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Facebook acquires Oculus VR

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Re: Facebook acquires Oculus VR

#271
post #261

Earlier quoted context omitted.

>I am shattered right now. Oh come on -- this is just ridiculous. They (Oculus) now have many many more times the resources at their disposal than before to make countless imaginative projects. I know i'll get down votes for saying this, but if Google was the buyer, there would be much more positive comments here. Use some rational analysis here, folks.

> They (Oculus) now have many many more times the resources at their disposal than before to make countless imaginative projects. An acquisition into a company like Facebook is not quite carte blanche to chase "countless imaginative projects". There are VPs and PMs, budgets and headcount, inter-departmental politics and of course final approval from Sheryl Sandberg, David Ebersman and Zuck. No matter what the press r…

Hmmm that's not quite how Facebook works -- not everything needs final approval from the C-level suite (hell, that's their selling point to new hires.) And having some structure isn't always a bad thing - as long as it's the right kind. And I think it is in this case.

Re: Facebook acquires Oculus VR

#272
post #203

From Facebook investor relations, looks like the price was $2B, $400MM cash, $1.6 stock, with options on $300MM more. > Facebook today announced that it has reached a definitive agreement to acquire Oculus VR, Inc., the leader in immersive virtual reality technology, for a total of approximately $2 billion. This includes $400 million in cash and 23.1 million shares of Facebook common stock (valued at $1.6 billion bas…

So they don't even have the money yet and have already lost 1.6 / 69.35 * 64.5 billion = 112 million. Good start.

Who doesn't have the money yet?

Re: Facebook acquires Oculus VR

#273
post #221

Earlier quoted context omitted.

I just checked my calendar to see if it was April 1st. What a low amount of money for the purposed future of gaming. I wonder how John Carmack will like his new freedom under Zuck's reign.

Where did you see the amount?

The Verge [0] claims the deal is for $2B (cash + stock)

[0] http://www.theverge.com/2014/3/25/5547456/facebook-buying-oc...

Re: Facebook acquires Oculus VR

#275

I just finished reading "Masters of Doom" last night. The book is about id software, the company that made Wolfenstein 3D, Doom, and Quake and that pioneered 3D gaming. The book primarily follows John Carmack and John Romero, two of the founders of id. Carmack was responsible for developing almost all of the 3D engine code. After finishing Quake, (what I believe to be) the first fully 3D PC game, Carmack wanted to wo…

Yes - for those curious, more on MOD from coding horror here: http://blog.codinghorror.com/you-dont-need-millions-of-dolla...

Re: Facebook acquires Oculus VR

#277
post #48

Damn! I don't like this. I had hoped they jump in bed with valve. Yes, I just really dislike facebook, so I hate to see them aquiring something i was really excited about. Also from the article: > After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor fa…

Same. My initial reaction is to hate this. After thinking it over briefly I still hate it. I think I'm going to look to Carmack as my proxy. If he jumps ship, the whole thing is surely tainted.

I'm very interested to see what Carmack does. I hope the whole team moves to Valve or something, and this doesn't set back VR another 10 years.

Re: Facebook acquires Oculus VR

#278
post #88

Earlier quoted context omitted.

Agreed it's bizarre from Facebook's perspective. But completely logical from Oculus' perspective -- if someone offers you $2B to cash out before you've even launched, you'd be silly to say no.

Now that is the mentality that's killing companies.

Well, this is the mentality that's allowing somebody have 2B in cash now…

Re: Facebook acquires Oculus VR

#279
post #211

I have just glanced over the comments on the FB post, am i the only one who is amazed at the "thumbs up" comments and general elation by the 45,000+ people liking the 'news' ?

It's Facebook.

Every 'like' is probably someone who:

- likes Oculus Rift

- likes Sony VR

- likes Google Glass

- likes 'I hate VR'

- likes 'luddites'

- and likes 'Lawnmower man'

Re: Facebook acquires Oculus VR

#280
post #261

Earlier quoted context omitted.

> They (Oculus) now have many many more times the resources at their disposal than before to make countless imaginative projects. An acquisition into a company like Facebook is not quite carte blanche to chase "countless imaginative projects". There are VPs and PMs, budgets and headcount, inter-departmental politics and of course final approval from Sheryl Sandberg, David Ebersman and Zuck. No matter what the press r…

Hmmm that's not quite how Facebook works -- not everything needs final approval from the C-level suite (hell, that's their selling point to new hires.) And having some structure isn't always a bad thing - as long as it's the right kind. And I think it is in this case.

> not everything needs final approval from the C-level suite (hell, that's their selling point to new hires.)

Would you care to back that up with anything (not the part in parentheses)?

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