Earlier quoted context omitted.
Krita was started in 1999, only four years after GIMP. For most of their existence, these two programs have been developed in parallel. http://slangkamp.wordpress.com/2009/05/23/10-years-of-krita/ http://www.valdyas.org/fading/index.cgi/kde/krita_10_years.h... Part of the reason Krita development has accelerated massively in the last couple of years is that its team decided on a clear mission statement at some point,…
Can you compare Krita and MyPaint[1]? (In terms of features, completeness, UI, etc.) From the video, it seems that Krita is a bit more advanced, with image transformations, texture tiling and probably other features. But both programs are digital painting applications, much more than GIMP, which is a generic graphics editor. [1] http://en.wikipedia.org/wiki/MyPaint
FOSS Photoshop killer Krita may release on Steam [video]
51–60 of 98 posts
Re: FOSS Photoshop killer Krita may release on Steam [video]
#52Photoshop is not mainly a painting application, though it can be used as one. The strength of Photoshop is in its automation, ability to integrate with all kinds of things, ability to open a hundred different formats by default, plugins, 16-bit-per-channel support, color management, work with huge files, etc etc etc. This looks like a competitor for ArtRage or Corel Paint.
> The strength of Photoshop is in its automation, ability to integrate with all kinds of things, ability to open a hundred different formats by default, plugins, ....
This, as far as I can see, sums up Gimp very well. With its open scripting and plugin system (Python) which not only allows anyone to write simple automation scripts, but allows people like me to find importers, exporters, filetype support, scripts and plugins for free, for about anyhting thinkable.
How does Photoshop compare to the Gimp in these areas? I am aware of the differences in usability, obviously. But purely on technical grounds: is the automatability and extensability of the Gimp comparable to that of Photoshop?
Re: FOSS Photoshop killer Krita may release on Steam [video]
#53Earlier quoted context omitted.
As far as I see, Krita is built using GTK. An OS X built will probably just run using the OS X X11 server.
Krita is actually built on Qt libraries, just like VLC and even some of Photoshop. Which makes it look native on most platforms, and AFAIK won't require X11 on OS X -- because Qt uses Cocoa there.
QT is good.
Re: FOSS Photoshop killer Krita may release on Steam [video]
#54Earlier quoted context omitted.
Can you go into more detail? I often wonder what issues people have with GIMP's UI.
Things that are obnoxious about the gimp: --Working with transparent layers and channels (compared with PS) is clunky. --Too much duplication of buttons and window tabs; there are like four ways of exiting the program from the same place (window toolbar, tool pallette toolbar, WM exit, right-click tool panel, etc.) --Weird script/filter difference (why are there both? why do some destroy undo history and others not?)…
Anyway the new pedantic approach to saving/exporting seems to be pretty unfriendly - like you say it chides you, you go to save and GIMP says "n-uh, you can only save in XCF; what you want is to 'export' to a new format". Argh!
Whilst it's correct that you're exporting, there's no need for the duplication between save/export other than to indicate to the user that some formats will lose information.
Re: FOSS Photoshop killer Krita may release on Steam [video]
#55Earlier quoted context omitted.
Do you have any criticism more specific than that you don't like GIMP? Does Krita's interface closely mimic Photoshop's or what? What is your actual point?
My biggest issue a lot of times with "photoshop killers", is that they rarely tackle non-destructive editing (I believe gimp is included on this, but I haven't touched it for about a year now). Many have masking capabilities, but any lighting adjustments to an image or corrections in general are destructive edits (meaning they alter the underlying pixels of the source image). Non destructive edits are extremely impor…
Re: FOSS Photoshop killer Krita may release on Steam [video]
#56Earlier quoted context omitted.
Not once in that demo video did I see the usability monster leap out and try to stomp on anyone's balls. So it doesn't really invite comparison with the GIMP.
Do you have any criticism more specific than that you don't like GIMP? Does Krita's interface closely mimic Photoshop's or what? What is your actual point?
No adjustment layers, and with that no non-destructive editing. No actions that somebody who doesn't know a scripting language can write. (Guess what! I CAN write Python but sometimes I just want to say "oh hey I need to do this 200 more times, I'll just hit record, click the buttons I want, stop recording, and make that action Cmd-F2"). Annoying save dialog. No "Just copy the damn Photoshop keyboard shortcuts" option out of the box. Deafness on the part of the GIMP community that their product is still horrible. The development effort that could have gone in to making a decent photo editor went in to people trying to salvage the disaster that is Gimp. Mediocre Mac support.
I love open source, and use Ubuntu primarily (the Mac references above are due to using a Mac, and therefore Gimp on a Mac from time to time, at work). The user experience is actually BETTER running Photoshop on Windows 7 inside Virtualbox than it is running Gimp. That's just pathetic.
Re: FOSS Photoshop killer Krita may release on Steam [video]
#57Earlier quoted context omitted.
Can you go into more detail? I often wonder what issues people have with GIMP's UI.
After expanding an image (as in, adding blank space on the borders), you have to manually expand every layer to fit the image, or you won't be able to draw anything in the new area. Deferring layer resize until you draw on the resized layer might have been an acceptable micro-optimization. Making me resize the layers myself is just stupid. Your editor has a problem when it's faster to copy the whole image into a new,…
That seems like an unfortunately common trend. If you ever try any of the hex editors on Linux (ghex, Bless, etc), it's very evident that they were written by people who have no experience actually using hex editors. It's as if they saw a missing tool on Linux, and decided to make it, despite having no personal experience or desire for said tool. It's just a checkbox to tick off.
Re: FOSS Photoshop killer Krita may release on Steam [video]
#58Earlier quoted context omitted.
Can you go into more detail? I often wonder what issues people have with GIMP's UI.
After expanding an image (as in, adding blank space on the borders), you have to manually expand every layer to fit the image, or you won't be able to draw anything in the new area. Deferring layer resize until you draw on the resized layer might have been an acceptable micro-optimization. Making me resize the layers myself is just stupid. Your editor has a problem when it's faster to copy the whole image into a new,…
Re: FOSS Photoshop killer Krita may release on Steam [video]
#59Earlier quoted context omitted.
Can you go into more detail? I often wonder what issues people have with GIMP's UI.
We should build a list of all the Gimp drawbacks somewhere. I would add for example: why several steps are involved to create a new image with a transparent background? I always create new images like that.
Re: FOSS Photoshop killer Krita may release on Steam [video]
#60Earlier quoted context omitted.
Why are you bringing up GIMP?
I think it's a fair question to ask, Gimp is the one app I've heard being called a "Photoshop killer". In fact I'd only ever heard of Gimp before reading this, and the first thing I did was to google "Gimp vs Krita". That said, Krita looks pretty good. I'm mostly using Gimp for drawing and I'd be interested in trying an alternative.