Reading these posts always make me feel like an imposter. People are dealing with such low level things, while i'm outta here building simple CRUDs.
CRUDs do pay the bills.
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Reading these posts always make me feel like an imposter. People are dealing with such low level things, while i'm outta here building simple CRUDs.
CRUDs do pay the bills.
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Wine might be oddly self-defeating. Broad game support on Linux increases the viability of Linux as a desktop, which increases market share, which may result in developers creating Linux ports as a 1st class concern, which don't need Wine to run.
Wine might be oddly self-defeating. Broad game support on Linux increases the viability of Linux as a desktop, which increases market share, which may result in developers creating Linux ports as a 1st class concern, which don't need Wine to run.
If you game/app runs on Wine, doesn't that reduce the pressure to develop a Linux port?
Either way my comment is intended as more humorous than truly insightful or prophetic.
Wine might be oddly self-defeating. Broad game support on Linux increases the viability of Linux as a desktop, which increases market share, which may result in developers creating Linux ports as a 1st class concern, which don't need Wine to run.
Wine's APIs are more stable than Linux's APIs, so it seems more plausible to me that Wine will become the first class target itself.
What glibc does not provide is forward compatibility. An application built with glibc 2.12 will not necessarily work with any older version.
Such application could be rebuilt to work with an older glibc as the API is stable. The ABI is not which is why the application would need to be rebuilt.
glibc does not provide ABI compatibility because from their perspective the software should be rebuilt for newer/older versions as needed. Maintaining a stable ABI mostly helps proprietary software where the source is not available for recompilation. Naturally the gnu guys building glibc don’t care about that use case much.
I guess you didn’t mention glibc in your comment but I already typed this out
Wine might be oddly self-defeating. Broad game support on Linux increases the viability of Linux as a desktop, which increases market share, which may result in developers creating Linux ports as a 1st class concern, which don't need Wine to run.
Wine might be oddly self-defeating. Broad game support on Linux increases the viability of Linux as a desktop, which increases market share, which may result in developers creating Linux ports as a 1st class concern, which don't need Wine to run.
Earlier quoted context omitted.
Wine's APIs are more stable than Linux's APIs, so it seems more plausible to me that Wine will become the first class target itself.
I wouldn't be surprised if Wine eventually becomes more stable than Windows.
Wine might be oddly self-defeating. Broad game support on Linux increases the viability of Linux as a desktop, which increases market share, which may result in developers creating Linux ports as a 1st class concern, which don't need Wine to run.
It's interesting when old Windows games run better in Wine than in actual Windows 10/11.