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DaVinci Resolve 21.1

blackmagicdesign.com

61–70 of 217 posts

Re: DaVinci Resolve 21.1

#61
post #45
post #22

Earlier quoted context omitted.

> Youtube, generate me a TNG episode. It will never be that simple. For example: the guys on youtube using AI to make new Star Wars movies [1] still did tons of work putting it all together, including the 3d renderings and editing, and they are leaning on old scriptwriting/dialogue from a 1991 Star Wars book. AI is just helping them automate the process and generate some visuals/voice acting, but it still takes a ski…

We can always streamline creativity by allowing agents to post jobs on mechanical Turk

> We can always streamline creativity by allowing agents to post jobs on mechanical Turk

Which is maybe why Mechanical Turk will be shutdown in 3 weeks. No more people laundering AI.

Re: DaVinci Resolve 21.1

#62
post #54
post #50

Earlier quoted context omitted.

Because there has to be demand for it. There are hundreds of tasks that could be automated right now, and people still choose to do them by hand. Just because something is technically replaceable doesn’t mean it will be replaced and editing is a deeply personal part of the process for almost every director. It will change, but for serious work, it will never be a sure shot job handled entirely by AI. Sure, for low ef…

> ...but for serious work, it will never be a sure shot job handled entirely by AI. Maybe not entirely handed by AI but when AI starts doing it better than most and in a fraction of the time, for a fraction of the cost, why do you think it wont be at least partly delegated to AI? the "never" is what gets me here.

Because there is no demand for it to be fully handled by AI. Nobody is denying that parts will be handled by AI but that’s also you moving the goal post.

Re: DaVinci Resolve 21.1

#63
post #23

I've been using it for many years, and it's grown in power and functionality with every release. BMD has offered free upgrades to Pro users (with no subscription) for many years, which is refreshing given the current state of software licensing. For those upset with the new agent integration, keep in mind that one of the big knocks on DaVinci Resolve is that it's hard for beginners. Powerful tools like color grading…

No offense whatsoever. But this whole line "but it won't replace the real experience and taste required for larger projects" is not how I see it. I wish people are more humble at this juncture of AI progress. This is not to say humans won't play a part but saying xyz cannot be replaced is a big stretch. Saying its not there currently is okay but saying it won't replace I don't see where that's coming from.

The way I see it, it’s all about how you use it. Let people have tools; their output stands on its own legs.

As pro software, the UI has a learning curve. Many YouTube videos are out of date, or unnecessarily drawn out.

Additionally, as a hobbyist, project settings, color spaces, clipping, etc can be tricky to miss.

I’ve already been using Claude to (1) help me with UI, (2) QA my delivery, and (3) occasional fixes for audio repair; waveform sync (can’t afford time codes).

I make all creative decisions - including most menial ones - myself, I wouldn’t have it any other way; I enjoy the act of creating. I welcome this integration.

I’m sure some users are gonna agentically grade or whatnot. I don’t like it, but I’m also don’t believe in telling other people what they should do with their own work and creative process.

Re: DaVinci Resolve 21.1

#65
post #23

I've been using it for many years, and it's grown in power and functionality with every release. BMD has offered free upgrades to Pro users (with no subscription) for many years, which is refreshing given the current state of software licensing. For those upset with the new agent integration, keep in mind that one of the big knocks on DaVinci Resolve is that it's hard for beginners. Powerful tools like color grading…

No offense whatsoever. But this whole line "but it won't replace the real experience and taste required for larger projects" is not how I see it. I wish people are more humble at this juncture of AI progress. This is not to say humans won't play a part but saying xyz cannot be replaced is a big stretch. Saying its not there currently is okay but saying it won't replace I don't see where that's coming from.

Taste is subjective - that's why it can't be replaced.

Re: DaVinci Resolve 21.1

#66

Not even BMD is safe from the agent apocalypse: > DaVinci Resolve 21.1 now supports integration with AI assistants such as Claude, Claude Code and ChatGPT Codex, allowing customers to analyze projects, organize media, adjust settings and batch render using everyday conversational language. Customers can ask their AI assistant to create highlight edits from long form video, remove unwanted clips and render deliverable…

I have videographer friends, and this is exactly what they've been asking for. Their dream is to be able to say "sync the A and B camera footage, chunk the whole interview down into segments, and then pull together the highlights based on this outline." Not every application of AI is "do the creativity for me."

That's why there are no assistant editor jobs anymore.

Re: DaVinci Resolve 21.1

#67
post #62
post #54

Earlier quoted context omitted.

> ...but for serious work, it will never be a sure shot job handled entirely by AI. Maybe not entirely handed by AI but when AI starts doing it better than most and in a fraction of the time, for a fraction of the cost, why do you think it wont be at least partly delegated to AI? the "never" is what gets me here.

Because there is no demand for it to be fully handled by AI. Nobody is denying that parts will be handled by AI but that’s also you moving the goal post.

What makes you say that? You think people like paying professionals to edit their videos? Surely some do, but everyone?

Re: DaVinci Resolve 21.1

#68
post #39

I don't see how companies like this can survive going forwards. DaVinci Resolve is effectively ~200 Astra/Fable prompts, maybe even fewer if you're willing to forgo polish.

I'd give you $100K no questions asked if you manage to get something even close to Resolve with 2K Astra/Fable prompts, polish included. You vastly underestimate how much work goes into "polish" when software with huge surface area is decades old.

I think there's a really interesting tension between what you're saying and what the parent post is saying, and it's something that's been discussed for a long time but LLMs are throwing a new wrench into it: a given user probably only uses 5-10% of the features of a piece of software, but across the whole body of users you get close to full coverage.

I use DaVinci Resolve for editing GoPro, Canon DSLR, iPhone, and Drone FPV footage. I import clips, use the razor to cut them and rearrange them, occasionally crop and zoom, and then encode them down to h264 or whatever. There are a bazillion features that I sort of know exist but haven't ever had any need to use. Could I make a tool using an LLM that covers my DaVinci workflow? Almost certainly, and I don't think it would take anywhere near 200 prompts. I've made significantly more complex bespoke data analysis pipelines for drone flight telemetry in like... a dozen prompts. But I have no illusions that what I would make as my "DaVinci Clone" would have anywhere near the functionality of DaVinci, just the tiny piece of that functionality that I use.

Re: DaVinci Resolve 21.1

#69
post #39

I don't see how companies like this can survive going forwards. DaVinci Resolve is effectively ~200 Astra/Fable prompts, maybe even fewer if you're willing to forgo polish.

you do know this company also sells myriad of hardware , can't Fable those just yet. and I am sure majority of their income comes from that part of their business, selling equipment to studios etc.
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