Ask HN: What are you working on? (September 2026)
911–920 of 1001 posts
Re: Ask HN: What are you working on? (September 2026)
#912Working out some details before dropping it opensource.
Re: Ask HN: What are you working on? (September 2026)
#913It's still pretty early, possibly buggy, and almost certain to get breaking changes without warning.
My original thought was to combine Lisp syntax and structural macros with C semantics and see how much extra abstraction that would provide, but variants of that idea have been tried before. They may have been compelling at a certain point in time, but I think a new systems programming language in 2026 should offer more, so it does.
Some features include: strong typing, protocols (similar to Clojure or Rust traits), non-nullable references, error values, bound error handlers (a bit like Common Lisp), optional lexical lifetimes, namespaces, and no mandatory runtime overhead relative to C.
It's self-hosted, which I've noticed several new systems programming languages announced recently are not.
Re: Ask HN: What are you working on? (September 2026)
#914I had claude faithfully rewrite SimTower so I could play it in the browser: https://kvetch.io/conciliatower I wanted to re-play SimTower but found it too difficult to get running through emulation. Instead, I worked for 6 months with Claude Code on a complete rewrite, replicating all the functionality from a Ghidra decompilation of the binary, an AI-generated summary of the original source code and my memory of the g…
Currently in maintenance tough
Re: Ask HN: What are you working on? (September 2026)
#915The idea is that developers and scientists can meet each other in the terminal in a funny way at 3 am while working.
There is a place in the moon where you can "scream" against your last LLM session and everybody can see your scream from the space.
You can create your avatar, share your github if u want too.
It is full of continents (the "physics" continent, the "computer science" one, etc.) and in each continent there are cyberpunk cities. You can create corners and expand the city, and enter. A 3D supercyberpunk animation brings you in the corner and you can chat with people who enters in the corner (corner=chatrooms). Also voice chat works if u active it. In your terminal.
In the moon there is a place where you can see the stars and everything happening on the virtual pixelated sky, water a plant (if nobody put water it dies), with a soft low quality chill music. If someone is in a room with you, you can see him and you can chat, even vocal chat exists.
It is perfect to let it open in the second monitor while working so that you can watch the stars while dying of tasks to do, and sometimes have some conversation with someone who is in your same situation.
It works in Linux,MacOs and windows:) _____
https://github.com/SorBalda/vibeworld
_____
Re: Ask HN: What are you working on? (September 2026)
#916Nucleus programming language: https://github.com/zakwilson/nucleus/ It's still pretty early, possibly buggy, and almost certain to get breaking changes without warning. My original thought was to combine Lisp syntax and structural macros with C semantics and see how much extra abstraction that would provide, but variants of that idea have been tried before. They may have been compelling at a certain point in time, bu…
Re: Ask HN: What are you working on? (September 2026)
#917I am working on a Django-based JS-free forum[1] that I can self-host. Still need to work on some essential things, but the basic forum functionality is already there. [1]: https://codeberg.org/ZelphirKaltstahl/xiaolong-forum
Haha, along the same lines [1] [2] but trying to target and stay inside Cloudflare's free plan (workers, D1, R2 etc.) for hosting small simple forums of a couple hundred users. Along with AI-powered moderation. JS-ful in some parts - but mostly Rust cloudflare workers WASM. It can self-host as well in a single binary + sqlite. MIT. Trying to figure out a good defense to the bot-infestation problem next. [1]: Test sit…
Re: Ask HN: What are you working on? (September 2026)
#918https://humansmap.com/?lb_tab=orgs 7M+ people and 3M+ organizations mapped, you can visualize entities associated with an organizations up to 1k nodes, or visualize someones graph visualization(relatives, partners, phd advisors, org connected to entity. Wikidata based. There is also a feed section: https://humansmap.com/?feed=1 Better for mobile use, here you can explore family dynasties, org memberships, interesting…
I think the concept is cool, but I tried clicking on stuff I'm familiar with, and I don't get the circles thing. For example, the French communist party (PCF) has Jacques Chirac in its first circle. He has briefly been in this party, but he mostly remembered as right-wing. Also the Fiorentina football club, should have its hall of fame striker Gabriel Batistuta in its first circle -he has a statue- while he appears i…
It is not possible to have for 300k+ orgs the entities circles ordered by importance for the specific organization.
The feature is you can double click on Jacques Chirac and observe its connections to orgs like "the republicans", " rally for republic" and so on. The fun is in exploring graphs. You can also click investigate for a brief bio synthesis,
Re: Ask HN: What are you working on? (September 2026)
#919I started a 501c3 nonprofit last year to showcase / highlight relatively unknown but talented artists in other countries in Atlanta, Georgia and we finally completed a visa application to bring one of them to the US.
As an engineer it's been difficult but really fun learning to help promote visual arts, but AI helped speed up a ton of stuff I wouldn't have really know about (like setting up a kanboard to work alongside artists).
Re: Ask HN: What are you working on? (September 2026)
#920* better squares-in-circle packing for n = 31 and n = 34: https://github.com/dllu/packing and https://erich-friedman.github.io/packing/squincir/
* vibe coded CAD application (paused due to lack of quota on my $200/mo plan). Rather doubtful if GPT-6 Astra can one shot a correct B-rep kernel but whatever: https://github.com/dllu/viboceros
* ray traced chess demo: https://github.com/dllu/chess-rtx