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Google removes "Doki Doki Literature Club" from Google Play

bsky.app

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Re: Google removes "Doki Doki Literature Club" from Google Play

#181
My first reaction to this was that someone made a mistake somewhere. They saw the game title and the front page, assumed it was a porn game due to it's rating or whatever, or made some other assumption that doesn't hold up to even cursory research, which would confirm the game's had two releases, the former of which has 100k+ reviews on Steam, and the second of which was even physical on consoles.

But no. The post mentions it was pulled due to a TOS violation with regards to its depiction of 'sensitive themes'. That would seem to suggest the problem lies with the game depicting suicide or just its other depictions of mental health problems in general. It could still be a mistake, in that they researched it to the point that they figured out it was dealing with those themes, but not to the point of figuring out it's a successful darling of a game. This seems rather unlikely.

Either way, fact that it's even possible to pull from the store, several months after it was first published without issue, without at least having a chat with the publisher first, is worrying.

Re: Google removes "Doki Doki Literature Club" from Google Play

#182

Earlier quoted context omitted.

Old windows yeah. Now they also require code signing, etc.

Not required Source: I use Windows and Windows VMs sometimes and install whatever I want without hassle.

On a regular consumer version of windows what happens when you open an unsigned exe?

Re: Google removes "Doki Doki Literature Club" from Google Play

#183
post #88

Earlier quoted context omitted.

We do not need our hyperscaler minders telling us what content we can and cannot consume. This ought to be grounds to litigate antitrust. This should not be happening. We need web-based app installs without scare walls ("downloading from the internet is dangerous"), without hidden settings menus to enable them ("Settings > Apps > Special app access > Install unknown apps"), and without any interference or meddling fr…

I’m generally with you, but I am not prepared to say companies should be forced to host and distribute content they believe reflects badly on them. That and I don’t see how Google and Apple can both be monopolies in mobile. Is this the “Ford has a monopoly on Mustangs” argument? Never found that persuasive. Now, reframe as duopoly, and maybe layer in that a platform owner who curates their App Store must allow altern…

Remember the days when you could just run whatever software you wanted on your hardware?

Re: Google removes "Doki Doki Literature Club" from Google Play

#184
post #7

Just want to drive by and mention - a friend told me to play DDLC and I was highly skeptical given the anime pin-up girl art style. I eventually gave in and gave it a shot. It's an amazing "playable story" unlike anything I have ever played. Super creative and well worth the couple hours it takes to play. I think it could use a few trigger warnings and it should be rated PG-13 / R, but there's stuff on Netflix 10x mo…

> I think it could use a few trigger warnings There is no scientific evidence whatsoever that trigger warnings have a positive effect and growing evidence they are either ineffectual or actually negative.

Trigger warnings are not there for some scientific effect. I view them as courtesy for consumers to have an chance to opt out of possibly unwanted experiences beforehand.

Re: Google removes "Doki Doki Literature Club" from Google Play

#185
post #24

1bil+ people have surrendered their right to artistic expression to Google, and another 1bil+ to Apple, and another 1bil+ to Microsoft. Many more billions have surrendered it to Visa and Mastercard. The world will only continue to get worse for the foreseeable future as five corporations assert global control over what is allowed to be published. It is mournful knowing that humanity's peak is behind us.

Hey, on the other hand, zero malware! It is zero, right? Please say it's zero... Just today I found a malicious version of Ledger on the macOS app store. It's been there for five weeks , and there are already some anecdotes out there of people losing their coins. I guess that's somehow the developer's fault for not "staking their claim" to their name, as Apple seems to only monitor for malicious duplicate submissions…

A year or so ago I had to speedrun turning on developer mode on Android because my grandma had somehow installed an app that did a ransomware-like fullscreen popup after about 10-20 seconds after bootup. Could've factory reset it and called it, but wanted to try to rescue it for my grandma. Used adb to figure out what app was doing it and removed it. I might be misremembering details, but I think one of the reasons it could do what it was doing was it was using Samsung-specific permissions, which Google shouldn't allow on the store. I reported the app and looks like it's gone now.

Re: Google removes "Doki Doki Literature Club" from Google Play

#186

Earlier quoted context omitted.

This is false and it weakens your position. https://www.justice.gov/atr/case/us-and-plaintiff-states-v-g... https://www.justice.gov/opa/pr/department-justice-prevails-l... https://www.justice.gov/atr/case/us-and-plaintiff-states-v-a... https://en.wikipedia.org/wiki/Antitrust_cases_against_Google... https://www.cnbc.com/2025/03/19/eu-orders-apple-to-open-up-a... …and there are many more. You can say those aren’t enoug…

can you explain how someone being incorrect about something weakens their position? i assume the position in question is that their should be more trust busting. "there have been these antitrust actions" isn't actually a counter argument to "there should be more antitrust actions", so it doesn't weaken the position, unless i'm not understanding what you mean by that. you know what my favorite fallacy is? the fallacy…

If someone says 'the level of X is 0, and the appropriate level should be higher than it currently is', and if it turns out that the current level of X is higher than the claimed 0, that does indeed raise doubts about their position.

Re: Google removes "Doki Doki Literature Club" from Google Play

#187

Earlier quoted context omitted.

If you've ever had trauma, especially recent, you'll appreciate well done content warnings. You don't want the dramatic plot twist to happen to be exactly the topic you've been trying to avoid so that you can slowly get better. If you've experienced a certain kind of trauma, it's not a matter willpower. It involves a loss of control over one's emotional response and thoughts which can be triggered by things that rela…

Teaching people to not let emotions get to them, and offending them to build up that immunity, used to be a normal part of life. I wonder what happened.

trigger warnings are not there to prevent people from being "offended" or to avoid emotions they may "get to them." trigger warnings are so folks who have experienced traumatic events can avoid having a panic response triggered unexpectedly.

traumatic events are not a normal part of life and fortunately most people are never forced to experience something truly traumatic. Uncontrolled exposure does not build up "immunity" or help individuals work through or process the trauma. if the warnings seem unnecessary to you, then they're probably not for you.

Re: Google removes "Doki Doki Literature Club" from Google Play

#188
post #7

Just want to drive by and mention - a friend told me to play DDLC and I was highly skeptical given the anime pin-up girl art style. I eventually gave in and gave it a shot. It's an amazing "playable story" unlike anything I have ever played. Super creative and well worth the couple hours it takes to play. I think it could use a few trigger warnings and it should be rated PG-13 / R, but there's stuff on Netflix 10x mo…

> I think it could use a few trigger warnings There is no scientific evidence whatsoever that trigger warnings have a positive effect and growing evidence they are either ineffectual or actually negative.

can you please cite some sources for your claims?

Re: Google removes "Doki Doki Literature Club" from Google Play

#189
post #82

Earlier quoted context omitted.

>>Is this the flow for online payments as well, or only for in-person payments? works for both

Interesting, I wonder if there is some other initiation channel then? The chance of collisions with random 6-digit codes seems non-negligible.

IIRC a few years ago I saw some store asking for 6 or 8 digit BLIK codes, I guess the latter was how they were planning to expand from supporting just Poland to supporting whole EU. But that effort seems to have died out.

Re: Google removes "Doki Doki Literature Club" from Google Play

#190
post #24

Earlier quoted context omitted.

Hey, on the other hand, zero malware! It is zero, right? Please say it's zero... Just today I found a malicious version of Ledger on the macOS app store. It's been there for five weeks , and there are already some anecdotes out there of people losing their coins. I guess that's somehow the developer's fault for not "staking their claim" to their name, as Apple seems to only monitor for malicious duplicate submissions…

And only 30% fees, just for being on the app store!

Only if you charge for your app - and how much free labor and bandwidth do you give away? Apple gives away millions.
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