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Facebook acquires Oculus VR

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Re: Facebook acquires Oculus VR

#82
post #53

No! Please, please, please no!!! I've actively avoided Facebook for several years and now Oculus is making me choose between awesome tech and not having a facebook account?! REALLY?! What.. why!? What could Facebook be doing with this that they want it. I just. Why? No. No no no no no.

I'm pretty certain you won't ever need a Facebook account to use Oculus Rift.

I don't even like the concept of associating with Facebook in any way. I don't want to have to justify myself when I go and buy an Oculus Rift ( "The money is going to Facebook, but it's okay because they have really awesome technology, even though I hate everything they stand for in every other market they're in" )

Re: Facebook acquires Oculus VR

#83

Installing Oculus VR USB drivers... Please login using your Facebook account to continue. Email: ________ Password: ________

This, absolutely this. I just can't comprehend why anyone with such a great buzz around their fledgling product would get into bed with FB, dooming their work to ad-riddled nonsense.

Re: Facebook acquires Oculus VR

#85
post #48

Damn! I don't like this. I had hoped they jump in bed with valve. Yes, I just really dislike facebook, so I hate to see them aquiring something i was really excited about. Also from the article: > After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor fa…

But how else will you automate the update to your Facebook page about your herpes treatment?

Re: Facebook acquires Oculus VR

#88
post #62

Why on earth would Oculus sell at all, least of all to Facebook? What possible reason could Facebook have to purchase a company so far removed from its core competency? People in the /r/oculus reddit are already expressing strong feelings of betrayal - eighty comments in under ten minutes, none positive. What a bizarre move.

Agreed it's bizarre from Facebook's perspective.

But completely logical from Oculus' perspective -- if someone offers you $2B to cash out before you've even launched, you'd be silly to say no.

Re: Facebook acquires Oculus VR

#89
post #48

Damn! I don't like this. I had hoped they jump in bed with valve. Yes, I just really dislike facebook, so I hate to see them aquiring something i was really excited about. Also from the article: > After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor fa…

Indeed. I preordered the DK2, but I'm not sure if I should try to get a refund.

I'm not on Facebook, and I don't want to develop for their platform. Although, one of the ideas was to replicate DFW's "samizdat" as an art project. Something tells me Facebook wouldn't look kindly on it pulling all your friend data to entertain you to death.

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