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Counter-Strike's player economy is in a freefall

polygon.com

61–70 of 617 posts

Re: Counter-Strike's player economy is in a freefall

#61
post #5

I play CS. This is good. The gambling economy and the creator economy of people pumping their marketplaces and gambling sites is really toxic. It extracts money from kids, all for a nice skin. Making them more affordable is going to make this more fair and sensible.

The purpose of the update is certainly not to reduce the cost of these items, but to better position Valve to earn this revenue steam, as opposed to third party scalpers. Looks like it's working.

They crashed the premium market and resell value. Prices down. It’s a side effect, but the direct effect to the user.

Re: Counter-Strike's player economy is in a freefall

#62
post #55

Earlier quoted context omitted.

I can't even imagine how rich someone must be in order for a $20,000 imaginary knife with only cosmetic value to seem like a rational purchase.

It is more harmful for those who cannot afford to spend 20K, 2K or even 200 but does anyway out of ignorance or stupidity.

You forgot addiction, which should not be reduced to just ignorance or stupidity.

Re: Counter-Strike's player economy is in a freefall

#64
post #29

I play on and off. It's crazy hearing people talk about how they've spend thousands on a skin.

No more than someone spending a few thousand on a tiny designer bag that can fit almost nothing inside.

It's a consistent viewpoint to think that those things are more or less equally nuts.

The only difference with the designer bag is that there is scarcity, but that's about it.

Re: Counter-Strike's player economy is in a freefall

#65
post #9

Gambling mechanics for anyone under 18 should be banned. Children can't buy lottery tickets or hit tables in Vegas. Its crazy they can buy loot boxes that real life value.

But children can buy a cereal box that has some "rare" card.

When I was a kid it was baseball cards.

Re: Counter-Strike's player economy is in a freefall

#66
post #5

I play CS. This is good. The gambling economy and the creator economy of people pumping their marketplaces and gambling sites is really toxic. It extracts money from kids, all for a nice skin. Making them more affordable is going to make this more fair and sensible.

Is not that their parent's job?

Re: Counter-Strike's player economy is in a freefall

#67

Earlier quoted context omitted.

And in France specifically, the first case you open is guaranteed to not be a good item. So it's essentially the same system but with an additional $2,50 entry fee

I propose any company that flagrantly violates the intent of a ruling like that is sent to a special judge who operates in the same manner - bring forth a penalty while explicitly looking for every violation and arcane loophole to punish the company with. It's "technically" just, after all.

You mean "special prosecutor". Judges don't try to find things, they only decide which of the parties before them claiming different things is right.

Re: Counter-Strike's player economy is in a freefall

#68
post #64
post #29

Earlier quoted context omitted.

No more than someone spending a few thousand on a tiny designer bag that can fit almost nothing inside.

It's a consistent viewpoint to think that those things are more or less equally nuts. The only difference with the designer bag is that there is scarcity, but that's about it.

They are both about signaling wealth and status. What I don’t understand about the digital items is that the people who own them are often anonymous so why signal? Signaling wealth and status IRL can also carry other benefits that don’t seem to carry over digitally.

Re: Counter-Strike's player economy is in a freefall

#69
post #5

I play CS. This is good. The gambling economy and the creator economy of people pumping their marketplaces and gambling sites is really toxic. It extracts money from kids, all for a nice skin. Making them more affordable is going to make this more fair and sensible.

Most of the scarcity in artificial economies like CS is (just as with trading card games) manufactured and vulnerable. Seeing what happens with a rug-pull in a billion dollar artificial economy like this is a valuable lesson for anyone watching.

If/when the huge Satoshi bitcoin stash gets traded in, we'll see similar outcomes there too.

Re: Counter-Strike's player economy is in a freefall

#70
post #69
post #5

I play CS. This is good. The gambling economy and the creator economy of people pumping their marketplaces and gambling sites is really toxic. It extracts money from kids, all for a nice skin. Making them more affordable is going to make this more fair and sensible.

Most of the scarcity in artificial economies like CS is (just as with trading card games) manufactured and vulnerable. Seeing what happens with a rug-pull in a billion dollar artificial economy like this is a valuable lesson for anyone watching. If/when the huge Satoshi bitcoin stash gets traded in, we'll see similar outcomes there too.

What makes this (or cypto) economy ‘artificial’, and why is our real-world economy not artificial?

Plenty of market manipulation and rug pulls happening on the regular stock market as well

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