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Codekit 2 is out

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21–30 of 56 posts

Re: Codekit 2 is out

#21
post #13
post #5

Earlier quoted context omitted.

Are you kidding me? The testimonials give the whola page a somewhat human touch. I - for one - am now pondering if there really is a story behind the "Mad at me since 2008" stuff about Apple's legal department :P

I had the opposite impression. My initial reaction was "how immature and technological incompetent are your users?". I'm guessing the app is being marketed towards hipster frontend devs.

Wow.

Re: Codekit 2 is out

#22

I really don't see the value of having the compile toolchain in your editor. If you are making a serious front-end project, you will have created a gulp/grunt based workflow so that anyone with node installed can compile it. If you rely on Codekit's features, surely you're locking people into that editor? Is it really so hard to open a command window and run a single command?

For some people it is, I used to use CodeKit too (and I've used the beta) but at the moment I prefer using Grunt/Gulp, it provides me with more control over the building and others can use it easily by doing npm install.

But I assure you that there's definitely a market for tools like this.

Re: Codekit 2 is out

#23
Looks very promising and like a great upgrade from CodeKit 1.0 of which I've been a happy user for the last 1.5 years. The creator has provided excellent support every time I contact him.

I LOVE the sense of humor in the testimonials section... LULz

My one concern is does CK 2.0 create standard config files for Bower, Grunt, etc... CK 1.0 did NOT do this and made collaborating with non Mac / non CK users difficult!

Re: Codekit 2 is out

#25

I really don't see the value of having the compile toolchain in your editor. If you are making a serious front-end project, you will have created a gulp/grunt based workflow so that anyone with node installed can compile it. If you rely on Codekit's features, surely you're locking people into that editor? Is it really so hard to open a command window and run a single command?

You grossly underestimate the number of solo/freelance web developers out there who just want to get to work on the project itself, instead of learning and setting up all those things (which may be overkill for their one-person project).

"Effort vs. Result" is an important metric, and Codekit lets you just "get it done" without needing to learn how to install and set up grunt or gulp, node (edit: and uglify-js, bower, image optimization tools, sass, less, stylus, compass, etc).. It just works.

And when Codekit becomes no longer appropriate then one can spend the time required to learn and configure grunt/gulp.

Re: Codekit 2 is out

#26
My goodness, this thread is actually worse then reddit. I never thought I would see such garbage in Hacker News before. This guy is releasing a new version of his product, of which thousands probably use. He just so happens to have a sense of humor (which anyone who has used Codekit before would know about) and you guys are picking him apart like a piece of turkey.

I actually can't believe what I am reading atm, has this industry really gotten to a point where nobody has a sense of humor or any congratulatory comments anymore? And everyone is force to pick apart every single thing?

Re: Codekit 2 is out

#27

A bit frustration that it is a paid upgrade for Codekit 1.0 users - doesn't seem like that much has been changed, and it's not as if the first version saw a ton of updates.

Well, it includes some new tools, the refreshing of projects works better but the internal server is the really cool new feature. I really think it's worth the upgrade price.

Re: Codekit 2 is out

#28

My goodness, this thread is actually worse then reddit. I never thought I would see such garbage in Hacker News before. This guy is releasing a new version of his product, of which thousands probably use. He just so happens to have a sense of humor (which anyone who has used Codekit before would know about) and you guys are picking him apart like a piece of turkey. I actually can't believe what I am reading atm, has…

HN has always had a vocal population of pedants who like to complain about shit they can nitpick apart for no good reason.

Combined with the other population who don't like to see tools and projects that let "lowly" developers accomplish the same things they worked so hard to do the manual/complicated way, and you get this thread so far..

Such is life...

Re: Codekit 2 is out

#29
post #8

"A Mac App for Cool People" Did they really have to resort to a level that low?

Seriously. An embarrassingly bad slogan.

Self-deprecation has been part of CodeKit's branding since the beginning, when nobody had heard of it and the author had to put up his first fake testimonials.

Re: Codekit 2 is out

#30

My goodness, this thread is actually worse then reddit. I never thought I would see such garbage in Hacker News before. This guy is releasing a new version of his product, of which thousands probably use. He just so happens to have a sense of humor (which anyone who has used Codekit before would know about) and you guys are picking him apart like a piece of turkey. I actually can't believe what I am reading atm, has…

Agreed, this thread is ridiculous. Bryan is one of the funniest guys in the industry and his product is excellent
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