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HTML5 Flash Player (Shumway) lands in Mozilla

gemal.dk

61–70 of 181 posts

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#64
post #63

Why do we need this? The way that Flash has diminished in significance since high-quality browsers on smartphones and tablets emerged is a good thing. The web is better with Flash gone completely, not dragged along through compatibility layers.

animation tools. Edit: Users Wintamute and biot have solid replies as well.

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#66

This is excellent for security. In the same way that Mozilla's PDF.js does PDF rendering in-browser and in-sandbox, doing SWF rendering in-browser and in-sandbox makes the security nightmare that is Flash go away. ADDED: Mozilla blogging about security benefits of PDF.js, which apply here too to http://andreasgal.com/2011/06/15/pdf-js/

Ignoring flash does an even better job.

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#67
post #22
post #3

Great effort but I really don't want this. I've lived without Flash for a year now and all is good. We just need to break the crack addiction!

This will actually make Flash go away faster, since now more devices and browsers can start ignoring supporting Flash.

This isn't ignoring flash, it's supporting some random subset of it with different bugs.

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#68
post #42

Earlier quoted context omitted.

From where does Adobe get money from Flash? It isn't through the Flash Player plugins (which are already free), but it does get money from tools that create Flash content. So why wouldn't it make sense for Adobe to have made a move like this?

Because is smarter to invest in developing a new tool to create HTML5 content than to invest in a tool that converts the deprecated flash to HTML5.

Smarter for whom? Adobe? It's in their interest to keep the 'depreciated' Flash going as long as possible, whilst it still makes them money.

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#69
post #3

Great effort but I really don't want this. I've lived without Flash for a year now and all is good. We just need to break the crack addiction!

There's no real conceptual difference between a element, a element, a WebGL experience, a NaCl app or a Flash on your webpage. They're all somewhat non-semantic, hard to search, rich media black boxes. So what's your particular beef with Flash, especially when rendered via HTML5? Or do you just hate all tools that enable creativity beyond a plain text website equally? Or did you just drink the Flash-should-die KoolAi…

A video element is a video. It's as well or poorly handled as, say, an image. (The QuickTime / MP4 container actually allows standardized text tracks etc. so it's capable of being more semantically tractable than most other media formats in the long run.)

The other options are all, as you say, semantically impenetrable, but that's not all there is to it.

WebGL has the advantage of delivering very lightweight and efficient graphic effects, whereas even native Flash was horribly inefficient at doing what it did. NaCl likewise is intended to deliver near native performance to embedded functionality and isn't designed for a proprietary production front-end, better than Flash on both counts.

Canvas affords JavaScript the ability to natively generate graphics that would otherwise be impossible or very difficult. Flash is pretty horrible to talk to with Javascript.

So yes, other things are impenetrable, but Flash is impenetrable and lacks the virtues of those other things.

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#70

Does this mean the FSF can cross off 'free flash player' from their high priority list? What will happen to Gnash?

I'm guessing something like HURD, some people will still work on it but it won't be the focus of anything. I haven't had any success with Gnash, it can (choppily) play YouTube (which now has HTML5) and nothing else worked.
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