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DaVinci Resolve 21.1

blackmagicdesign.com

131–140 of 217 posts

Re: DaVinci Resolve 21.1

#131

Off topic, but can anyone share their experience with DaVinci Resolve on Linux? It seems that they only officially support Rocky.

Runs flawlessly on my strix halo Ubuntu 24 machine after fixing the install process [1]. I have an ffmpeg script that batch converts all my files into the supported codec.

[1] https://github.com/nhma20/strix-halo-resolve-24-04/

Re: DaVinci Resolve 21.1

#132

Off topic, but can anyone share their experience with DaVinci Resolve on Linux? It seems that they only officially support Rocky.

Major Resolve plugin developer here.

The good thing about DaVinci Resolve's Linux system requirements is that these are so outdated that basically every developer links their plugins with static libraries they build themselves; and Resolve itself bundles lots of .so files with the app itself. Also Rocky Linux 8 is a good baseline Linux distribution: simple system libraries interdependence, so trivial to export and bundle those.

In other words, binaries created for RockyLinux8 with portability in mind are easily portable to sane modern Linux distributions.

(That doesn't make developing on Rocky Linux 8 fun at all)

Re: DaVinci Resolve 21.1

#133

Earlier quoted context omitted.

Taking away some of the more monotonous and "uncreative" tasks in any job can be taking away some of the variety in the work. Variety is nice. Variety affords us downtime. As the job gets stripped down to its core function, while a machine keeps the pipeline full so that the work can continue uninterrupted, the downtime slips away. And great for beginners, now they get to pay some chatbot company to cover the gaps le…

I have to disagree. You are already many levels away from the actual pixels. This is what software is for. Drawing a line for you personally is dismissive of the rest of the user base. Just because there is a so called agent added to the mix doesn't remove the human. It includes far more humans and enables them to use the tool. This is design if done right. Also you seem to be critiqueing the concept not the implemen…

Hard dissagree, it's just the pot boiling to harvest data and render future users helpless without the chatbot. Your stance is anti-human, and the robots and ceos will not appreciate your efforts in giving capital more power over creativity.

Re: DaVinci Resolve 21.1

#134

Earlier quoted context omitted.

Taking away some of the more monotonous and "uncreative" tasks in any job can be taking away some of the variety in the work. Variety is nice. Variety affords us downtime. As the job gets stripped down to its core function, while a machine keeps the pipeline full so that the work can continue uninterrupted, the downtime slips away. And great for beginners, now they get to pay some chatbot company to cover the gaps le…

> Taking away some of the more monotonous and "uncreative" tasks in any job can be taking away some of the variety in the work. Variety is nice. Ultimately, and this applies to so much of life, "to each, their own," right?

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Re: DaVinci Resolve 21.1

#135
post #23

I've been using it for many years, and it's grown in power and functionality with every release. BMD has offered free upgrades to Pro users (with no subscription) for many years, which is refreshing given the current state of software licensing. For those upset with the new agent integration, keep in mind that one of the big knocks on DaVinci Resolve is that it's hard for beginners. Powerful tools like color grading…

> it won't replace the real experience and taste required for larger projects

[Citation needed]

Re: DaVinci Resolve 21.1

#136

Earlier quoted context omitted.

Not only are the upgrades free, the full license is still only $295 and can be freely migrated between macOS, Linux, and Windows (unless something has changed, serial numbers can be activated on two systems at a time and transferred freely so long as you have Internet access). I'm no expert, but I never found Resolve materially more difficult to learn or use than Final Cut Pro or Premiere. And if you're doing anythin…

$295 one time permanent license with free upgrades and can be migrated between different computers? I don't have a single reason to do any form of video editing, let alone professional video editing, but that kind of pricing model makes me want to buy a license just to make sure that companies like this stick around.

[deleted]

Re: DaVinci Resolve 21.1

#137
post #23

I've been using it for many years, and it's grown in power and functionality with every release. BMD has offered free upgrades to Pro users (with no subscription) for many years, which is refreshing given the current state of software licensing. For those upset with the new agent integration, keep in mind that one of the big knocks on DaVinci Resolve is that it's hard for beginners. Powerful tools like color grading…

Not only are the upgrades free, the full license is still only $295 and can be freely migrated between macOS, Linux, and Windows (unless something has changed, serial numbers can be activated on two systems at a time and transferred freely so long as you have Internet access). I'm no expert, but I never found Resolve materially more difficult to learn or use than Final Cut Pro or Premiere. And if you're doing anythin…

Or buy the ~$400 speed editor and get the license for free. That's what many people do.

Re: DaVinci Resolve 21.1

#138
I make motorcycle travel videos for YouTube, and the bulk of where my time goes in the preparation of a timeline: chronologically cutting the highlights, synchronising dual camera footage. If Claude + Davinci Resolve will enable me to cut this time slightly, even if it's 10%, it's a welcome change. Ever since I made the jump from Premiere Pro, I've been positively surprised with how good Resolve is. Excited to try this out!

Re: DaVinci Resolve 21.1

#139

Not even BMD is safe from the agent apocalypse: > DaVinci Resolve 21.1 now supports integration with AI assistants such as Claude, Claude Code and ChatGPT Codex, allowing customers to analyze projects, organize media, adjust settings and batch render using everyday conversational language. Customers can ask their AI assistant to create highlight edits from long form video, remove unwanted clips and render deliverable…

I have videographer friends, and this is exactly what they've been asking for. Their dream is to be able to say "sync the A and B camera footage, chunk the whole interview down into segments, and then pull together the highlights based on this outline." Not every application of AI is "do the creativity for me."

[dead]

Re: DaVinci Resolve 21.1

#140
post #121
post #88

Earlier quoted context omitted.

The irony being that a lot of older practical VFX artists aren't able to tell when CGI is terrible. They're often so enamored with what the tech enables, that they're the last to see how quickly it becomes shoddy. Not sure what the equivalent of the hedonic treadmill is for CG, but it ages very rapidly, versus the best practical effects which maintain a charming physicality - even when they're no longer convincing.

> a lot of older practical VFX artists aren’t able to tell when CGI is terrible. Source? As a CGI VFX artist in a previous life, I disagree vehemently, and I think you’re spinning an untrue narrative. I’ve never met any VFX artists, whether practical or CG (and I’ve met many), who weren’t keenly aware of how bad effects were and how poorly they age. The few practical folks left are way less enamored of CGI than the C…

Ask George Lucas.
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