, pixel art could still be used as an art style or for a retro look or to invoke nostalgia.

I agree,

pixels, and their limited colors where the result of limited technology, As technology has advanced past those limits, pixels are now an aesthetic used to create art.

Much the same way plastic and metal models don't make origami obsolete, these things have their place.

Re: Super Pixel Quest

#25
post #6
post #3

It's in French, but you just have to click the right arrow to make your way through the story. Very nice work!

He could map arrow to keyboard. Also, spoiler: http://superpixelquest.com/164.html

If you're using Chrome, you can use my extension to map Ctrl+Right to that button: https://chrome.google.com/webstore/detail/quicken/bcnfaiaknk... Just right click on the button and select "Set as quicken next".

Re: Super Pixel Quest

#26
Interesting how this inadvertently showcases modern browsers redrawing the page content based on what has actually changed. Even though each "frame" is a new page, you only see a flash where the new image is being shown or replaced.

Re: Super Pixel Quest

#27

Interesting how this inadvertently showcases modern browsers redrawing the page content based on what has actually changed. Even though each "frame" is a new page, you only see a flash where the new image is being shown or replaced.

Incorrect. You see a flash because the new image has't been loaded yet, but all the other images have been previously loaded and cached, so your browser can display them almost immediately.

Try going back to page 1 — each page will appear to load instantly if you have all the images cached.

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