Earlier quoted context omitted.
It is, once again, designing interfaces based on "vibes" instead of science or principles or used feedback, optimising for looking good on screenshots and marketing materials and not for actual usability or user friendly was. With "vibes" here standing for whatever some SV asshole thinks it's cool and modern. Alegria, flat design, pastel colors, or unholy amounts of whitespace. It's been the story of the last 15 year…
Do you really think that Apple, of all companies, did a cross-platform UI refresh based entirely on vibes without considering user taste, usability, accessibility, etc? You've already judged the system as only good for "looking good on screenshots and marketing materials" when you haven't even seen anything other than the announcement.
Yes, I think they would do that.
Lots of historical examples of Apple making weird design choices for decades now. I'm old enough to remember the hockey-puck mouse on the original iMac.
Also, here's a list of bugs I've personally observed over just the last two months: https://gist.github.com/BenWheatley/29a3c22203d90ae80465cdb1...
3.3 trillion dollar market cap, and the *clipboard* is no longer reliable. The mail badge is an unreliable count. The wallpaper sometimes disappears. The alarms don't play out of whatever speaker or headphones you're using for all your other audio.