Somebody should put this on the App Store with 10 textures for $0.99 and extras if you buy more. It would sell like crazy.
No, it wouldn't. It's engaging for about 2 seconds, and doesn't even begin to compare to the addictiveness of a successful game, even if you lumped a bunch of bogus social stuff on. I think this is only really novel to technical users looking through a lens of tech, though of course I think it's incredibly novel too. But addictive video games already do very realistic stuff around hair, cloth, and all sorts of things…
Tearable Cloth Simulation in JavaScript
51–60 of 159 posts
Re: Tearable Cloth Simulation in JavaScript
#52Somebody should put this on the App Store with 10 textures for $0.99 and extras if you buy more. It would sell like crazy.
No, it wouldn't. It's engaging for about 2 seconds, and doesn't even begin to compare to the addictiveness of a successful game, even if you lumped a bunch of bogus social stuff on. I think this is only really novel to technical users looking through a lens of tech, though of course I think it's incredibly novel too. But addictive video games already do very realistic stuff around hair, cloth, and all sorts of things…
Re: Tearable Cloth Simulation in JavaScript
#53This is awesome. I don't know what's more satisfying: actually tearing the cloth to pieces, or the fact that my 2009 13" macbook pro can run it smoothly without stressing the CPU.
Re: Tearable Cloth Simulation in JavaScript
#54Re: Tearable Cloth Simulation in JavaScript
#55Re: Tearable Cloth Simulation in JavaScript
#56Re: Tearable Cloth Simulation in JavaScript
#57Somebody should put this on the App Store with 10 textures for $0.99 and extras if you buy more. It would sell like crazy.
No, it wouldn't. It's engaging for about 2 seconds, and doesn't even begin to compare to the addictiveness of a successful game, even if you lumped a bunch of bogus social stuff on. I think this is only really novel to technical users looking through a lens of tech, though of course I think it's incredibly novel too. But addictive video games already do very realistic stuff around hair, cloth, and all sorts of things…
In other words, it clearly surpasses the vast majority of games in the app store.
Re: Tearable Cloth Simulation in JavaScript
#58Re: Tearable Cloth Simulation in JavaScript
#59Earlier quoted context omitted.
No, it wouldn't. It's engaging for about 2 seconds, and doesn't even begin to compare to the addictiveness of a successful game, even if you lumped a bunch of bogus social stuff on. I think this is only really novel to technical users looking through a lens of tech, though of course I think it's incredibly novel too. But addictive video games already do very realistic stuff around hair, cloth, and all sorts of things…
"It's engaging for about 2 seconds" In other words, it clearly surpasses the vast majority of games in the app store.