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DaVinci Resolve 21.1

blackmagicdesign.com

151–160 of 217 posts

Re: DaVinci Resolve 21.1

#152
I really wish the Linux version supported h264 video and AAC audio. These are extremely disk space efficient codecs and even on 12 year old hardware you can edit 1080p videos without any CPU bound lag. Having to re-encode your source material and re-encode your exports is too tedious to do in practice.

On Windows I edited 100+ podcasts with Resolve and it's so good. Video editing on Linux for the last 9 months with Kdenlive has been killing me (vs Camtasia or Resolve on Windows).

Re: DaVinci Resolve 21.1

#153
post #93

For people like me who have no idea what this is, I looked it up: DaVinci Resolve is a proprietary application for non-linear video editing, color correction, color grading, visual effects, and audio post-production. It is developed by the Australian company Blackmagic Design for macOS, Windows, iPadOS and Linux. ... DaVinci Resolve has been used for the color grading and/or editing of feature films such as Alien: Co…

It’s the de-facto “standard” for color grading and it’s getting more and more capable for things like editing, audio mixing and VFX.

Re: DaVinci Resolve 21.1

#154
post #152

I really wish the Linux version supported h264 video and AAC audio. These are extremely disk space efficient codecs and even on 12 year old hardware you can edit 1080p videos without any CPU bound lag. Having to re-encode your source material and re-encode your exports is too tedious to do in practice. On Windows I edited 100+ podcasts with Resolve and it's so good. Video editing on Linux for the last 9 months with K…

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Re: DaVinci Resolve 21.1

#155
post #39

I don't see how companies like this can survive going forwards. DaVinci Resolve is effectively ~200 Astra/Fable prompts, maybe even fewer if you're willing to forgo polish.

The free tier is very generous and it’s only $300, no subscription. Those Fable credits would cost a lot more than that. You’d spend thousands of dollars to save $300.

Moreover, not everyone wants to have the hassle of building and maintaining their own version of a thing that isn’t compatible with anyone else’s version of the same thing. And if you hire anyone to help you, now you have to train them on how to use your app. If they leave, those skills are useless for their next job.

(I’m not even covering the idea that you could do it in 200 prompts. I got Claude to create a video player and that alone took over 300 prompts.)

Re: DaVinci Resolve 21.1

#156

Earlier quoted context omitted.

Taking away some of the more monotonous and "uncreative" tasks in any job can be taking away some of the variety in the work. Variety is nice. Variety affords us downtime. As the job gets stripped down to its core function, while a machine keeps the pipeline full so that the work can continue uninterrupted, the downtime slips away. And great for beginners, now they get to pay some chatbot company to cover the gaps le…

I have to disagree. You are already many levels away from the actual pixels. This is what software is for. Drawing a line for you personally is dismissive of the rest of the user base. Just because there is a so called agent added to the mix doesn't remove the human. It includes far more humans and enables them to use the tool. This is design if done right. Also you seem to be critiqueing the concept not the implemen…

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Re: DaVinci Resolve 21.1

#157

Earlier quoted context omitted.

> the "never" is what gets me here. The process is the point for any passionate creative. And yes, for every passionate creative you have a burned out creative who's trying to make ends meet who will use more AI centric tools because both that creative and the people paying them likely do not care how things look when they're completed, only that they're completed, on-time, and under budget. However, again, an actual…

No, the process is the point for you. For me, the point of creativity is play, exploration, and experimentation. I've always jumped on new technology and new media because they're the best place to find those. From what I've seen, a lot of the "it's a process" people are more interested in craft than art. They're not creating anything unique, novel, or personal. They 'create' like an engineering problem - master this…

I agree. I enjoy creative play and learning how to emulate what the masters can do in film, music, art, engineering and computer science. When it's so easy to take so much for granted, I find it an excellent if somewhat time-consuming way to deepen my appreciation and admiration of their work.

Re: DaVinci Resolve 21.1

#158
post #118

Have anyone tried using this as a substitute for CaptureOne/Lightroom? Any experiences? I'm aware it's a quite new feature added to the suite, but would love to one day stop paying the pricey subscriptions the other two alternatives demand

I spent a little while trying. My knowledge of lightroom didn't really carry over. I couldn't work out how to do things like masks. I'm sure if i spent longer and watched some tutorials I'd get further but I decided to just let the photo mode cook a little longer before I try to switch over.

Re: DaVinci Resolve 21.1

#159

Earlier quoted context omitted.

I'd give you $100K no questions asked if you manage to get something even close to Resolve with 2K Astra/Fable prompts, polish included. You vastly underestimate how much work goes into "polish" when software with huge surface area is decades old.

I think there's a really interesting tension between what you're saying and what the parent post is saying, and it's something that's been discussed for a long time but LLMs are throwing a new wrench into it: a given user probably only uses 5-10% of the features of a piece of software, but across the whole body of users you get close to full coverage. I use DaVinci Resolve for editing GoPro, Canon DSLR, iPhone, and D…

I'm pretty sure your editing workflow can be achieved in the Preview app on macOS. If your editing workflow is just basic chopping clips out of a longer video then yes, you could vibe code it.

Re: DaVinci Resolve 21.1

#160
post #138

I make motorcycle travel videos for YouTube, and the bulk of where my time goes in the preparation of a timeline: chronologically cutting the highlights, synchronising dual camera footage. If Claude + Davinci Resolve will enable me to cut this time slightly, even if it's 10%, it's a welcome change. Ever since I made the jump from Premiere Pro, I've been positively surprised with how good Resolve is. Excited to try th…

I thought DaVinci Resolve could automatically sync camera footage for a few years now. I did it about 4 years ago.

Yes, correct, there’s a feature for that. Unfortunately one of the audio channels from the camera footage on the motorcycle is never good enough for this feature to work for me.
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