Live data from Hacker News

OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe

openttd.org

71–80 of 115 posts

Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe

#71
I've posted this before; I hope it's fine if I repeat it:

I really miss these building games that used an isometric grid. TTD, RC Tycoon, Zoo Tycoon, Sim City, …

Yes, it's less realistic, but it is so pleasant to work with. Everything you build aligns perfectly and if you want, you can neatly fill the entire map.

In comparison, (even with many mods) my Cities Skylines or Planet Coaster creations never look quite right. Building the roads and paths is always awkward and frustrating.

I wish there was more interest in new "simple-grid-based" games.

Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe

#72
post #60
post #47

Earlier quoted context omitted.

OpenRA – which is open source reimplementation of Red Alert, Dune 2000 and C&C Tiberian Dawn - has solved this by offering to fetch the shareware game and extracting the assets from there. Fully libre distributable assets would offer even better experience, but this is one pretty neat way to handle the seamless start.

This is similar with how Debian handles Microsoft "core fonts" installation [1]. I.e. they don't redistribute, but automate the download from a publicly available source. [1] https://tracker.debian.org/pkg/msttcorefonts

Most Linux distros do that. The AUR, for example, has packages for MS fonts, Apple fonts, and many others, all of which extract the fonts from public redistributable packages.

Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe

#73

Earlier quoted context omitted.

But the original soundtrack is still a banger.

I grew up on AdLibs and Soundblasters and I love FM synthesis. For a while I thought that I had just imprinted on the sound signature of the OPL3 chip. Now after crises and tragedies I see the core truth at the inside of reality: FM synthesis is just so good. The OPL3 modulates frequencies really well! Here’s the Transport Tycoon soundtrack as performed by an OPL3 chip. This is objectively the original -original soun…

There are open-source libraries like AdPlug (https://adplug.github.io/) that offer really good OPL3 emulation. If you have the MIDI assets from the original game, it might be possible to get the original AdLib soundtrack working with OpenTTD!

Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe

#74
post #47

Earlier quoted context omitted.

OpenRA – which is open source reimplementation of Red Alert, Dune 2000 and C&C Tiberian Dawn - has solved this by offering to fetch the shareware game and extracting the assets from there. Fully libre distributable assets would offer even better experience, but this is one pretty neat way to handle the seamless start.

Doesn't the shareware come with some license agreement which probably say not to do this?

It was released as freeware back when by EA originally, which is what openRA relies on. Later the source was released under GPL[1] during the CNC remastered collection from EA.

[1]https://github.com/electronicarts/CnC_Remastered_Collection/...

Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe

#75
post #20
post #11

Earlier quoted context omitted.

The original TTD was super stable though. I remember once I was able to crash it by building a very tight loop for a train, that it crashed with its own tail. This was the only time I saw the red font with debugging info.

An impressing feat, considering it was written in assembly.

It makes me wonder, is it possible to write something this complex in assembly today, given modern security features.

Not that you'd want to, given that OpenTTD has networked features and you'd want something that makes it easy to validate/isolate remote payloads.

Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe

#76

Earlier quoted context omitted.

Windows Solitaire had this two. If you kept dealing without playing, once you'd spent over $32,768, you'd instantly be in the positive nearly that much.

Leisure Suit Larry in the Land of the Lounge Lizards on the Apple ][ let you bet negative amounts of money in the casino and make money by losing on purpose!

Then you have to bet carefully, to avoid winning by accident.

Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe

#77
post #33

Earlier quoted context omitted.

But the original soundtrack is still a banger.

https://www.youtube.com/watch?v=jSFsrmLhC00 Original soundtrack recorded with live instruments. Grooviest thing I've heard in years.

Man, TTD music was the only management game that made me HYPE to get down to managing.

Like I vividly remember Sim City 3000 music as well, but that game was more chill, like a sunny winter day.

TTD was like a spring day where you plan you call the pinkertons to bust some unions while smoking a cigar.

Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe

#79
post #78

Such deep nostalgia for this game. But also deep nostalgia for the days when I had time to play this game. OpenTTD LAN party in the retirement home in a few decades, anyone?

If you can make it, checkout Super MAGFest. They host a OpenTTD tournament every year.

Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe

#80
post #28

The original (not even Deluxe version) was one of my all time favourite DOS games. For a several years (before I had kids), it used to be a Christmas tradition that I replay Transport Tycoon, albeit on modern hardware via this OpenTTD project. As someone who isn’t personally the biggest fan of this time of year, it did make the Christmas period much more bearable.

Hopefully you can eventually introduce your kids to it ! :D (Also, has anyone tried to add some kind of multiplayer to it yet ?)

OpenTTD has multiplayer.
Post reply on HN