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Wine 11 rewrites how Linux runs Windows games at kernel with massive speed gains

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Re: Wine 11 rewrites how Linux runs Windows games at kernel with massive speed gains

#4
Wine might be oddly self-defeating. Broad game support on Linux increases the viability of Linux as a desktop, which increases market share, which may result in developers creating Linux ports as a 1st class concern, which don't need Wine to run.

Re: Wine 11 rewrites how Linux runs Windows games at kernel with massive speed gains

#6

Wine might be oddly self-defeating. Broad game support on Linux increases the viability of Linux as a desktop, which increases market share, which may result in developers creating Linux ports as a 1st class concern, which don't need Wine to run.

This is the very definition of "a good problem to have."

Re: Wine 11 rewrites how Linux runs Windows games at kernel with massive speed gains

#7

Wine might be oddly self-defeating. Broad game support on Linux increases the viability of Linux as a desktop, which increases market share, which may result in developers creating Linux ports as a 1st class concern, which don't need Wine to run.

OS/2 part deux

Re: Wine 11 rewrites how Linux runs Windows games at kernel with massive speed gains

#8

Wine might be oddly self-defeating. Broad game support on Linux increases the viability of Linux as a desktop, which increases market share, which may result in developers creating Linux ports as a 1st class concern, which don't need Wine to run.

Wine's APIs are more stable than Linux's APIs, so it seems more plausible to me that Wine will become the first class target itself.

Re: Wine 11 rewrites how Linux runs Windows games at kernel with massive speed gains

#9

Wine might be oddly self-defeating. Broad game support on Linux increases the viability of Linux as a desktop, which increases market share, which may result in developers creating Linux ports as a 1st class concern, which don't need Wine to run.

A solution to itself

Re: Wine 11 rewrites how Linux runs Windows games at kernel with massive speed gains

#10

Wine might be oddly self-defeating. Broad game support on Linux increases the viability of Linux as a desktop, which increases market share, which may result in developers creating Linux ports as a 1st class concern, which don't need Wine to run.

Wine's APIs are more stable than Linux's APIs, so it seems more plausible to me that Wine will become the first class target itself.

I wouldn't be surprised if Wine eventually becomes more stable than Windows.
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