I know this is kind of silly, but even though TA's game mechanics are obviously great, I really liked its ambience and story. The sort of a melancholic vibe of a slow-moving neverending war. BAR in contrast is a bit of a PvP clickfest, which I don't enjoy. I wonder if there's a game mode or another Spring mod that would give me a more authentic feel? Single-player or perhaps PvE.
Beyond All Reason (Free Total Annihilation Inspired RTS)
71–80 of 339 posts
Re: Beyond All Reason (Free Total Annihilation Inspired RTS)
#72Earlier quoted context omitted.
It's amazing the degree to which streaming/online communities around video games have destroyed the games themselves. Every update to every game launches a large scale effort to find the "meta" which is then instantly disseminated to the most try-hard assholes on the Internet. Anyone who dares to develop their own strategy/style/loadout is up against hordes of people (a growing proportion every day) who just copy wha…
I wish LLMs played games, I'd never need to see a human again.
Re: Beyond All Reason (Free Total Annihilation Inspired RTS)
#73Earlier quoted context omitted.
I think Overwatch and League of Legends are the best examples of this effect. Both games are entirely unrecognizable today compared to 2016. Somehow Starcraft 2 emerged from the other side of esports mostly unscathed, despite being arguably the most significant progenitor of the entire genre.
it's because sc2 is usually 1v1. and also it's a lot harder
Re: Beyond All Reason (Free Total Annihilation Inspired RTS)
#74Theres been some drama with this game where a few of the core admins have claimed ownership and sold out to a publisher. They are taking the free open source game and selling it on steam with a free demo. In addition to the toxic community, its made the whole thing a bit radioactive. Curious to see how it all plays out.
Well, they can't sell out the game code. That's not how GPL works.
Re: Beyond All Reason (Free Total Annihilation Inspired RTS)
#75Earlier quoted context omitted.
I wish LLMs played games, I'd never need to see a human again.
They do, to a degree. See e.g. PUBG's latest AI teammate addition.
Re: Beyond All Reason (Free Total Annihilation Inspired RTS)
#76Earlier quoted context omitted.
> It's amazing the degree to which streaming/online communities around video games have destroyed the games themselves I think they might destroy the streaming/online communities, but I wouldn't say it destroys the game itself. I play BAR, but never with random strangers, the game works fine, but I also don't participate in any "video game" communities or watch/play with streamers, so what you're saying sounds very f…
I don't see how your comment makes sense. You're not part of any "community" but you also never play with random strangers? I only play public matches with random strangers and this is the feeling. Obviously this wouldn't apply if I had a small community of not-strangers to play with consistently, which you do have but oddly describe as not having a community.
Re: Beyond All Reason (Free Total Annihilation Inspired RTS)
#77Earlier quoted context omitted.
> It's amazing the degree to which streaming/online communities around video games have destroyed the games themselves I think they might destroy the streaming/online communities, but I wouldn't say it destroys the game itself. I play BAR, but never with random strangers, the game works fine, but I also don't participate in any "video game" communities or watch/play with streamers, so what you're saying sounds very f…
I don't see how your comment makes sense. You're not part of any "community" but you also never play with random strangers? I only play public matches with random strangers and this is the feeling. Obviously this wouldn't apply if I had a small community of not-strangers to play with consistently, which you do have but oddly describe as not having a community.
Re: Beyond All Reason (Free Total Annihilation Inspired RTS)
#78Earlier quoted context omitted.
It's amazing the degree to which streaming/online communities around video games have destroyed the games themselves. Every update to every game launches a large scale effort to find the "meta" which is then instantly disseminated to the most try-hard assholes on the Internet. Anyone who dares to develop their own strategy/style/loadout is up against hordes of people (a growing proportion every day) who just copy wha…
Meta-gaming is a natural progression in all human games. Chess players find "metas" like openings. It's just that video games are too simple and have very restricted meta set.
Re: Beyond All Reason (Free Total Annihilation Inspired RTS)
#79Earlier quoted context omitted.
Well, they can't sell out the game code. That's not how GPL works.
What do you mean?
Basically, the paid content will boil down to a single-player campaign.
The funds help us finish and release the game which still needs a lot of focused effort which is not something you can reliably sustained without commissioning some of that work.
The post below explains it in detail.
https://www.beyondallreason.info/news/beyond-all-reason-and-...
Re: Beyond All Reason (Free Total Annihilation Inspired RTS)
#80Earlier quoted context omitted.
Well, they can't sell out the game code. That's not how GPL works.
I think their plan is to make assets closed licensed. It's all pretty lame. Now any open source code contribution is packaged up and sold with someone else getting the check.