Live data from Hacker News

Ask HN: Are you still using a Vision Pro?

news.ycombinator.com

111–120 of 224 posts

Re: Ask HN: Are you still using a Vision Pro?

#112
post #104

Are they worth it if you fly frequently?

If you're just watching movies or need a big virtual monitor, and you've got a smartphone on you, you're better off with something like XREALs that cost 1/6th as much, weigh 1/10th as much and look like a dorky pair of off-brand sunglasses rather than a scuba mask. They're just virtual displays, not a whole-ass PC on your face, and they work pretty well for that.

Re: Ask HN: Are you still using a Vision Pro?

#114
I recently just picked up a used, like new, M5 Vision Pro for a steal. I've had it for a month and use it a few times a week, mostly for content consumption but very occasionally when I need to work, want a bigger screen, and don't want to sit at my desk.

Re: Ask HN: Are you still using a Vision Pro?

#116
I bought it on launch day, and I still use it at least a couple times a week. I also pretty much always take it with me when I travel (along with my MBP). Frankly, I'd use it even more, but because it's a fairly anti-social device I prefer to use it only when I have meaningful alone time. If I were living alone by myself, I imagine it could be a daily device for me.

My main use cases are Mac Virtual Display, movies/entertainment, PS5 gaming [0], casual browsing, and -- most surprisingly -- reading. The first few are pretty self-explanatory, but reading is one of my favorite unexpected niche use cases. It's really nice having a floating book (via Apple Books) perfectly positioned at eye height in front of you in your favorite virtual environment, listening to music of your choice. This use case didn't really take off for me until the recent dual knit band fixed the comfort issue. I dabbled with reading in the Vision Pro before but the comfort level just wasn't quite there yet. The new band is good enough to make this one of my favorite ways to read today.

[0] I use the Portal app for this. It lets you stream PS5 games into a gigantic screen inside the Vision Pro. I combine it with a Dolby Atmos surround sound speaker setup in our upstairs game room. It's truly a stunning experience. The only reason I wouldn't declare this the gold standard way to play games is because it currently relies on WiFi streaming, which introduces some input lag. The lag tends not to be an issue with the games that I play, but it's enough that you wouldn't play competitive twitch shooters with it. If Apple had just allowed you to plug in an external device via HDMI, this would hands down be the most impressive gaming experience out there. I'm personally very sensitive to input lag thanks to years of low-latency PC gaming, but I know not everybody is. If you're not, you may be even more impressed by it than me.

Re: Ask HN: Are you still using a Vision Pro?

#118
post #71
post #50

Earlier quoted context omitted.

Unless materials science advances to the point where a display like the Vision Pro weighs as much as a pair of glasses, I don’t think there’ll ever be mass adoption of wearable VR beyond anything more than a novelty, for exactly the reason you stated. Wearing something heavy on the front of your face is simply not a pleasant experience.

Beyond 2 is 107 grams. The new M5 Vision Pro is 750 grams. It's easily doable, but Apple deliberately makes them heavy for some reason.

Vive Flow is 189 grams btw

Re: Ask HN: Are you still using a Vision Pro?

#119

unless Apple allows adult content applications on Vision Pro its future is doomed. There are only two first-adopters for any new technology: military and adult industry. Without these you wont get any traction

There are no adult apps but they’re not needed for stereo videos. And the videos do exist, and they’re not hard to find, and they work well on AVP.

Re: Ask HN: Are you still using a Vision Pro?

#120

having developed multiple apps on it and tried every which way to use it (as an XR enthusiast in general), I have never been so happy to put a headset up on the shelf and never pull it out again. using as a spatial monitor was cool. for about 10min until my neck got tired of the added weight. but I’ll give credit that those 10min were pretty cool.

In industrial robotics, there is this emergency practice when the payload and tooling on the robot gets to heavy, to connect the payload to a counterweight and pully system, to "neutralize it in weight". Has anyone here tried that ? It should take three thin ropes with weight to make a object neutrally buyont. Yes, its tied to one room, yes its not pretty and futuristic, but its practical? If you want freedom of move…

More simply, I wonder if anyone's tried adding an equal weight to the back of their head. This would double the weight, but people can carry very heavy loads on their heads as long as the weight is acting downwards.
Post reply on HN