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Arm Mali G2-Ultra NX GPU: desktop-class mobile gameplay with AI-native graphics

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Re: Arm Mali G2-Ultra NX GPU: desktop-class mobile gameplay with AI-native graphics

#62

Any foundry in Europe able or going to manufacture a chip with this on ?

"European Semiconductor Manufacturing Company (ESMC) is a joint venture between TSMC, Bosch, Infineon and NXP to establish an advanced semiconductor fab in Dresden, Saxony, Germany." https://www.esmc.eu/en/index.html If that's the best ARM chip (not counting Intel Ireland) factory in Europe, it's 12 nanometers. That's a decade obsolete and I'm not sure the blueprints were designed for such an old foundry.

Re: Arm Mali G2-Ultra NX GPU: desktop-class mobile gameplay with AI-native graphics

#64
post #13

Earlier quoted context omitted.

If only that would mean a better driver story across devices and Android releases. Unless it is a Pixel or Samsung Sxy flagship device, chances are the driver, which will never get updated, it a box full of interesting developer moments. Just go to chrome://gpu to check the amount of workarounds enabled in Chrome alone.

Since when do Samsung ship driver updates? I'm being a bit hyperbolic but from my experience Samsung don't ship them very often either. To Google's credit, the Pixels get them quite frequently. Samsung is still better than most other Android vendors, who are somehow even worse. It's depressing how bad the drivers are. They have 0 market pressure to improve the quality, unlike PC where the whiniest group on the intern…

Since you own a S series device, and it gets shipped alongside OS updates.

Other Samsung devices aren't so lucky.

PC drivers are equally as bad when using laptops by the way.

While you can try to use the plain drivers from Intel, AMD and NVidia, usually the ones in the laptops have custom changes made by the OEM for the laptop motherboard design, and you can get into issues like thermal handling, when not using the drivers provided by the OEM update services.

Re: Arm Mali G2-Ultra NX GPU: desktop-class mobile gameplay with AI-native graphics

#65

Any foundry in Europe able or going to manufacture a chip with this on ?

"European Semiconductor Manufacturing Company (ESMC) is a joint venture between TSMC, Bosch, Infineon and NXP to establish an advanced semiconductor fab in Dresden, Saxony, Germany." https://www.esmc.eu/en/index.html If that's the best ARM chip (not counting Intel Ireland) factory in Europe, it's 12 nanometers. That's a decade obsolete and I'm not sure the blueprints were designed for such an old foundry.

Thanks. I was just wondering, since I think I saw NXP had Arm SKUs with Mali GPU and had some hope someone here would Cunningham's Law me.

Re: Arm Mali G2-Ultra NX GPU: desktop-class mobile gameplay with AI-native graphics

#66

What are dedicated neural accelerators? What exactly do they accelerate?

Matrix multiply-accumulate operations, possibly at reduced precision (8- or 16-bit). The most common name for this is NPU but the description applies to other things too (eg NVIDIA’s tensor cores, Google’s TPUs, Apple’s ANE to a lesser extent, etc)

Re: Arm Mali G2-Ultra NX GPU: desktop-class mobile gameplay with AI-native graphics

#67
post #6

With IMG PowerVR mostly gone from Mediatek roadmap. Which means ARM Mali is effectively the GPU IP on Android, excluding Qualcomm Adreno which its market continue to shrink and concentrate on premium segment. I wonder how far or how good Mali is now compared to others. I wish Chip and Cheese do compassion on GPU as well.

Panthor is supposedly pretty good, it's no rtx, but people do game on them.

[deleted]

Re: Arm Mali G2-Ultra NX GPU: desktop-class mobile gameplay with AI-native graphics

#68
post #26

The worst opening ever "Demands from mobile users continue to grow.". I stopped reading bullshit

What's up with that? Younger generations don't even play on PCs anymore.

What I find funny is the whole "PC gaming is growing" kind of speech, as some generations abandon consoles for PCs.

I and most of my peers have been playing home computers, since the 8 bit days, eventually moved into PC gaming with a 386SX in 1991.

While I owned a few consoles, the PC remained the main gaming platform.

Do agree that younger generations are mostly playing mobile games.

Re: Arm Mali G2-Ultra NX GPU: desktop-class mobile gameplay with AI-native graphics

#69
post #24
post #7

Earlier quoted context omitted.

Moats are supposed to be obstacles for your competitors, not your consumers.

Moats are obstacles against something you're trying to avoid. It can be competitors coming in, or customers going out. A moat could surround a prison to keep prisoners in. Some companies just choose to treat their customers as prisoners.

The usual metaphor for keeping customers is a walled garden, right? I think it's useful to distinguish them by default.

Re: Arm Mali G2-Ultra NX GPU: desktop-class mobile gameplay with AI-native graphics

#70
post #47

Earlier quoted context omitted.

Do you have any thoughts on the question you posed? Amdgpu and mesa is working out fairly well for amd, but yes, there is also still a proprietary userland for it too. Intel I think is using mesa code for their Windows drivers too. How are they different?

I genuinely don't know. They are smart people, they know the game. They must have figured out that there is an upside for them. Just speculating here. Maybe they have big customers that communicated to them that they will choose them over the competition if they open more of their software stack. Maybe they are less afraid of being sued because they are the underdog and they believe that the authorities would not be…

>Maybe they have big customers that communicated to them that they will choose them over the competition if they open more of their software stack.

I do remember reading that that is the case for AMD, maybe one of their open source devs said it in an interview?

They've also been doing it for a long time now and the risks didn't seem to materialize, which surely helps with all the fears that you mentioned.

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