For other work or entertainment that doesn't take advantage of its spatial features, I tend to revert to using a computer with an external display. The display in the Vision Pro cannot quite match the resolution and HDR headroom of the external display I ended up having (a Pro Display XDR). Maybe if it didn't get outclassed by my external display when displaying 2D content, I'd have additional motivation to use it more often.
Ask HN: Are you still using a Vision Pro?
51–60 of 224 posts
Re: Ask HN: Are you still using a Vision Pro?
#52having developed multiple apps on it and tried every which way to use it (as an XR enthusiast in general), I have never been so happy to put a headset up on the shelf and never pull it out again. using as a spatial monitor was cool. for about 10min until my neck got tired of the added weight. but I’ll give credit that those 10min were pretty cool.
Is there a headset you like use for prolonged periods?
Re: Ask HN: Are you still using a Vision Pro?
#53unless Apple allows adult content applications on Vision Pro its future is doomed. There are only two first-adopters for any new technology: military and adult industry. Without these you wont get any traction
Re: Ask HN: Are you still using a Vision Pro?
#54having developed multiple apps on it and tried every which way to use it (as an XR enthusiast in general), I have never been so happy to put a headset up on the shelf and never pull it out again. using as a spatial monitor was cool. for about 10min until my neck got tired of the added weight. but I’ll give credit that those 10min were pretty cool.
Since it's tethered anyway for the battery, I think Apple made a mistake just not building it as a (smart) monitor tethered to a separate PC. Imagine if the vision pro could just be plugged into a small compute module with a battery or just plugged directly into a Macbook. It would be lighter, cheaper, and more flexible. I think a lot more people would have been interested in it.
It would be so cool to be able to plug in arbitrary input devices too, like a dvd player, but its understandable that others don’t feel this way, and it would totally not be an apple product if it did this.
One of their main imposed constraints was clearly to make the battery pocketable, which sadly precludes a lot of things which would have made it a better product, in favour of wider acceptability.
Re: Ask HN: Are you still using a Vision Pro?
#55Re: Ask HN: Are you still using a Vision Pro?
#56Earlier quoted context omitted.
A buddy let me try his Vision Pro, but I instead bought USB C display glasses. I just use them as a second display, not the AR experience you're probably thinking of. I don't specify which brand or model because I have gone through several pairs since then. They're all about the same and somewhat flimsy, but worth it for the reduced bulk.
>but I instead bought USB C display glasses How did you use these? Did you like them?
With this form factor, the main limitation is physical user input, not compatibility or fatigue. There's no battery or adapters or walled garden to mess around with. I would not be opposed to a touch pad or gesture system if it actually worked reliably and didn't require accessories or excessive motion from me.
For now, they're literally just a screen in a pair of glasses, and that's all I ever wanted. I'm sure there will be improvements to this category, but any product that strays from this core functionality will be a hard pass from me.
Re: Ask HN: Are you still using a Vision Pro?
#57Waiting for Steam Frame.
Sadly the passthrough is black and white only. That's the one thing I love about the Vision Pro is it never feels claustrophobic thanks to very good passthrough quality.
The Quest 3S has color passthrough and it's hardly an Apple-level device, and it's $349 in comparison.
I guess as a gamer, I don't care that much. I put on my headset to game, and if I need to step away for a moment, I'm more likely to take it off than to wander around my house with a headset on. Still, I thought color passthrough was now table stakes for a headset.
[1] https://www.pcgamer.com/hardware/vr-hardware/the-steam-frame...
Re: Ask HN: Are you still using a Vision Pro?
#58Earlier quoted context omitted.
Yes, absolutely no one uses an iPhone to go to Pornhub and spank themselves into oblivion because Steve and Tim said it's wrong
And nobody does that on Vision Pro despite it including the same browsing capabilities, apparently.
Re: Ask HN: Are you still using a Vision Pro?
#59having developed multiple apps on it and tried every which way to use it (as an XR enthusiast in general), I have never been so happy to put a headset up on the shelf and never pull it out again. using as a spatial monitor was cool. for about 10min until my neck got tired of the added weight. but I’ll give credit that those 10min were pretty cool.
Re: Ask HN: Are you still using a Vision Pro?
#60That said, the battery cable was super annoying, id accidentally catch it multiple times per day. The battery is good for less than 2 hours so i used it plugged into the wall.
For zoom calls, the persona thing is hilariously bad, unusable in a business context. Interesting for a few minutes as a tech demo though.
The virtual layout is good - a big citrix app screen (its the ipad app) for remote desktop, zoom, safari etc off to the sides and then things like calendar widget pinned to physical wall. But text clarity / quality is just slightly not good enough for software development. Almost, its close. If you dont mind large fonts its good enough.
Ultimately returned it but it was a close run thing, i almost kept it.
I do still hanker for something like this, tempted to try xreal or other glasses but seems like the PPD is even lower.