Codekit 2 is out
41–50 of 56 posts
Re: Codekit 2 is out
#42Re: Codekit 2 is out
#43Earlier quoted context omitted.
You grossly underestimate the number of solo/freelance web developers out there who just want to get to work on the project itself, instead of learning and setting up all those things (which may be overkill for their one-person project). "Effort vs. Result" is an important metric, and Codekit lets you just "get it done" without needing to learn how to install and set up grunt or gulp, node (edit: and uglify-js, bower…
Is not like configure grunt or gulp is rocket science. If you are a solo/freelance that code to get the job done, 5 to 10 minutes of your time just for configure a grunt/gulp is not a massive lost of production time, also you get more control over what you want. Don't make it look like you would spend days trying to setting up that workflow when on reality it just take less than 10 or even 5 minutes for the avarege f…
Sure it wouldn't take days to set up, but for someone who has never done it before, it will absolutely take more than 5-10 minutes to correctly set up and test node with grunt/gulp (and all the other tools you might need: less, sass, compass, uglify-js, bower, etc) to replace the various worklows that Codekit provides easily and painlessly.
Again I am not saying there's anything wrong with grunt/gulp, but as I said, "effort vs. result" is an important metric, and if a tool like Codekit gets me the same results faster and easier than spending time learning how to install and configure grunt/gulp and all the tools they automate, then that's a win for me.
To each their own though..
Re: Codekit 2 is out
#44Prepros does all that for free, and it works in Mac and Windows. I could never get my shop on to Codekit because the developer refuses to port to Windows.
To me, they are not in the same league…
Re: Codekit 2 is out
#45My goodness, this thread is actually worse then reddit. I never thought I would see such garbage in Hacker News before. This guy is releasing a new version of his product, of which thousands probably use. He just so happens to have a sense of humor (which anyone who has used Codekit before would know about) and you guys are picking him apart like a piece of turkey. I actually can't believe what I am reading atm, has…
Re: Codekit 2 is out
#46A few thoughts: - 2min and 54secondes of demo video to explain the localhost address. Sooo, boring. - At first, it sounded like another text editor but it's not. - It seems that's just a GUI skin to CLI tools
Yeah and Dropbox is just a GUI skin for rsync.
In the same time, Dropbox is more towards less savvy user and when you use Dropbox is more for the Cloud hosting than for its rsync capabilities.
Re: Codekit 2 is out
#47Earlier quoted context omitted.
You grossly underestimate the number of solo/freelance web developers out there who just want to get to work on the project itself, instead of learning and setting up all those things (which may be overkill for their one-person project). "Effort vs. Result" is an important metric, and Codekit lets you just "get it done" without needing to learn how to install and set up grunt or gulp, node (edit: and uglify-js, bower…
Is not like configure grunt or gulp is rocket science. If you are a solo/freelance that code to get the job done, 5 to 10 minutes of your time just for configure a grunt/gulp is not a massive lost of production time, also you get more control over what you want. Don't make it look like you would spend days trying to setting up that workflow when on reality it just take less than 10 or even 5 minutes for the avarege f…
Re: Codekit 2 is out
#48Earlier quoted context omitted.
Is not like configure grunt or gulp is rocket science. If you are a solo/freelance that code to get the job done, 5 to 10 minutes of your time just for configure a grunt/gulp is not a massive lost of production time, also you get more control over what you want. Don't make it look like you would spend days trying to setting up that workflow when on reality it just take less than 10 or even 5 minutes for the avarege f…
You're being specious here and you know it. Sure it wouldn't take days to set up, but for someone who has never done it before, it will absolutely take more than 5-10 minutes to correctly set up and test node with grunt/gulp (and all the other tools you might need: less, sass, compass, uglify-js, bower, etc) to replace the various worklows that Codekit provides easily and painlessly. Again I am not saying there's any…
Re: Codekit 2 is out
#49Re: Codekit 2 is out
#50Earlier quoted context omitted.
You grossly underestimate the number of solo/freelance web developers out there who just want to get to work on the project itself, instead of learning and setting up all those things (which may be overkill for their one-person project). "Effort vs. Result" is an important metric, and Codekit lets you just "get it done" without needing to learn how to install and set up grunt or gulp, node (edit: and uglify-js, bower…
Is not like configure grunt or gulp is rocket science. If you are a solo/freelance that code to get the job done, 5 to 10 minutes of your time just for configure a grunt/gulp is not a massive lost of production time, also you get more control over what you want. Don't make it look like you would spend days trying to setting up that workflow when on reality it just take less than 10 or even 5 minutes for the avarege f…
1. Install Node
2. Figure out how to use npm and package.json
3. Install the Grunt cli.
4. Install local Grunt.
5. Figure out exactly which Grunt plugins you need and install those.
6. Create the basic scaffolding of your Gruntfile, hoping that the references you use aren't outdated.
7. Figure out exactly which options each of your Grunt plugins need.
8. Do some debugging when you got something wrong in one (or more) of the steps above. Problem is, since this is your first time setting it up, you don't know which step you got wrong.
For someone unfamiliar with the Node & Grunt ecosystems, this could easily be a multi-day project. If you're simply putting out some static brochureware sites, then it might make a lot more sense to just pay for a GUI tool to handle a lot of this stuff for you.