Earlier quoted context omitted.
> Microsoft the new owner has no idea what Minecraft is about. They've had 12 years to figure it out[0]. Now sadly they've spent those 12 years working out how best to milk every last microtransaction and merchandising cent out of the property rather than actually listening to anyone and improving the game(s) but whomst among us could have predicted that outcome?! [0] https://www.theguardian.com/technology/2014/sep/1…
Do they have MTX in Java yet? I haven't played in like 2 years.
Minecraft: Java Edition 26.2, the first version with Vulkan 1.2
111–120 of 121 posts
Re: Minecraft: Java Edition 26.2, the first version with Vulkan 1.2
#112So that is where all that money is going, rewriting a perfectly functional implementation (that you can never retire because OpenGL hardware will remain in use for longer than Microsoft will last) with another more flawed one. Same as all other companies in other words? I'm still waiting for a Vulkan feature that is worth anything. Multicore rendering is not interesting, specially not for voxel games (that need to us…
OpenGL as an API no longer maps well to actual hardware. The important feature Vulkan brings is simple parity with hardware, thereby, efficiency. Further, utilizing new (read: not actually new, but not reasonable in OpenGL), GPU capabilties are what make new features possible. Vibrant Visuals had a hard requirement of the renderer being updated. From what I've seen, it will be coming alongside the renderer update. Th…
After all Java is the ultimate emulator (all jars will run for eternity unless Java removes features like they did with Applets = biggest mistake in history), so will graphics APIs evolve that way too? OpenGL -> Vulkan with something like Zink?
I will still prefer X11 in a 100 years. And also OpenGL (ES) 3 because that is the first really cross compatible API (ARM and X86) and it has the last feature = VAO.
So will VV only work with Vulkan enabled?
Re: Minecraft: Java Edition 26.2, the first version with Vulkan 1.2
#113Earlier quoted context omitted.
https://modrinth.com/mod/no-chat-reports Basically with each chat message there's a cryptographic payload proving that you are the sender, so reports can't be fabricated. If you remove it on the server before sending it to other players (or remove it on your client before sending it to the server) you can't report the messages. Also look into this and this for exploits: https://github.com/nodusclient/gaslight https:/…
That is irrelevant. It doesn't require chat messages to be banned for hate speech. Someone found the right way to phrase a report or are just relying on support to mess up on one of the many reports being sent to get them banned. It's not like the player being banned was on the same server as the people reporting them.
I didn't find any info about this exploit, and I thought it was related to chat reporting (being hate "speech" after all)
Re: Minecraft: Java Edition 26.2, the first version with Vulkan 1.2
#114Re: Minecraft: Java Edition 26.2, the first version with Vulkan 1.2
#115Earlier quoted context omitted.
That is irrelevant. It doesn't require chat messages to be banned for hate speech. Someone found the right way to phrase a report or are just relying on support to mess up on one of the many reports being sent to get them banned. It's not like the player being banned was on the same server as the people reporting them.
Do you have a source ? I didn't find any info about this exploit, and I thought it was related to chat reporting (being hate "speech" after all)
Re: Minecraft: Java Edition 26.2, the first version with Vulkan 1.2
#116Earlier quoted context omitted.
It's simple. Microsoft the new owner has no idea what Minecraft is about. Or at least the subset of Minecraft that I play: complex builds and automated farms done in survival not creative. At that level the combat they keep adding to is ... just getting in the way of my building.
I think the problem is that Minecraft caters to a huge range of tastes. I fully agree with you, I’d much rather have more options for automation and building fun machinery but my son is deeply into the PvP side of things where the new combat options are hugely appealing, and lead to new ways of playing the game. That’s barely scratching the surface, you’ve also got the speed runners, the boat racers, the people using…
But is he not using mods because he doesn't want to, or just because he hasn't got into it yet? Perhaps soon he'll run into a must-have java mod and drop bedrock.
Personally I learned about MC and even that there are mods by helping my then 12 year old daughter install them...
Re: Minecraft: Java Edition 26.2, the first version with Vulkan 1.2
#117Earlier quoted context omitted.
Am I crazy? Even a 1080 TI should have zero problems running Minecraft Java Edition...
A 1080 TI is a relatively good card these days still. With the insane GPU drought and price hikes that there have been for literally years. Also MC is usually more CPU bound than GPU bound
Re: Minecraft: Java Edition 26.2, the first version with Vulkan 1.2
#118Earlier quoted context omitted.
I think the problem is that Minecraft caters to a huge range of tastes. I fully agree with you, I’d much rather have more options for automation and building fun machinery but my son is deeply into the PvP side of things where the new combat options are hugely appealing, and lead to new ways of playing the game. That’s barely scratching the surface, you’ve also got the speed runners, the boat racers, the people using…
> my son is deeply into the PvP side of things where the new combat options are hugely appealing But is he not using mods because he doesn't want to, or just because he hasn't got into it yet? Perhaps soon he'll run into a must-have java mod and drop bedrock. Personally I learned about MC and even that there are mods by helping my then 12 year old daughter install them...