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Blizzard Revives 'StarCraft' Franchise with Open-World Sci-Fi Shooter

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101–110 of 111 posts

Re: Blizzard Revives 'StarCraft' Franchise with Open-World Sci-Fi Shooter

#101

Earlier quoted context omitted.

>"when we wanted the next RTS." You think you do, but you don't.

It’s funny because that’s word for word what blizzard said after years of people asking for WoW Classic. Which ultimately they ended up making and is very successful. Sometimes people know what they want.

>"It’s funny because that’s word for word what blizzard said after years of people asking for WoW Classic."

Indeed, that's the joke

Re: Blizzard Revives 'StarCraft' Franchise with Open-World Sci-Fi Shooter

#102
post #59

Earlier quoted context omitted.

They basically only did it because the private servers had enough of a userbase that they felt obliged to get that money for themselves afaict

Product Market Fit rarely flatters the egos of visionary product managers.

you can't be the next steve jobs without some acrimonious counterpoint that shows unique and true vision

angels eat that shit up. see also: theranos, et al

Re: Blizzard Revives 'StarCraft' Franchise with Open-World Sci-Fi Shooter

#104
post #74

Earlier quoted context omitted.

> You also can’t play RTS games on consoles. You can, see StarCraft 64.

Starcraft 64 is infamously terrible and is evidence that RTS games don't work on consoles.

SC64 has an 80 on Metacritic. Re-evaluate your statement with evidence.

Re: Blizzard Revives 'StarCraft' Franchise with Open-World Sci-Fi Shooter

#105
post #22

Earlier quoted context omitted.

Let's not kid ourselves that it would be a good RTS. Starcraft 2 + expansions is a very poor game compared to brood war. If you haven't watch the ASL it's definitely worth a gander: https://www.youtube.com/watch?v=HIpLl2W2chg I'm still amazed that Blizzard dropped the ball on recreating the same environment that enables dynamic play, instead it's always a formation of rock paper scissors with very little nuance in be…

Starcraft2's problem was that it was 3 separate games with incredible patches that completely changed everything. The balance team had no idea of the game they wanted StarCraft 2 to be. By the time it all settled down the community went back to SC:BW. I'm positive there was some combination of SC2 patches that was amazing, if only the patch/balance team stuck with it. I don't know which set of patches that was though…

I'll have to look into AoE2, never knew it was that in-depth. I only played it as a child, also played BW as a child and that stuck as I still play it periodically since remastered came out.

Since you seem to be tapped into the AOE2 scene, any tournaments you'd recommend checking out?

Re: Blizzard Revives 'StarCraft' Franchise with Open-World Sci-Fi Shooter

#106
post #50
post #22

Earlier quoted context omitted.

Let's not kid ourselves that it would be a good RTS. Starcraft 2 + expansions is a very poor game compared to brood war. If you haven't watch the ASL it's definitely worth a gander: https://www.youtube.com/watch?v=HIpLl2W2chg I'm still amazed that Blizzard dropped the ball on recreating the same environment that enables dynamic play, instead it's always a formation of rock paper scissors with very little nuance in be…

SC1 may have been harder but it's not better.

It's more fun to watch, which is what matters to the small dedicated fan base.

Re: Blizzard Revives 'StarCraft' Franchise with Open-World Sci-Fi Shooter

#107
post #22

Earlier quoted context omitted.

Let's not kid ourselves that it would be a good RTS. Starcraft 2 + expansions is a very poor game compared to brood war. If you haven't watch the ASL it's definitely worth a gander: https://www.youtube.com/watch?v=HIpLl2W2chg I'm still amazed that Blizzard dropped the ball on recreating the same environment that enables dynamic play, instead it's always a formation of rock paper scissors with very little nuance in be…

I feel bad for these people man. Flash, Tastosis. I get they’re doing what they enjoy, but holy shit that is not a life I want to live.

Can you explain why this is your personal hell? I don't see it as any different than sports like tennis or games like chess. Some things can have extremely long lifespans with dedicate player bases, what's the problem that video games have adapted for this too?

Or is it more about unwilling to try newer things? As someone who plays video games I can agree with this, I always felt odd about the modern "forever" games like fortnight or dota or lol. At some point you want to move onto newer things, I understand that feeling.

If you mean career wise, that I understand but these types of things happen for niche interests. How would you prevent personalities from developing in decade long cultural events? I suppose that's the problem with niche hobbies, new blood is exciting but uncommon while sometimes you want people to move on and let others get their moment in the sun.

Re: Blizzard Revives 'StarCraft' Franchise with Open-World Sci-Fi Shooter

#108
post #81

Earlier quoted context omitted.

Starcraft 64 is infamously terrible and is evidence that RTS games don't work on consoles.

I rented it at blockbuster, loved it, bought it, and then played many hundreds of hours on it. I don’t know if I agree with your statement as written. That said, I don’t know if I would even touch a RTS on a console these days. So maybe I agree in spirit.

I did the same thing (minus buying it).

It was super fun but definitely not the same competitive experience. But it was really impressive how well it all worked.

Re: Blizzard Revives 'StarCraft' Franchise with Open-World Sci-Fi Shooter

#109

Earlier quoted context omitted.

Starcraft2's problem was that it was 3 separate games with incredible patches that completely changed everything. The balance team had no idea of the game they wanted StarCraft 2 to be. By the time it all settled down the community went back to SC:BW. I'm positive there was some combination of SC2 patches that was amazing, if only the patch/balance team stuck with it. I don't know which set of patches that was though…

I'll have to look into AoE2, never knew it was that in-depth. I only played it as a child, also played BW as a child and that stuck as I still play it periodically since remastered came out. Since you seem to be tapped into the AOE2 scene, any tournaments you'd recommend checking out?

The Red Bull Wololo is the #1 tournament each year for AoE2.

Re: Blizzard Revives 'StarCraft' Franchise with Open-World Sci-Fi Shooter

#110

Earlier quoted context omitted.

I'll have to look into AoE2, never knew it was that in-depth. I only played it as a child, also played BW as a child and that stuck as I still play it periodically since remastered came out. Since you seem to be tapped into the AOE2 scene, any tournaments you'd recommend checking out?

The Red Bull Wololo is the #1 tournament each year for AoE2.

This looks like a tremendous amount of fun. I'll have to buy AOE2 now.
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