Live data from Hacker News

Apple's requirements are about to hit creators and fans on Patreon

news.patreon.com

331–340 of 1001 posts

Re: Apple's requirements are about to hit creators and fans on Patreon

#331
Let's not forget that if Apple created something called "Apple Creators", they would instantly gain 100% of the market share because there would be no fee (assuming feature parity)

This forcing apps to use your payment platform through extortion is anti-competitive. Full stop.

Re: Apple's requirements are about to hit creators and fans on Patreon

#332

Earlier quoted context omitted.

while they are giving "gifts" and "gratuities" to the relevant judges There is a lot of corruption in the US. So yes, at times, they will allow that too. But in this case, the commenter was correct. We can't be going into courts of law making poop up. Going into a court of law and saying that a company with 27% market share in phones and 13% market share in PCs is a "monopoly" is almost on the level of being insultin…

The Brown Shoe Company merger in the 1960s was shot down, even though it would only control around 7% of the nation’s shoe supply. It’s important to not just consider the quantitative impact of the monopolist (percent of market share) but also the qualitative components (is it vertically integrated? is it hurting consumers?). I’m not sure whether or not Apple is a monopolist, but I certainly think there are some argu…

US Antitrust law generally is about pricing, collusion (over pricing or market access), and competition more so than just monopoly power. It is straight up not illegal to be a monopoly, only to abuse the position.

I'm surprised there haven't been more attempts at a "tying" argument against Apple's App Store and their platforms, but I'm also not a lawyer. It has what looks like a pretty clear, long history of being considered an anti-competitive practice by the courts. You can buy a Brother printer and not have to buy paper or toner from them, why should I have to buy my apps from Apple? And to be clear, that is precisely how Apple thinks of the relationship between the user and the app. Apple owns that relationship. They mediate. They manage. They facilitate. No one else. Users don't buy apps. Users pay Apple. Apple pays the app developers.

Re: Apple's requirements are about to hit creators and fans on Patreon

#333

Earlier quoted context omitted.

Take Apple out of the loop entirely. Why does Patreon need an app? Have users go through the website. Send them updates when people post new content. I've never used the Patreon app on either Android or iOS. I support a number of creators and I have no idea why I'd want an app. Money is taken from my account. Receipts are sent to my email. Articles from creators are sent to my email, and if they're long enough I clic…

The app's useful for audio posts. But mostly it's just an extra chance for them to make money. Push notifications, the home screen icon, etc. Most people I know, their inbox is barely functional due to the marketing emails, and they're reliant on features like Gmail's "Important" which only highlights real people, not Patreon content. You're not the average user, and if the average user gets a billing email and hasn'…

> visit the site or open the app

There's another erm... "creator oriented" Patreon-like service that works entirely through the web. Specifically to avoid Apple and Google's cut. And they seem wildly successful, although perhaps the type of content may influence user's decisions.

Re: Apple's requirements are about to hit creators and fans on Patreon

#334

I like being able to cancel subscriptions from the App Store, it’s a huge advantage because companies will usually try to make it difficult to cancel.

Fun fact: governments can solve both problems! They can break up monopolies AND regulate dark patterns.

Re: Apple's requirements are about to hit creators and fans on Patreon

#336
post #80

As a longtime YouTube creator who uses Patreon for financial support, the news is terrible: Patreon informed me that all creators must switch to a monthly subscription schedule instead of the per-creation schedule that I and many other currently use. The whole point of per-creation is that it allows me to take time off, and only charge people when I release something, thus incentivizing me, and being fair to my suppo…

The only way to put an end to this is if more people stop installing apps that are just website skins, and just use the open web instead.

Yeah, though the problem with this is that from my experience with Android, the web version of Patreon is practically unusable. Not that the app is much better, they seem determined to come up with the most horrific UX anyone could imagine across all platforms, but it at least can somewhat consistently handle playing the podcasts I subscribe to without cutting out every five minutes.

Re: Apple's requirements are about to hit creators and fans on Patreon

#337

Earlier quoted context omitted.

Will you still like it enough that you're willing to pay a 30% premium as more and more services start passing the Apple Tax on to the consumer? This is why I love capitalism!

The beauty of capitalism is that you can choose. You don't even have to have a smartphone at all and if you decide to have one, you don't HAVE to have an Apple device. There are countless other brands to pick. If you truly hate the 30% thing, then don't buy an iPhone.

And yet the point of this post is that, thanks to Apple's dominance, all users will lose the "pay per finished production" payment option regardless of whether they use an iPhone or not.

The beauty of capitalism is that you can choose the color of your car as long as it's black.

Re: Apple's requirements are about to hit creators and fans on Patreon

#338
post #275

Earlier quoted context omitted.

Customers leave when prices rise above their willingness to pay. Some customers will realize on their own that they can bypass Apple's fee by subscribing through the browser, but most won't (since Apple forbids even mentioning this trick).

This, imo is a solid argument for "fine then, we're just gonna pull our app and use mobile web exclusively."

Only if the users follow. If users decide they won't use the mobile web then patreon and the creators they represent lose. Nobody knows for sure, but there is a general belief that users will not follow (or at least enough won't follow).

Re: Apple's requirements are about to hit creators and fans on Patreon

#339
The only reason I'd want to use a Patreon app over their website would be to play creator's videos on a large screen. As far as I can tell, they don't have an AppleTV app.

This, TBH, is why I've never supported a creator via Patreon, as I have no idea how I'd access a creator's supporter-only content in a way that was convenient for me.

Re: Apple's requirements are about to hit creators and fans on Patreon

#340

Earlier quoted context omitted.

The reason sales prices are quoted without tax in North America is because there's a million different permutations governing what the sales tax is going to be in different situations (who's buying what, from whom, where, when), and this changes all the time. Local governments can shift their taxes at any time to encourage or discourage certain things. I'd argue this flexibility is very good, but the downside is calc…

If we only had databases and computers which can track and calculate those advanced math stuff.

Well, yeah, but you can also see how the key piece of information a company discloses is the pre-tax price.

To show each customer the right post-tax price, you'd have to know where they live and where they will buy your product. It would be impossible to advertise a price en masse on your website / in a brochure.

Post reply on HN