Earlier quoted context omitted.
Should unreal give away their work for free? What is your argument. They don’t take a single royalty until $1mm and 5% is not a wild number considering it’s making use of the engine. Heck steam takes 30% which is much more egregious but factoring in costs of running steam, payment processing and the free marketing its almost always worth it. Share a counter argument to how it should be please.
There's many ways that are better than royalties. Just sell the engine as a one time purchasec have a non-profit foundation where sponsors fund development, etc.
Train sim created by just one person is being called the best ever made
291–300 of 375 posts
Re: Train sim created by just one person is being called the best ever made
#292Earlier quoted context omitted.
I'm saying it's not a "happy problem":)
There is this high correlation with low quality comments and smiley faces, that and when people like to insult others and put a little winky face at the end. You are simply making up nonsense. It is not a lot of work as most likely sales are being driven through a handful of platforms. Reporting is simple and no different than doing your taxes. It is very much a happy problem. Similar to having to pay more taxes. The…
Re: Train sim created by just one person is being called the best ever made
#293I always wonder how a solo developer can source high quality assets like these, plus develop a full game with them. In this case did the dev create the assets or did they purchase them from a freelancer? How much would purchasing this many assets cost?
Almost every time I see a halfway polished “solo developer” game, they did not do all the work themselves. Especially, they usually hire out the music, maybe other sounds, and much of the artwork. Sometimes they also have freelancers doing marketing and such. Sometimes even some paid help writing the software. I highlight this not to bring those developers down, but because I think it’s important people understand ho…
Re: Train sim created by just one person is being called the best ever made
#294Earlier quoted context omitted.
But it is free up to $1mm in revenue. Anyone can go and download the engine and use it as much as they want free. It is really smart and honestly $1mm is a generous entry point to capture a royalty for everyone involved.
They could have just sold the engine, even a subscription is better than royalties. If my game sells more it doesn't cost Epic any more money.
Re: Train sim created by just one person is being called the best ever made
#295Earlier quoted context omitted.
It only works when starting with open source to show to LLM. To monetize my modification, I would not make mine open source. If the licensing allows for it I’m fine.
If the LLM does the work, why should someone pay you when they could use their own tokens?
Re: Train sim created by just one person is being called the best ever made
#296Re: Train sim created by just one person is being called the best ever made
#297This is a 1 person job?! It looks practically photorealistic. That's absolutely wild.
> It looks practically photorealistic. what has improved a lot recently is the physically based rendering - specifically, the lighting. Looking at the steam page, this train game has that type of lighting. Another game that uses similarly realistic lighting is https://store.steampowered.com/app/2406770/Bodycam/
Re: Train sim created by just one person is being called the best ever made
#298Earlier quoted context omitted.
> This couldn't have happened 10 years ago. I agree. Something similar could have happened 30 years ago, and it did, see Transport Tycoon (or a lot of early games). But from 2000 to 2020?
The difference between today and 30 years ago is that if you are an individual developer, you are at the complete mercy of a single company (Valve), who can force you to do essentially anything they want for the privilege of publishing on their platform, with no meaningful alternative, and zero recourse if they say “no”.
Re: Train sim created by just one person is being called the best ever made
#299Earlier quoted context omitted.
There's many ways that are better than royalties. Just sell the engine as a one time purchasec have a non-profit foundation where sponsors fund development, etc.
If they sold it as a one time purchase this kid would have never been able to use Unreal.
Re: Train sim created by just one person is being called the best ever made
#300Earlier quoted context omitted.
There is this high correlation with low quality comments and smiley faces, that and when people like to insult others and put a little winky face at the end. You are simply making up nonsense. It is not a lot of work as most likely sales are being driven through a handful of platforms. Reporting is simple and no different than doing your taxes. It is very much a happy problem. Similar to having to pay more taxes. The…
You're calling my argument insane, you're saying my comment is low quality, and imply I'm the one insulting. What is my argument then, in your opinion?