2030? I see they changed how one spells “Daikatana”.
John Blizzard is gonna make us his bitch!
Blizzard Revives 'StarCraft' Franchise with Open-World Sci-Fi Shooter
71–80 of 111 posts
Re: Blizzard Revives 'StarCraft' Franchise with Open-World Sci-Fi Shooter
#724chan's /v/ has been slamming Blizzard pretty hard. It is interesting to see but not at all surprising. The current roster of Blizzard leadership is chasing something that alienates their core fanbase (as opposed to core audience), whatever is left of them. For me, two things: 1) Going to Diablo 5 without even having Diablo in Diablo 4 is strange. I don't know the reasoning behind this. I'm assuming the recent acquis…
> Warhammer grew massively and now has a presence across many game genres (and table top of course) StarCraft now also has its own figurine tabletop game. No idea what it's worth though: https://starcraft-tmg.com/
Re: Blizzard Revives 'StarCraft' Franchise with Open-World Sci-Fi Shooter
#73Re: Blizzard Revives 'StarCraft' Franchise with Open-World Sci-Fi Shooter
#74Incredible to see how disconnected Blizzard is from its customers. One more shooter, when we wanted the next RTS.
Blizzard being a generally terrible developer aside, I don’t think you’re right about this. RTS is not a very popular genre all things considered, and the ARTS/MOBA variants are dominated by DOTA and League of Legends. You also can’t play RTS games on consoles. A lot of fans of StarCraft still wish they saw StarCraft: Ghost see the light of day. Arguably the franchise is very much underdeveloped. The IP and story wou…
You can, see StarCraft 64.
Re: Blizzard Revives 'StarCraft' Franchise with Open-World Sci-Fi Shooter
#75Earlier quoted context omitted.
Blizzard being a generally terrible developer aside, I don’t think you’re right about this. RTS is not a very popular genre all things considered, and the ARTS/MOBA variants are dominated by DOTA and League of Legends. You also can’t play RTS games on consoles. A lot of fans of StarCraft still wish they saw StarCraft: Ghost see the light of day. Arguably the franchise is very much underdeveloped. The IP and story wou…
> You also can’t play RTS games on consoles. You can, see StarCraft 64.
Re: Blizzard Revives 'StarCraft' Franchise with Open-World Sci-Fi Shooter
#76> a target release date of 2030 Don't get me wrong, I'm excited for a StarCraft shooter despite it not being StarCraft at all (I enjoy the universe). I wanted StarCraft: Ghost back in the day, and this feels like a taste of that dream. That said, targeting a release of 2030 is wild to me. Look at the Astra game dev hype that's hitting twitter right now. Yes it's all filtered to the best possible examples / yes people…
I am getting more and more pessimistic about these studios and their AAA works. Every game is now a gamble with multi year effort with hundreds if not thousands of staff behind it. If a game doesn't sell, and that happens more than once, layoffs are coming. And for Blizzard specifically, it'd better be an online game that's going to be a multi billion dollar cash cow they can keep milking for years. If not, they would not work on the game in the first place.
Of course they have released many great games, but as the history has proven, you can't just keep coming up with new games that are original, fun if not addictive and also make money, especially with the fierce competition today.
Which makes me think I should spend more money/time on indie games than the action/adventure game from big studios that are increasingly repetitive and boring. We need more, smaller studios to give us something new.
Re: Blizzard Revives 'StarCraft' Franchise with Open-World Sci-Fi Shooter
#77Earlier quoted context omitted.
> What is everyone’s favorite RTS right now? Hobby / non-competitive "From Glory To Goo" is a small indie RTS+tower defense+base building+automation which has great value for its price. WARNO is pretty great nowadays, if you're into "modern" military RTS, online community is a bit up their own ass sometimes though, but what online community isn't, better with friends! Beyond All Reason is also great and entirely free…
Took a peak at From Glory To Goo Doesn't it look like a copy of Factorio? Is the game play different?
Re: Blizzard Revives 'StarCraft' Franchise with Open-World Sci-Fi Shooter
#78Earlier quoted context omitted.
Blizzard being a generally terrible developer aside, I don’t think you’re right about this. RTS is not a very popular genre all things considered, and the ARTS/MOBA variants are dominated by DOTA and League of Legends. You also can’t play RTS games on consoles. A lot of fans of StarCraft still wish they saw StarCraft: Ghost see the light of day. Arguably the franchise is very much underdeveloped. The IP and story wou…
You realize people said the exact same stuff before SC2, right? Saying it's a dead genre, nobody is going to buy it so they won't make it, etc. And yet SC2 was extremely successful. I predict SC3 would be equally successful if Blizzard can do a good job making it (which is not certain these days). > You also can’t play RTS games on consoles. You certainly can. See Halo Wars.
It was commercially successful but not in a mainstream mass audience kind of way.
Yes, it proved that RTS can be done on a controller (arguably, StarCraft 64 kind of sort of proved that, too), but if you’ve ever played StarCraft 2 I think you’d agree that particular style of RTS is really not possible without a keyboard and mouse. The game is almost entirely revolving around maximizing your actions per minute.
I also think the RTS genre is very much less popular today and then it was at that time.
Re: Blizzard Revives 'StarCraft' Franchise with Open-World Sci-Fi Shooter
#79Earlier quoted context omitted.
That is a quote from the lead developer of WoW about how everyone asking for classic wow thought they wanted it but wouldn't actually play it. Then blizzard made classic wow and it was a huge hit.
They basically only did it because the private servers had enough of a userbase that they felt obliged to get that money for themselves afaict