Earlier quoted context omitted.
> you have to maintain the ship for the entire duration of the journey. Making sacrifices in power and computing ability to resolve problems that occur throughout the ship. There's a multiplayer game where you get in a match and play tiny minigames where you fix the issues of the ship, and once you fix them all, you win. The twist is, there is an assasin among all players, and his goal is to sabotage your ship even m…
Space Station 13 is a much deeper take on a similar premise.
Equinox.space
441–450 of 464 posts
Re: Equinox.space
#442Author here. Happy to answer any questions! Some background info on the project: https://littleworkshop.fr/projects/equinox/
On Linux/Chrome mouse look keeps snapping back. It's really frustrating and makes it unplayable for me
Great game!
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#443Earlier quoted context omitted.
If this is your idea of "isn't that detailed"... please make a full game that isn't that detailed. More detail would actually subtract from the experience. Keep it like this. This feels just right .
Why are so many users gushing over this games 3D environment? It's empty and cel shaded, it's about as normal as normal gets but people are eating it up left right and centre. It reminds me of standard indie games with cel shading.
Re: Equinox.space
#444Re: Equinox.space
#445This is amazing! The visual style is stunning. This actually comes very close to a style of game I've wanted to exist for a long time. The premise being this: You're on a ship going between destinations, but there's no light-speed shortcut, or jump-cut to the destination. Instead, you have to maintain the ship for the entire duration of the journey. Making sacrifices in power and computing ability to resolve problems…
I also started a game a while back called Still There which seems like that's what it's going to be, but I haven't completed it yet so don't want to pass judgement. You're on a space station and not a ship, though, and it's point-and-click.
Re: Equinox.space
#446It's funny how many of us distrusted the AI. I guess games + movies have taught us the AI is always up to something.
Re: Equinox.space
#447Re: Equinox.space
#448Re: Equinox.space
#449Author here. Happy to answer any questions! Some background info on the project: https://littleworkshop.fr/projects/equinox/
This was awesome. I was concerned that it would continue after the warp, because I knew I would not have been able to stop playing. 100% pure fun while it lasted.
Re: Equinox.space
#450Every time I hit 'W' Firefox highlights the letter, meaning the help menu comes up.
You probably have Find As You Type enabled? http://kb.mozillazine.org/Accessibility.typeaheadfind It's probably pretty rare nowadays, since it's off by default and rather hidden in the settings dialog ("Search for text when you start typing"). I had it activated up until (quite) a few years ago, and I think I switched it off, because of bad JavaScript interactions.