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DOOM CAPTCHA

doom-captcha.vercel.app

201–210 of 292 posts

Re: DOOM CAPTCHA

#202
post #87

Earlier quoted context omitted.

Isn’t WASM doom a solved thing already? I wouldn’t consider that the hard part, unless I’m missing your point.

well you'll need integrations to have the WASMised doom tell you when a monster gets hit, or when you died. you need to worry about which keyboard events to pass in, etc. i know it's not super hard but it's definitely the more exciting part of this, vs all the "make the title text bigger" stuff that's in the chat

Ehh if you think about doom it's just a hook in the loop for whatever triggers the death animation.

Re: DOOM CAPTCHA

#207

Earlier quoted context omitted.

well you'll need integrations to have the WASMised doom tell you when a monster gets hit, or when you died. you need to worry about which keyboard events to pass in, etc. i know it's not super hard but it's definitely the more exciting part of this, vs all the "make the title text bigger" stuff that's in the chat

Ehh if you think about doom it's just a hook in the loop for whatever triggers the death animation.

Sure but if you think about making this project I think a lot is already know how to layout a box on a webpage and probably don't know how to hook WASM-ism Doom into the page logic.

Re: DOOM CAPTCHA

#208
When I try to log into AWS console and have to solve their captcha I always think that the target audience that this is designed to avoid can easily automate it (Some open source models can solve this without all that "AI safety" gatekeeping) while the majority of audience are simply suffering from this "feature".

Apple has proposed a solution to captcha[1] which I can't wait to be standardized and widely used.

[1] https://support.apple.com/en-us/102591

Re: DOOM CAPTCHA

#210

IDSPISPOPD, IDKFA, and IDDQD work but the only weapons that work are the chainsaw up to the rocket launcher.

The shareware weapons. You had to fork out some real cash for the full version if you wanted the plasma weapons!

That might be why the plasma rifle and the BFG don't work if it embeds a shareware WAD file. See also: https://archive.org/details/DoomsharewareEpisode
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