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Facebook acquires Oculus VR

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Re: Facebook acquires Oculus VR

#261

Earlier quoted context omitted.

I am shattered right now. I was so happy for Oculus VR, I wanted it to become big, I wanted it to become something truly special. And now this happens. I'm horrified and speechless. This is the day I stop cheering for Oculus VR and get behind Sony's Morpheus: http://www.cnn.com/2014/03/19/tech/gaming-gadgets/sony-morph... Notch on this deal: "We were in talks about maybe bringing a version of Minecraft to Oculus. I j…

>I am shattered right now. Oh come on -- this is just ridiculous. They (Oculus) now have many many more times the resources at their disposal than before to make countless imaginative projects. I know i'll get down votes for saying this, but if Google was the buyer, there would be much more positive comments here. Use some rational analysis here, folks.

> They (Oculus) now have many many more times the resources at their disposal than before to make countless imaginative projects.

An acquisition into a company like Facebook is not quite carte blanche to chase "countless imaginative projects". There are VPs and PMs, budgets and headcount, inter-departmental politics and of course final approval from Sheryl Sandberg, David Ebersman and Zuck. No matter what the press releases say, autonomy will be lost to a degree, progress will be slower and more considered, and your imagination will have limits.

Re: Facebook acquires Oculus VR

#262
post #224

Earlier quoted context omitted.

>I am shattered right now. Oh come on -- this is just ridiculous. They (Oculus) now have many many more times the resources at their disposal than before to make countless imaginative projects. I know i'll get down votes for saying this, but if Google was the buyer, there would be much more positive comments here. Use some rational analysis here, folks.

It's not ridiculous - at all. Facebook is the kind of company that wants to control their market and their platform. The Oculus Rift was an exciting piece of tech that was untied to any platform, giving an open opportunity for software developers to explore VRUI. Now, it gives Facebook the opportunity to explore VRUI. Of course, I'm afraid they're going to tie the hardware to their awful, invasive Web platform. I'd b…

> bottom-of-the-ethical-barrel

Again, this is silly sensationalist thinking -- companies aren't people capable of "good" or "evil" choices. If they were, I'd note that Facebook was one of the only companies NOT conspiring to deflate the wages of half of the people that visit this site.

(Note: I don't work for FB -- I just rail against silly hyperbolic thinking.)

Re: Facebook acquires Oculus VR

#263
post #211

I have just glanced over the comments on the FB post, am i the only one who is amazed at the "thumbs up" comments and general elation by the 45,000+ people liking the 'news' ?

Not sure why you are surprised. Joe-sixpack thinks facebook is A-OK.

Re: Facebook acquires Oculus VR

#264
post #6

The reason why people haven't commented yet because we can't find the words. I have no immediate idea what can FB do with Oculus VR, even if I read Zuck's comments.

Facebook knows that Facebook.com is toping off. It wants to spread its reach. I really don't think there will be any crossover between Oculus and Facebook, just like there isen't any crossover between Windows and XBox.

Facebook needs to move to Oculus, not try to tie Oculus to what Facebook currently is. If they're thinking more that way, there's hope. I have very little faith in them allowing anything remotely awesome to come out of this, though.

Re: Facebook acquires Oculus VR

#265
Add another person that was formerly excited about Oculus and is now walking away from it. Yes, I dislike facebook and their business practices enough that I'll turn my back on a very promising bit of technology I was looking forward to. I'm also looking into canceling my devkit2 pre-order.

Re: Facebook acquires Oculus VR

#266

Earlier quoted context omitted.

Same. My initial reaction is to hate this. After thinking it over briefly I still hate it. I think I'm going to look to Carmack as my proxy. If he jumps ship, the whole thing is surely tainted.

I expect Carmack got some pretty shiny golden handcuffs in the deal, I wouldn't expect him to jump ship anytime soon.

carmack doesn't need golden handcuffs. he earned fuck you money back then in the '90s.

Re: Facebook acquires Oculus VR

#267
If you've used oculus you learned that it's probably the most anti-social thing (at least to those in the room with you). So the "Social company acquires Anti-social product" dichotomy is humorous to me right now (yeah I know it's short sighted, it's just what popped into my head)...

Re: Facebook acquires Oculus VR

#268
I was super excited for the Rift.

Now, I'm torn.

As a tech company, and a social platform, I like Facebook, a lot.

As a gamer, I do not want my gaming tech force integrated into my social network. Not sure that's in their roadmap, or what that would even look like, but there is that risk.

Re: Facebook acquires Oculus VR

#269
post #119

This is probably the most forward-thinking move that Facebook can make. I've personally been kicking around ideas about what society will look like in a post-VR revolution world, and it seems that Zuck et. al. have come to the same conclusion that I have, namely, it will change what it means to interact socially with others. Imagine a 10 year high school reunion that exists not in the old gymnasium, but in a virtual…

My goodness all of that sounds so depressing. Exactly what kind of handcuffs are you going for here? Either way, you end up f$&#ed.

Re: Facebook acquires Oculus VR

#270

Earlier quoted context omitted.

I am shattered right now. I was so happy for Oculus VR, I wanted it to become big, I wanted it to become something truly special. And now this happens. I'm horrified and speechless. This is the day I stop cheering for Oculus VR and get behind Sony's Morpheus: http://www.cnn.com/2014/03/19/tech/gaming-gadgets/sony-morph... Notch on this deal: "We were in talks about maybe bringing a version of Minecraft to Oculus. I j…

>I am shattered right now. Oh come on -- this is just ridiculous. They (Oculus) now have many many more times the resources at their disposal than before to make countless imaginative projects. I know i'll get down votes for saying this, but if Google was the buyer, there would be much more positive comments here. Use some rational analysis here, folks.

but if Google was the buyer, there would be much more positive comments here.

Not from me. Google has a history of acquiring stuff just for the talent and then shutting it down or (worse) letting it rot away. FB seems to have better luck with its high profile acquisitions (though not so much the smaller ones) staying alive: Instagram, Whatsapp (so far), Parse, Friendfeed.

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