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Rockstar condemns Max Payne 3 cheaters to play only against each other

arstechnica.com

31–40 of 130 posts

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#32
The reddit thread about this had some interesting discussion and excellent point:

This is about cheaters that cheat their saves by giving themselves items that they haven't yet unlocked (or bought). It's punishing those that don't care for earning items or buying them.

Source: http://www.reddit.com/r/Games/comments/uyk1v/rockstar_target...

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#33
post #17
post #13

The article just glosses over the fact that detecting cheaters is far from easy. It just makes it sound as if it's a done-deal, "if you cheat, you're isolated away". Speaking with at least some amount of insight, I can say that cheat-detection in modern networked multiplayer action games is far from easy.

The first thing I remember from a multiplayer networking tutorial is that it is close to impossible to distinguish cheaters from really good players.

It's a bit more complex than that, I think. It's easy to distinguish careless cheaters from good players. It's hard to distinguish conservative cheaters from good players. It's also hard to distinguish good, nonconservative cheaters from really exceptional players.

But really, it doesn't matter. You can winnow out the obvious game-breaking things like wallhacking and instant-headshotting, but to the average player it doesn't make a difference whether the person who keeps killing them is a phenomenal player or just a skilled cheater; it's not fun either way.

A solution to one is a solution to both: Your game needs to be designed such that it maintains balance and remains fun when some players are performing much better than others, for whatever reason.

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#34
Kick-ass solution. Our Bitcoin casino had more than its share of people crossing IP addresses over time and/or playing poker oddly. It's hard to prove anything and, especially when it relates to real-money poker, volumes have been written by players online claiming innocence and scouring the TOS for loopholes. My solution? I created poker rooms specifically for people who've shared IPs, and blocked them from entering other rooms at the same time as their friends. Result: Friends stop showing up and tilting general games, and a small friendly community develops in the "anything goes" room.

Now if only the government took that view of people who play poker...but "play at your own risk" seems to be a concept western society lost around the time our governments got in the business of protecting people from themselves and every experience not mediated was considered dangerous...

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#35

I remember the old days of Counterstrike and the infamous "myg0t" clan who would enter CS servers and use things like wallhacks and aimbots as well as excessive deliberate teamkilling. After they had got themselves banned from just about every server out there they launched their own "anything goes" server which could be actually be a fun experience to play on. Another interesting thing I remember from the CS days wa…

At some point you have to trust the client. Invincibility cheats can be as simple as the client updating its position the moment it knows there is a projectile traveling towards it, or the moment another player is turned to face them they duck. For Counter Strike: Source for example the server sends the location, and way that a user is pointing to the client. With some calculations you can then draw a line from the o…

It's an interesting point about updating movement automatically to avoid a bullet. I did consider this possibility before, however I assumed that this would not give you full invincibility because if you are standing in an area and bullets are being fired all around you it may not be possible to move to a position where there is not an incoming bullet in time. Although even with this you could still gain a significant advantage.

Also a lot of older games would mainly use a hitscan model for bullet collision detection. The projectile itself was not modelled, instead there was a ray intersection test done at the time the bullet was fired so there was no "movement" for the bullet so to speak. Do most modern games now use a physics engine to simulate every bullet instead?

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#36

I remember the old days of Counterstrike and the infamous "myg0t" clan who would enter CS servers and use things like wallhacks and aimbots as well as excessive deliberate teamkilling. After they had got themselves banned from just about every server out there they launched their own "anything goes" server which could be actually be a fun experience to play on. Another interesting thing I remember from the CS days wa…

I as a former not so good CS player can perfectly confirm that being at the recieving end of a i-shoot-better-with-pistols-than-anyone-else-with-sniper-rifles guy is frustrating. Back than i tried to avoid serers with to much of those guys.

A lot of it was not just shooting skill. Most new players tended to make a lot of the same predictable mistakes, for example standing close together in big groups at the same chokepoints in the map each time so that they could all be blinded by a flashbang. Also they didn't use walk effectively so would make a lot of noise.

CS was also one of the first popular games where weapon recoil was modelled and new players would tend to spray full auto at a target (because that's what you did in quake).

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#37
post #6

Sounds like CS 1.3 to me. Their so-called "hackers arms race" is what got me into coding in the first place.

Which side were you on?

Haha, I played with the cheaters.. But only with other cheaters. There was a small subset of cs1.3 cheaters who played competitively vs eachother. The original OGC hook was released as source and gave me my intro to compiling editing and debugging, along with some help from unknowncheats.com at the time

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#38

Earlier quoted context omitted.

I as a former not so good CS player can perfectly confirm that being at the recieving end of a i-shoot-better-with-pistols-than-anyone-else-with-sniper-rifles guy is frustrating. Back than i tried to avoid serers with to much of those guys.

A lot of it was not just shooting skill. Most new players tended to make a lot of the same predictable mistakes, for example standing close together in big groups at the same chokepoints in the map each time so that they could all be blinded by a flashbang. Also they didn't use walk effectively so would make a lot of noise. CS was also one of the first popular games where weapon recoil was modelled and new players wo…

Very true. But really knew one guy personally who really shot that good. But he usually scaled back a little bit in casual games. And that spraying part took me quite a while, old habbits die hard. :-)

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#39

Maybe this could apply to people hell banned from communities. Instead of a regular hellban, have a hellban community... Let all of the rolls play together.

Facepunch, the forum mainly connected to the sandbox game Garry's mod, has had this for a long time. If you broke a rule you were banned to "Refugee Camp" for some amount of time. Only you, the moderators and gold users (paying or 5+ years and no permaban) can see your posts in the Refugee Camp. Mostly people complained and tried to reduce or revoke the ban, but occasionally it let to rather creative or crazy time-wasting.

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#40

Earlier quoted context omitted.

So do I. I tend to upvote the sensible (i.e. not crazy) ones, in the hopes that someday they'll make it back to positive karma.

I don't think the votes actually go through on hellbanned users unfortunately.

Hellbanned? what does that actually mean? Seems i missed a lot online since around the early 2000s...
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