I was looking for a todo app last week and stumbled on this one too. Tried it for 2 days and the first problem I had was that using this at work kind of makes you feel stupid and since that is the main feature of the app I dropped it for which is my top contender for the moment Trello. (tried 2Do, Any.do, Asana, RTM, Wunderlist, Todoist, Toodledo, Todoist, Astrid and some others) I am still not sure if Trello is what…
HabitRpg: A habit building app that treats your life like a game
41–50 of 52 posts
Re: HabitRpg: A habit building app that treats your life like a game
#42This interface paradigm has, I believe, become known as gamification ; an example from another domain, language learning, would be Duolingo[0]. Engaging as such applications are with their stimulus of powerful primordial triggers, they all too often transport not just a game's gratifying aspects into the problem domain (todo lists, in this case), but also the gaming mindset, resulting in terribly linear interfaces an…
I think you could use elements of gamification individually, but I think a lot of the strongest motivation comes from the social context, competition, etc. That said, you can definitely use psychological tricks that are basically gamification for the individual, as was mentioned in another comment, like building streaks, or publicizing your progress, etc.
Anyhow, two things: 1. I'm no expert in formal gamification, in so far as that exists. I just brought it up because my bosses get super hung up on the idea of an interface that looks like a game, instead of the idea that you're shaping behavior by creating rewards and social context. Just adding my experience here 2. I could be totally misreading what you mean by an interface paradigm 3. I really don't like the word gamification, even though I ended up using it all the time when I was developing training/progress plans and materials :)
Re: HabitRpg: A habit building app that treats your life like a game
#43I was looking for a todo app last week and stumbled on this one too. Tried it for 2 days and the first problem I had was that using this at work kind of makes you feel stupid and since that is the main feature of the app I dropped it for which is my top contender for the moment Trello. (tried 2Do, Any.do, Asana, RTM, Wunderlist, Todoist, Toodledo, Todoist, Astrid and some others) I am still not sure if Trello is what…
Workflowy
Re: HabitRpg: A habit building app that treats your life like a game
#44I would go for this if the Dailies and Todos tied into my ticket systems and email somehow -- maybe make it a social button "Send task to HabitRPG"? Email could be sending it to an email (username@habitrpg.com?) like a lot of ticketing systems support. And is there an app?
Yes there is an app, it is simple enough to allow you to tick off tasks, not much else. There is an API, and I did see integrations with other to-do systems start to pop up. http://habitrpg.wikia.co/wiki/App_and_Extension_Integrations I was quite excited to see a discussion about tying in with Trello. Code is on guthub.
Re: HabitRpg: A habit building app that treats your life like a game
#45Re: HabitRpg: A habit building app that treats your life like a game
#46Re: HabitRpg: A habit building app that treats your life like a game
#47It's cool, but I'll be really glad when this retro-pixelation fad goes away. It makes me sad that we have great things like SVG accessible now but so many people seem fixated on making games with early '90s 16-bit graphics.
I don't think it's a fad. It's just an artistic style at this point. There are a lot of instances where I think it can look better than SVG, but to each his own.
Re: HabitRpg: A habit building app that treats your life like a game
#48You're 5 years too late. Gamification is old now.
Re: HabitRpg: A habit building app that treats your life like a game
#49Re: HabitRpg: A habit building app that treats your life like a game
#50Earlier quoted context omitted.
I like the idea of metamorf.us a lot, but it seems to me to be solely focused on social anxiety. Do you have plans to expand out of that?
What other ideas did you have in mind? The "do challenges to improve" concept is pretty widely applicable. So far social anxiety is our focus as the whole team that made metamorfus suffers from it. We do have visions of making sister sites based on the metamorfus codebase for professional development, the honey badger movement, no more mr. nice guy movement, etc. That would be a long ways off (if ever), as metamorfus…
My personal focus right now are more like social finesse, being slightly more fun at parties, handling difficult social situations (Calling in debts, interpersonal arguements, close relationships with difficult people, etc)
If you keep up with the social anxiety focus, I'd really like to see some kind of roadmap for success - Examples of what people using the service or similar approaches have accomplished. My understanding of social anxiety is that there's varying degrees of accomplishment for the same effort that people put in - some people are always going to feel awkward.
I haven't heard of those last two movements personally. Have you thought about how your site relates to the PUA movement? I've noticed some similarities. I don't mean that in the I'm currently raising pitchforks way. I think there was some concern within that community about how to help men with social anxiety that got drowned out with all of the fuzzy tophatted snake oil salesman and face-tattooed guys that want you to murder your step kids.