HTML5 Flash Player (Shumway) lands in Mozilla
61–70 of 181 posts
Re: HTML5 Flash Player (Shumway) lands in Mozilla
#62Re: HTML5 Flash Player (Shumway) lands in Mozilla
#63Re: HTML5 Flash Player (Shumway) lands in Mozilla
#64Why do we need this? The way that Flash has diminished in significance since high-quality browsers on smartphones and tablets emerged is a good thing. The web is better with Flash gone completely, not dragged along through compatibility layers.
Re: HTML5 Flash Player (Shumway) lands in Mozilla
#65What black magic is this? I wonder what the performance hits will be like though.
Re: HTML5 Flash Player (Shumway) lands in Mozilla
#66This is excellent for security. In the same way that Mozilla's PDF.js does PDF rendering in-browser and in-sandbox, doing SWF rendering in-browser and in-sandbox makes the security nightmare that is Flash go away. ADDED: Mozilla blogging about security benefits of PDF.js, which apply here too to http://andreasgal.com/2011/06/15/pdf-js/
Re: HTML5 Flash Player (Shumway) lands in Mozilla
#67Great effort but I really don't want this. I've lived without Flash for a year now and all is good. We just need to break the crack addiction!
This will actually make Flash go away faster, since now more devices and browsers can start ignoring supporting Flash.
Re: HTML5 Flash Player (Shumway) lands in Mozilla
#68Earlier quoted context omitted.
From where does Adobe get money from Flash? It isn't through the Flash Player plugins (which are already free), but it does get money from tools that create Flash content. So why wouldn't it make sense for Adobe to have made a move like this?
Because is smarter to invest in developing a new tool to create HTML5 content than to invest in a tool that converts the deprecated flash to HTML5.
Re: HTML5 Flash Player (Shumway) lands in Mozilla
#69Great effort but I really don't want this. I've lived without Flash for a year now and all is good. We just need to break the crack addiction!
There's no real conceptual difference between a element, a element, a WebGL experience, a NaCl app or a Flash on your webpage. They're all somewhat non-semantic, hard to search, rich media black boxes. So what's your particular beef with Flash, especially when rendered via HTML5? Or do you just hate all tools that enable creativity beyond a plain text website equally? Or did you just drink the Flash-should-die KoolAi…
The other options are all, as you say, semantically impenetrable, but that's not all there is to it.
WebGL has the advantage of delivering very lightweight and efficient graphic effects, whereas even native Flash was horribly inefficient at doing what it did. NaCl likewise is intended to deliver near native performance to embedded functionality and isn't designed for a proprietary production front-end, better than Flash on both counts.
Canvas affords JavaScript the ability to natively generate graphics that would otherwise be impossible or very difficult. Flash is pretty horrible to talk to with Javascript.
So yes, other things are impenetrable, but Flash is impenetrable and lacks the virtues of those other things.
Re: HTML5 Flash Player (Shumway) lands in Mozilla
#70Does this mean the FSF can cross off 'free flash player' from their high priority list? What will happen to Gnash?