Discovering Sketch
31–40 of 61 posts
Re: Discovering Sketch
#32Re: Discovering Sketch
#33Sketch literally gave me the push I needed to go from a non-designing developer to a halfway decent designer. It's really that good. The major negative right now is performance. I used Sketch to design a full iOS app with 7 or 8 screens on a fast mbp and things were seriously crawling. I had to break up separate screens into separate sketch files and even then it was laggy. Sketch team, your product is amazing, but p…
(I am pretty proficient in Photoshop, but never had to design a photorealistic mobile UI in it. What a nightmare.)
Re: Discovering Sketch
#34Earlier quoted context omitted.
I love Sketch, but I don't like Fireworks. I find Fireworks awkward and clunky.
yeah, the UI is not sexy. But the feature set that is being boasted in the article is THE SAME from firewoks around 1999. It was the only place i could get some vector work and still be pixel perfect. Last used photoshop in 2006 and it wasn't even close. ...sadly gimp tries too hard to be a photoshop clone even copying the lame export dialog instead of save as...
Re: Discovering Sketch
#35Re: Discovering Sketch
#36Is there any comparable program to use for windows or linux users?
Re: Discovering Sketch
#37Re: Discovering Sketch
#38Re: Discovering Sketch
#39Usable smart guides as a feature have been in the shitty freeware vector tools I used 7 years ago. I don't quite understand why the author is wetting his pants because of them, but maybe the Apple ecosystem has been so far behind that this is somehow new and cool.
Test one: Is there a proper selection mode? No. There's no way to set this application to select only objects that are entirely contained inside the selection rectangle, and that makes it essentially unusable. This pretty much kills it for even relatively simple drawings. It's as if nobody tests this stuff.
Look at this: http://www.flickr.com/photos/forensicpics/1800773495/in/set-...
Re: Discovering Sketch
#40Earlier quoted context omitted.
Actually not much like Fireworks at all, either UI-wise or functionality wise. It's like your basic vector editor -- most of the look and work the same. Fireworks, besides the ugly Macromedia/Adobe GUI, was a hybrid Vector/Bitmap editor.
I never understood why hybrid vector/bitmap editors didn't gain more acceptance: it seems a natural way to work. This one-or-the-other mentality may suit developers of the software, but it's not natural for users. I like to be able to go back and edit my shapes, yet change the contents in ways that only a bitmap editor would be able to. Storing a history of the transformations I did and re-applying when I'd resized/c…