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Show HN: Mazelit - My wife and I released our first game

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Re: Show HN: Mazelit - My wife and I released our first game

#13

As someone transitioning from traditional programming to Godot and running into a myriad of "I know what I need to do, just not how to do it", I appreciate adding the source as an option.

That’s something GPT4 is usually good at helping with

It’s a little rough around the edges for godot 4. It’s still only trained on godot 3 docs and examples as far as I can tell.

Re: Show HN: Mazelit - My wife and I released our first game

#14
post #11

Congrats on the launch! I would say though I think you should up your price to at least $9.99. A $3 game makes me think it's low quality, which it's not. So you ought to price your game appropriately.

Or even $7.99, that or $8.99 is sort of a nice line between signaling "very cheap game" and "potentially short but enjoyable experience for the evening worth the gamble to find out if so".

I can't speak to it in general, that's just my 2c on the matter/issue without really knowing too terribly much about the game (or game development in generally, really, I'm just a consumer here! XD). <3 :'))))

Re: Show HN: Mazelit - My wife and I released our first game

#19
I watched the video on the Steam site and I dont understand the game at all.

At one point it sort of looks like a modern version of snake. But that it is not.

It sort looks like they are running over a circuit board. What are those green v shapes mean?

Then perhaps Pacman Seems a bit Pacman. Gobble energy pellets?

Re: Show HN: Mazelit - My wife and I released our first game

#20
post #11

Congrats on the launch! I would say though I think you should up your price to at least $9.99. A $3 game makes me think it's low quality, which it's not. So you ought to price your game appropriately.

Pricing is a funny thing. You'd think lower prices would lead to more demand.
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