Live data from Hacker News

Minecraft: Java Edition 26.2, the first version with Vulkan 1.2

minecraft.net

71–80 of 121 posts

Re: Minecraft: Java Edition 26.2, the first version with Vulkan 1.2

#71
post #58

Earlier quoted context omitted.

This is actually one of the weirder things. The Java edition is objectively better from a technical player's perspective.

It's simple. Microsoft the new owner has no idea what Minecraft is about. Or at least the subset of Minecraft that I play: complex builds and automated farms done in survival not creative. At that level the combat they keep adding to is ... just getting in the way of my building.

> Microsoft the new owner has no idea what Minecraft is about.

They've had 12 years to figure it out[0]. Now sadly they've spent those 12 years working out how best to milk every last microtransaction and merchandising cent out of the property rather than actually listening to anyone and improving the game(s) but whomst among us could have predicted that outcome?!

[0] https://www.theguardian.com/technology/2014/sep/15/microsoft...

Re: Minecraft: Java Edition 26.2, the first version with Vulkan 1.2

#73

Is it safe to say that this positively affected me? For the very first time I installed Linux Mint on my old gaming with a 1080 TI and installed Minecraft/Steam. Minecraft ran beautifully and it is Java Edition 26.2. I've had a harder hit and miss time with games on Steam.

Minecraft (and Java) just runs great on Linux. I've personally experienced a 30% performance improvement from Windows.

I once tested the MS-Windows version on Wine on Linux vs MS-Windows on the same box. Both wine and native were faster on Linux, with the native Java version being the fastest (but not by much).

Re: Minecraft: Java Edition 26.2, the first version with Vulkan 1.2

#74
post #9

I find this choice interesting. Vulkan is a sensible choice given the game is multiplatform (and of course they mention MoltenVK right in the announcement.) Despite that, I still find it interesting that a Microsoft subsidiary would make this choice given that Vulkan is a direct competitor to Direct3D and that Microsoft seemed to only begrudgingly continue to support OpenGL and wgl. (Am I hallucinating, or was there…

The bedrock lineage is microsoft's attempt at microsoftifying minecraft. The team behind bedrock are responsible for showing the world the supremacy of DirectX. Bedrock is far behind on features and is far buggier compared to java edition. A ground up C++ rewrite is noble beginnings. Unfortunately time has shown that they only planned to get it to an MVP necessary for some gross monetization tactics targeting childre…

Another thing to note is that Mojang had already commissioned a C++ port of Minecraft for the console versions, which they then abandoned in favor of Bedrock. The original console port ran better, was less buggy, and had a nicer UI for controllers than Bedrock. Bedrock is basically an extension of Minecraft Pocket Edition (the smartphone port of Minecraft) so I imagine that they shifted to Bedrock so they didn't have to pay to implement the same features on Java, console, and Pocket Edition whenever they updated the game. The console version was developed by an external contractor, which is probably why they chose to give that up instead of Pocket Edition.

Re: Minecraft: Java Edition 26.2, the first version with Vulkan 1.2

#75
post #48

considering the amount of money they are making on Minecraft there is almost no forward momentum with the game. the tech is so dated that you have to go to mods to get basic performance improvements. Stuff like shaders and improving the render distance. more intelligent mobs. The content updates are the laziest I've ever seen in a game, usually just re-skinned versions of other mobs. really, it's illegal in Sweden to…

> everyone's too comfortable to innovate.

Bit ridiculous when it's the country that produced the original.

Re: Minecraft: Java Edition 26.2, the first version with Vulkan 1.2

#76
post #58

Earlier quoted context omitted.

It's simple. Microsoft the new owner has no idea what Minecraft is about. Or at least the subset of Minecraft that I play: complex builds and automated farms done in survival not creative. At that level the combat they keep adding to is ... just getting in the way of my building.

> Microsoft the new owner has no idea what Minecraft is about. They've had 12 years to figure it out[0]. Now sadly they've spent those 12 years working out how best to milk every last microtransaction and merchandising cent out of the property rather than actually listening to anyone and improving the game(s) but whomst among us could have predicted that outcome?! [0] https://www.theguardian.com/technology/2014/sep/1…

Do they have MTX in Java yet? I haven't played in like 2 years.

Re: Minecraft: Java Edition 26.2, the first version with Vulkan 1.2

#77
post #48

considering the amount of money they are making on Minecraft there is almost no forward momentum with the game. the tech is so dated that you have to go to mods to get basic performance improvements. Stuff like shaders and improving the render distance. more intelligent mobs. The content updates are the laziest I've ever seen in a game, usually just re-skinned versions of other mobs. really, it's illegal in Sweden to…

They were doing great game updates until Caves and Cliffs, where they promised too much and had to split it over like 5 next updates. After that they decided to mostly just do useless "feature" drops.

My view: The nether update was fabulous with so much new stuff. After that they seemed overconfident and promised way too much. They delivered but it took three new versions rather than one. Each of those versions was awesome in my opinion. But the community got sour because they were promised this stuff faster. I think part of the reason was that certain features, especially the Warden, Deep Dark and Ancient Cities was extended in scope, with awesome results. But then Mojang started promising less and moved to smaller feature drops. The autocrafter seems fun, but all in all, the updates from 1.20 onwards have been so boring that my interest have just dwindled out.

Re: Minecraft: Java Edition 26.2, the first version with Vulkan 1.2

#78
post #67
post #41

I hope Luanti (formerly Minetext) catches up

I don't think Minetest has much of a chance, it always felt like a loose group of programmers making a game engine rather than game designers creating a game. At least when I last tried it, it was completely devoid of any features to improve the game feel, everything (movement, camera movement, animations, mining, etc) just felt like a soulless "technically correct" implementation that a programmer without artistic v…

It's the typical open source model. They are probably hoping someone else comes in to add the gameplay via modding.

Re: Minecraft: Java Edition 26.2, the first version with Vulkan 1.2

#79
post #58

Earlier quoted context omitted.

This is actually one of the weirder things. The Java edition is objectively better from a technical player's perspective.

It's simple. Microsoft the new owner has no idea what Minecraft is about. Or at least the subset of Minecraft that I play: complex builds and automated farms done in survival not creative. At that level the combat they keep adding to is ... just getting in the way of my building.

I think the problem is that Minecraft caters to a huge range of tastes. I fully agree with you, I’d much rather have more options for automation and building fun machinery but my son is deeply into the PvP side of things where the new combat options are hugely appealing, and lead to new ways of playing the game. That’s barely scratching the surface, you’ve also got the speed runners, the boat racers, the people using it as a place to shoot weird films, the drop map obsessives, and the speed bridgers competing to bridge from one point to another as fast as possible. It’s almost impossible to accommodate everyone all the time.

Re: Minecraft: Java Edition 26.2, the first version with Vulkan 1.2

#80

Last I heard about Minecraft was that MS was pushing AI written code updates, and the game is utterly fucked with insane bugs atm.

> ...the game is utterly fucked with insane bugs atm

As someone who's been playing since alpha 1.2.0 starting back in october 2010, there has never been a moment in minecraft's entire history where the game hasn't been utterly fucked with insane bugs. This is status quo.

Post reply on HN